Player Matchup

Agni
Agni
Diamond I
 
Agni
Diamond I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Diamond I
Dayst4r
Poseidon
Diamond I
Level 105
God Stats
3W - 3L
1,753 SR
Queue Stats
31W - 26L
2,299 MMR
Party 1
Apollo
Apollo
Diamond II
Kaxy
Apollo
Diamond II
Level 159
God Stats
1W - 2L
1,624 SR
Queue Stats
175W - 145L
2,290 MMR
Solo
Aphrodite
Aphrodite
Masters
Wаke
Aphrodite
Masters
Level 164
God Stats
4W - 3L
1,439 SR
Queue Stats
385W - 284L
2,611 MMR
Party 3
Nemesis
Nemesis
Diamond I
ѕp00ks
Nemesis
Diamond I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 54L
2,381 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,563 SR
2,216 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 175
1,665 SR
2,403 MMR
Xbalanque
Xbalanque
Diamond I
Blessed0ne
Xbalanque
Diamond I
Level 217
God Stats
1W - 1L
1,773 SR
Queue Stats
129W - 103L
2,440 MMR
Party 2
Thoth
Thoth
Masters
ChubbyOstrich
Thoth
Masters
Level 157
God Stats
19W - 18L
1,592 SR
Queue Stats
654W - 564L
2,503 MMR
Party 2
Serqet
Serqet
Diamond I
Jinpov
Serqet
Diamond I
Level 227
God Stats
1W - 1L
1,899 SR
Queue Stats
111W - 85L
2,463 MMR
Party 4
Odin
Odin
Diamond IV
Sh4dowLock
Odin
Diamond IV
Level 64
God Stats
4W - 2L
1,562 SR
Queue Stats
89W - 67L
2,280 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Zyék
Morgan Le Fay
Diamond I
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 79L
2,329 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 1 / 4
10,678
712
5,477
5,895
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Dayst4r
Poseidon
16
3 / 2 / 5
10,206
680
8,100
6,363
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Kaxy
Apollo
16
4 / 1 / 0
9,673
645
7,884
9,847
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Wаke
Aphrodite
14
0 / 1 / 7
8,489
566
2,936
14,708
9,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
ѕp00ks
Nemesis
16
5 / 1 / 4
9,092
606
8,814
11,340
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CerberusAthenaCthulhuBacchus

VS

Bans
FreyaKuzenboErlang ShenBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blessed0ne
Xbalanque
15
0 / 3 / 3
8,077
538
6,598
7,878
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 0
8,804
587
5,408
6,621
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Jinpov
Serqet
14
2 / 4 / 2
7,634
509
4,207
9,880
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 2 / 3
7,545
503
3,551
11,679
8,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Zyék
Morgan Le Fay
14
1 / 2 / 1
8,340
556
5,814
10,956
4,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
6
6
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
4
4
L
Xbalanque
Blessed0ne
Xbalanque
0
3
3
0.5
L
2
3
0
0.67
W
Poseidon
Dayst4r
Poseidon
3
2
5
2.75
L
Serqet
Jinpov
Serqet
2
4
2
0.75
W
Apollo
Kaxy
Apollo
4
1
0
4
L
1
2
3
1.25
W
Aphrodite
Wаke
Aphrodite
0
1
7
3.5
L
Morgan Le Fay
Zyék
Morgan Le Fay
1
2
1
0.75
W
Nemesis
ѕp00ks
Nemesis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
25,578
48,153
Taken
47,014
22,860
Mitigated
23,027
25,440
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,477
222
0
500
5,895
1,689
875
2,404
3,375
81,939
1,471
L
Xbalanque
Blessed0ne
Xbalanque
6,598
3,170
0
3,451
7,878
2,380
0
600
7,278
0
69,615
L
5,408
164
0
554
6,621
2,052
0
3,067
3,295
74,682
0
W
Poseidon
Dayst4r
Poseidon
8,100
2,723
0
2,617
6,363
1,913
1,402
3,522
2,841
78,047
505
L
Serqet
Jinpov
Serqet
4,207
478
0
351
9,880
5,619
0
3,263
6,461
0
46,492
W
Apollo
Kaxy
Apollo
7,884
5,120
0
3,925
9,847
5,415
301
552
9,151
0
88,739
L
3,551
729
0
3,269
11,679
8,599
167
4,945
6,621
362
26,291
W
Aphrodite
Wаke
Aphrodite
2,936
806
6,522
6,797
14,708
9,025
14
2,873
11,631
22,310
281
L
Morgan Le Fay
Zyék
Morgan Le Fay
5,814
316
0
5,213
10,956
4,377
0
3,963
6,953
63,296
1,029
W
Nemesis
ѕp00ks
Nemesis
8,814
3,259
0
5,079
11,340
4,818
49
3,270
7,940
0
70,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,138
Gold Earned
40,400
579
Minions Killed
551
0
Camps Cleared
0
1,720,496
Distance Traveled
1,651,972
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,678
712
179
12
0
354,887
0
L
Xbalanque
8,077
538
136
9
0
312,085
2
L
Thoth
8,804
587
179
12
0
321,195
0
W
Poseidon
10,206
680
122
8
0
334,955
0
L
Serqet
7,634
509
75
5
0
399,155
0
W
Apollo
9,673
645
141
9
0
309,834
0
L
Odin
7,545
503
23
2
0
309,849
5
W
Aphrodite
8,489
566
38
3
0
336,002
4
L
Morgan Le Fay
8,340
556
138
9
0
309,688
3
W
Nemesis
9,092
606
99
7
0
384,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role