Player Matchup

Nox
Nox
GrandKai72
Nox
Level 29
God Stats
0W - 3L
1,240 SR
Queue Stats
60W - 72L
1,408 Elo+
Party 1
Ra
Ra
HippieJoee
Ra
Level 63
God Stats
3W - 2L
1,740 SR
Queue Stats
66W - 73L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
WhatevercuzDuh
Hun Batz
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
305W - 274L
1,538 Elo+
Party 3
Hercules
Hercules
dope_boi_slayer
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,426 Elo+
Solo
Nike
Nike
xArkhymx
Nike
Level 126
God Stats
17W - 9L
1,778 SR
Queue Stats
258W - 242L
1,560 Elo+
Party 3
Team Averages
Level 81
1,552 SR
1,472 Elo+

VS

Team Averages
Level 61
1,590 SR
1,481 Elo+
Zhong Kui
Zhong Kui
CrudeDegree
Zhong Kui
Level 84
God Stats
2W - 1L
1,294 SR
Queue Stats
17W - 14L
1,386 Elo+
Solo
Fenrir
Fenrir
DARKING262631
Fenrir
Level 116
God Stats
15W - 8L
1,691 SR
Queue Stats
285W - 257L
1,463 Elo+
Solo
Neith
Neith
EduardoJR922
Neith
Level 61
God Stats
3W - 4L
1,664 SR
Queue Stats
3W - 4L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
JuanRV98
Kukulkan
Level 28
God Stats
2W - 3L
1,621 SR
Queue Stats
3W - 3L
1,737 Elo+
Party 2
Chaac
Chaac
RicharRV93
Chaac
Level 14
God Stats
1W - 2L
1,680 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,678
468
1,225
4,945
2,690
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 2
5,836
584
2,201
3,945
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
11
2 / 2 / 1
5,717
572
4,071
8,042
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
6
0 / 1 / 0
4,129
413
1,212
3,597
1,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
10
0 / 2 / 0
5,392
539
1,462
5,883
3,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrudeDegree
Zhong Kui
12
2 / 0 / 0
6,985
699
2,351
4,777
3,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 1 / 3
6,321
632
4,261
8,177
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
4,668
467
2,253
4,391
1,218
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
JuanRV98
Kukulkan
11
2 / 1 / 0
6,163
616
1,621
2,126
599
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
9
2 / 2 / 1
5,222
522
3,994
4,966
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CrudeDegree
Zhong Kui
2
0
0
2
W
2
1
3
3.5
W
0
1
1
0.5
L
0
1
1
0.5
L
2
2
2
1.5
W
Kukulkan
JuanRV98
Kukulkan
2
1
0
2
W
Chaac
2
2
1
1.25
L
Hun Batz
2
2
1
1.25
L
Hercules
0
1
0
0
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,171
Damage
14,480
26,412
Taken
24,437
11,215
Mitigated
9,605
5,415
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CrudeDegree
Zhong Kui
2,351
455
0
3,798
4,777
3,207
0
0
4,538
44,456
3,561
W
4,261
1,021
77
5,241
8,177
2,735
0
730
7,447
0
50,885
W
2,253
586
0
1,559
4,391
1,218
186
1,230
3,100
0
25,871
L
1,225
89
0
1,540
4,945
2,690
0
0
4,945
13,546
1,012
L
2,201
330
84
1,023
3,945
1,181
0
568
3,377
29,499
0
W
Kukulkan
JuanRV98
Kukulkan
1,621
517
0
0
2,126
599
587
479
1,647
37,237
411
W
Chaac
3,994
442
0
386
4,966
1,846
0
899
4,038
0
23,666
L
Hun Batz
4,071
1,144
0
893
8,042
2,799
0
1,614
6,428
0
38,122
L
Hercules
1,212
235
134
698
3,597
1,469
0
0
3,597
0
14,895
L
Nike
1,462
88
0
1,043
5,883
3,076
0
1,690
4,193
0
33,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
29,359
263
Minions Killed
357
0
Camps Cleared
0
981,071
Distance Traveled
1,007,674
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,985
699
105
11
0
143,672
0
W
Fenrir
6,321
632
88
9
0
227,548
0
W
Neith
4,668
467
49
5
0
192,864
0
L
Nox
4,678
468
25
3
0
189,014
2
L
Ra
5,836
584
63
6
0
200,069
1
W
Kukulkan
6,163
616
82
8
0
214,168
0
W
Chaac
5,222
522
33
3
0
229,422
0
L
Hun Batz
5,717
572
74
7
0
241,593
1
L
Hercules
4,129
413
26
3
0
141,851
0
L
Nike
5,392
539
75
8
0
208,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role