Player Matchup

Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver V
GoldenClouder
Janus
Silver V
Level 158
God Stats
29W - 43L
1,402 SR
Queue Stats
276W - 299L
946 MMR
Solo
Surtr
Surtr
Bronze III
nasa_Vessel
Surtr
Bronze III
Level 60
God Stats
0W - 1L
1,652 SR
Queue Stats
16W - 40L
848 MMR
Solo
Apollo
Apollo
Silver III
pS x Gambit
Apollo
Silver III
Level 159
God Stats
8W - 9L
1,492 SR
Queue Stats
81W - 97L
980 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,509 SR
1,155 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,555 SR
984 MMR
Neith
Neith
Silver II
ELIT3KINGZ512
Neith
Silver II
Level 149
God Stats
27W - 34L
1,452 SR
Queue Stats
345W - 373L
943 MMR
Solo
Ymir
Ymir
Silver IV
ElBany
Ymir
Silver IV
Level 88
God Stats
62W - 58L
1,556 SR
Queue Stats
90W - 105L
958 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
ObscureG
Ao Kuang
Silver III
Level 107
God Stats
22W - 16L
1,582 SR
Queue Stats
92W - 109L
1,016 MMR
Solo
Chronos
Chronos
Silver III
UK Alexander
Chronos
Silver III
Level 123
God Stats
30W - 30L
1,494 SR
Queue Stats
543W - 577L
966 MMR
Solo
Bastet
Bastet
Silver II
original_dark666
Bastet
Silver II
Level 87
God Stats
21W - 11L
1,692 SR
Queue Stats
615W - 640L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 3 / 1
4,661
583
2,598
7,510
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
7
0 / 0 / 1
4,283
535
1,700
3,321
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,759
595
2,937
2,952
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 3 / 0
4,139
517
1,528
5,779
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
7
0 / 5 / 0
4,061
508
1,244
5,880
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
King ArthurAthenaThor

VS

Bans
ArachneThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,888
736
3,476
4,720
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
ElBany
Ymir
8
0 / 0 / 4
4,629
579
3,284
4,670
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
ObscureG
Ao Kuang
9
2 / 1 / 0
4,773
597
3,030
6,326
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos
UK Alexander
Chronos
10
1 / 0 / 0
4,821
603
155
4,227
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
4 / 2 / 0
5,642
705
5,072
5,248
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
11
12
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
4
0
0
4
W
Ymir
ElBany
Ymir
0
0
4
2
L
1
1
0
1
W
Ao Kuang
ObscureG
Ao Kuang
2
1
0
2
W
Chronos
UK Alexander
Chronos
1
0
0
1
L
1
3
0
0.33
W
4
2
0
2
L
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,007
Damage
15,017
25,442
Taken
25,191
8,354
Mitigated
7,997
7,169
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,598
318
0
3,235
7,510
2,129
0
3,504
3,977
0
20,479
L
Cthulhu
 
Cthulhu
1,700
122
55
1,022
3,321
1,473
0
358
2,963
14,717
1,201
W
3,476
1,614
0
2,240
4,720
1,243
123
891
3,829
0
36,462
W
Ymir
ElBany
Ymir
3,284
708
0
600
4,670
2,159
0
991
3,588
21,195
1,045
L
2,937
86
0
487
2,952
820
0
2,021
898
24,487
0
W
Ao Kuang
ObscureG
Ao Kuang
3,030
771
0
4,069
6,326
1,731
0
683
5,568
29,936
0
W
Chronos
UK Alexander
Chronos
155
0
0
2,060
4,227
1,454
0
1,527
2,516
25,664
986
L
1,528
549
0
1,513
5,779
2,328
0
0
5,779
404
14,087
W
5,072
754
0
2,014
5,248
1,410
0
271
4,769
0
31,870
L
Apollo
1,244
492
0
857
5,880
1,604
0
321
5,559
0
17,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
25,753
170
Minions Killed
286
0
Camps Cleared
0
789,459
Distance Traveled
858,944
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,661
583
33
4
0
162,451
1
L
Cthulhu
4,283
535
27
3
0
182,308
0
W
Neith
5,888
736
70
9
0
151,016
2
W
Ymir
4,629
579
41
5
0
172,778
2
L
Janus
4,759
595
50
6
0
165,446
0
W
Ao Kuang
4,773
597
56
7
0
180,293
0
W
Chronos
4,821
603
56
7
0
163,711
0
L
Surtr
4,139
517
33
4
0
112,934
0
W
Bastet
5,642
705
63
8
0
191,146
4
L
Apollo
4,061
508
27
3
0
166,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role