Player Matchup

Set
Set
Avaister
Set
Level 114
God Stats
1W - 2L
1,574 SR
Queue Stats
294W - 277L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
ChildOfPandora
Jing Wei
Level 101
God Stats
25W - 28L
1,583 SR
Queue Stats
250W - 240L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
LeeroyJ6084
Sun Wukong
Level 97
God Stats
35W - 32L
1,588 SR
Queue Stats
111W - 130L
1,490 Elo+
Solo
Aphrodite
Aphrodite
ThePhoenixian
Aphrodite
Level 122
God Stats
12W - 13L
1,527 SR
Queue Stats
313W - 274L
1,560 Elo+
Party 2
Merlin
Merlin
mightymerlin_007
Merlin
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 241L
1,462 Elo+
Solo
Team Averages
Level 114
1,554 SR
1,520 Elo+

VS

Team Averages
Level 145
1,512 SR
1,435 Elo+
Medusa
Medusa
HearteartH1
Medusa
Level 174
God Stats
3W - 2L
1,753 SR
Queue Stats
80W - 94L
1,485 Elo+
Party 1
Fafnir
Fafnir
KindCross
Fafnir
Level 119
God Stats
10W - 6L
1,724 SR
Queue Stats
62W - 79L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
SIRV3RG0TA
Baron Samedi
Level 128
God Stats
1W - 2L
1,263 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Kali
Kali
Thunder0310
Kali
Level 159
God Stats
1W - 2L
1,340 SR
Queue Stats
70W - 75L
1,488 Elo+
Party 1
Odin
Odin
xChaotik
Odin
Level 145
God Stats
10W - 12L
1,479 SR
Queue Stats
102W - 102L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,690
586
1,163
5,731
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
8
0 / 2 / 1
4,099
512
3,215
5,271
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LeeroyJ6084
Sun Wukong
6
0 / 2 / 0
4,221
528
2,052
5,498
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
ThePhoenixian
Aphrodite
7
0 / 4 / 1
4,217
527
1,617
6,364
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,416
552
1,082
4,009
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
3 / 1 / 1
4,725
591
4,549
3,028
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
KindCross
Fafnir
8
0 / 0 / 6
4,818
602
1,734
4,379
4,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
SIRV3RG0TA
Baron Samedi
9
0 / 0 / 2
5,090
636
1,162
961
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 1
5,442
680
4,575
7,285
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
9
2 / 0 / 0
5,448
681
3,283
4,124
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
10
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Jing Wei
0
2
1
0.25
W
Medusa
3
1
1
3.5
W
Fafnir
KindCross
Fafnir
0
0
6
3
L
Sun Wukong
LeeroyJ6084
Sun Wukong
0
2
0
0
W
Baron Samedi
SIRV3RG0TA
Baron Samedi
0
0
2
1
L
Aphrodite
ThePhoenixian
Aphrodite
0
4
1
0.13
W
5
0
1
5.5
L
0
2
0
0
W
Odin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,129
Damage
15,303
26,873
Taken
19,777
9,229
Mitigated
10,154
9,653
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,163
286
0
3,864
5,731
1,991
0
368
5,319
0
27,865
L
Jing Wei
3,215
2,585
0
1,146
5,271
1,286
0
517
4,754
0
29,500
W
Medusa
4,549
1,285
0
350
3,028
783
585
575
2,453
0
25,149
W
Fafnir
KindCross
Fafnir
1,734
202
0
1,774
4,379
4,009
0
615
3,764
10,030
0
L
Sun Wukong
LeeroyJ6084
Sun Wukong
2,052
681
0
1,415
5,498
2,310
0
0
5,498
0
18,500
W
Baron Samedi
SIRV3RG0TA
Baron Samedi
1,162
90
37
184
961
274
0
319
642
25,097
0
L
Aphrodite
ThePhoenixian
Aphrodite
1,617
465
824
1,444
6,364
2,666
0
1,069
5,295
7,311
0
W
4,575
2,409
0
3,346
7,285
2,907
0
1,038
6,247
0
32,741
L
1,082
43
0
960
4,009
976
0
792
3,111
25,186
1,459
W
Odin
3,283
1,096
0
1,210
4,124
2,181
0
0
4,124
0
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,643
Gold Earned
25,523
217
Minions Killed
233
0
Camps Cleared
0
748,994
Distance Traveled
808,981
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,690
586
67
8
0
216,470
0
L
Jing Wei
4,099
512
48
6
0
136,419
0
W
Medusa
4,725
591
37
5
0
141,296
1
W
Fafnir
4,818
602
22
3
0
170,298
0
L
Sun Wukong
4,221
528
47
6
0
103,923
0
W
Baron Samedi
5,090
636
61
8
0
160,871
4
L
Aphrodite
4,217
527
11
1
0
153,972
2
W
Kali
5,442
680
60
8
0
185,486
0
L
Merlin
4,416
552
44
6
0
138,210
5
W
Odin
5,448
681
53
7
0
151,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role