Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daztancreed
Tsukuyomi
Level 106
God Stats
3W - 2L
1,402 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
ElBigodon98
Poseidon
Level 158
God Stats
2W - 2L
1,549 SR
Queue Stats
235W - 218L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
elpapadiabolico
Erlang Shen
Level 59
God Stats
3W - 2L
1,319 SR
Queue Stats
81W - 52L
1,569 Elo+
Solo
Sol
Sol
juli97
Sol
Level 227
God Stats
116W - 113L
1,535 SR
Queue Stats
609W - 612L
1,466 Elo+
Solo
Team Averages
Level 131
1,461 SR
1,514 Elo+

VS

Team Averages
Level 153
1,485 SR
1,501 Elo+
Ganesha
Ganesha
 
Ganesha
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CravenBowl30172
Sol
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 151L
1,536 Elo+
Solo
Loki
Loki
CrisToBlack
Loki
Level 149
God Stats
2W - 1L
1,499 SR
Queue Stats
16W - 19L
1,448 Elo+
Party 1
Thoth
Thoth
ZhaouOfAstora
Thoth
Level 187
God Stats
2W - 2L
1,525 SR
Queue Stats
116W - 126L
1,499 Elo+
Solo
Osiris
Osiris
mago4k
Osiris
Level 120
God Stats
1W - 2L
1,402 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 0
6,545
595
7,405
11,414
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tsukuyomi
Daztancreed
Tsukuyomi
10
3 / 1 / 2
5,840
531
3,120
7,805
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ElBigodon98
Poseidon
12
1 / 0 / 1
7,062
642
2,964
2,637
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
elpapadiabolico
Erlang Shen
11
3 / 1 / 2
6,187
562
4,612
7,721
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
juli97
Sol
13
3 / 1 / 4
7,266
661
8,336
7,987
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 2
5,273
479
2,835
8,246
4,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 3 / 0
6,319
574
3,170
6,207
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 2 / 0
5,732
521
4,104
8,054
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,392
490
2,852
5,044
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
mago4k
Osiris
10
0 / 1 / 4
5,714
519
6,754
9,596
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
5
5
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
0
1
L
Ganesha
 
Ganesha
0
3
2
0.33
L
1
3
0
0.33
L
4
2
0
2
W
Tsukuyomi
Daztancreed
Tsukuyomi
3
1
2
4
W
Poseidon
ElBigodon98
Poseidon
1
0
1
1.5
L
0
3
1
0.17
W
Erlang Shen
elpapadiabolico
Erlang Shen
3
1
2
4
W
Sol
juli97
Sol
3
1
4
5
L
Osiris
mago4k
Osiris
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,437
Damage
19,715
37,564
Taken
37,147
18,041
Mitigated
19,887
14,666
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,405
877
0
2,930
11,414
7,000
0
926
10,451
0
41,478
L
Ganesha
 
Ganesha
2,835
459
0
1,140
8,246
4,252
0
4,974
3,272
11,024
0
L
3,170
1,385
0
2,121
6,207
1,835
0
3,631
2,576
45,803
4,161
L
4,104
546
0
687
8,054
3,111
0
1,184
6,870
0
34,477
W
Tsukuyomi
Daztancreed
Tsukuyomi
3,120
442
0
3,454
7,805
2,118
0
950
6,693
0
27,411
W
Poseidon
ElBigodon98
Poseidon
2,964
199
0
650
2,637
653
188
817
1,672
48,015
1,218
L
2,852
120
0
1,060
5,044
1,356
0
1,180
3,864
32,469
607
W
Erlang Shen
elpapadiabolico
Erlang Shen
4,612
2,413
0
2,782
7,721
6,012
0
1,223
6,436
0
37,670
W
Sol
juli97
Sol
8,336
3,970
0
4,850
7,987
2,258
847
4,346
3,641
54,057
0
L
Osiris
mago4k
Osiris
6,754
3,214
0
2,692
9,596
9,333
0
331
9,265
0
31,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
28,430
376
Minions Killed
316
0
Camps Cleared
0
1,144,637
Distance Traveled
1,118,767
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,545
595
72
7
0
219,193
2
L
Ganesha
5,273
479
4
0
0
232,534
3
L
Sol
6,319
574
114
10
0
212,736
1
L
Loki
5,732
521
53
5
0
262,881
0
W
Tsukuyomi
5,840
531
43
4
0
249,525
0
W
Poseidon
7,062
642
103
9
0
244,124
3
L
Thoth
5,392
490
92
8
0
222,899
5
W
Erlang Shen
6,187
562
72
7
0
229,378
3
W
Sol
7,266
661
86
8
0
202,417
2
L
Osiris
5,714
519
53
5
0
187,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role