Player Matchup

Cthulhu
Cthulhu
Gonzacrack6819
Cthulhu
Level 96
God Stats
19W - 41L
1,356 SR
Queue Stats
141W - 240L
1,360 Elo+
Party 1
Vulcan
Vulcan
IVIr Crowfat
Vulcan
Level 98
God Stats
3W - 2L
1,885 SR
Queue Stats
12W - 12L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
MagiK TaquitO
Sun Wukong
Level 120
God Stats
7W - 6L
1,443 SR
Queue Stats
139W - 229L
1,366 Elo+
Party 1
Janus
Janus
MrTrevi17
Janus
Level 106
God Stats
14W - 31L
1,426 SR
Queue Stats
143W - 251L
1,317 Elo+
Party 1
Skadi
Skadi
Tioleonidas8
Skadi
Level 118
God Stats
54W - 83L
1,422 SR
Queue Stats
118W - 208L
1,406 Elo+
Party 1
Team Averages
Level 108
1,506 SR
1,421 Elo+

VS

Team Averages
Level 150
1,471 SR
1,369 Elo+
Scylla
Scylla
AvadaKedavra8761
Scylla
Level 172
God Stats
1W - 0L
1,657 SR
Queue Stats
14W - 15L
1,419 Elo+
Party 2
Mulan
Mulan
AwsomeBrian5
Mulan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,351 Elo+
Party 2
Terra
Terra
I-Hypnos
Terra
Level 137
God Stats
3W - 7L
1,367 SR
Queue Stats
6W - 16L
1,070 Elo+
Party 2
Neith
Neith
OffDat_Pack
Neith
Level 156
God Stats
1W - 0L
1,347 SR
Queue Stats
11W - 7L
1,553 Elo+
Party 2
Thanatos
Thanatos
lovelikeMarilyn
Thanatos
Level 126
God Stats
126W - 136L
1,483 SR
Queue Stats
515W - 518L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,875
463
14,358
13,771
10,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
11
3 / 3 / 1
7,051
415
7,069
7,820
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MagiK TaquitO
Sun Wukong
12
1 / 2 / 0
7,782
458
7,428
15,266
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
MrTrevi17
Janus
13
2 / 6 / 0
8,561
504
8,452
9,718
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 2 / 3
8,768
516
9,638
12,549
6,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,689
570
11,736
10,174
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 1
9,910
583
15,160
16,689
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
I-Hypnos
Terra
13
0 / 2 / 6
8,419
495
6,704
18,539
15,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 5 / 3
7,506
442
9,069
12,950
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
17
6 / 1 / 3
9,701
571
5,442
15,527
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
15
15
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
W
2
1
1
2.5
L
1
2
5
1.75
W
Terra
I-Hypnos
Terra
0
2
6
1.5
L
Vulcan
3
3
1
1.17
L
Sun Wukong
MagiK TaquitO
Sun Wukong
1
2
0
0.5
L
Janus
MrTrevi17
Janus
2
6
0
0.33
W
0
5
3
0.3
L
4
2
3
2.75
W
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,945
Damage
48,111
59,124
Taken
73,879
34,960
Mitigated
43,346
10,184
Healing
33,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,736
1,809
0
1,505
10,174
3,493
38
6,889
2,869
68,494
335
W
15,160
2,612
0
6,396
16,689
13,743
360
2,182
13,373
455
75,972
L
14,358
338
520
1,150
13,771
10,960
396
4,266
9,087
32,906
1,831
W
Terra
I-Hypnos
Terra
6,704
221
1,685
7,221
18,539
15,053
0
9,227
8,137
25,433
2,821
L
Vulcan
7,069
360
0
1,853
7,820
2,595
0
1,983
5,719
28,142
0
L
Sun Wukong
MagiK TaquitO
Sun Wukong
7,428
1,127
0
3,914
15,266
12,789
0
1,993
12,399
0
42,712
L
Janus
MrTrevi17
Janus
8,452
611
0
140
9,718
2,547
312
5,952
3,221
50,852
857
W
9,069
2,110
0
2,642
12,950
4,633
0
4,190
8,084
0
54,477
L
9,638
3,184
0
2,607
12,549
6,069
1,113
2,951
9,421
0
70,183
W
Thanatos
5,442
357
100
13,624
15,527
6,424
573
3,563
11,587
0
100,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
45,225
384
Minions Killed
553
0
Camps Cleared
0
1,676,141
Distance Traveled
1,735,426
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,689
570
134
8
0
313,252
4
W
Mulan
9,910
583
138
8
0
342,546
3
L
Cthulhu
7,875
463
59
3
0
352,797
2
W
Terra
8,419
495
31
2
0
361,748
0
L
Vulcan
7,051
415
39
2
0
336,270
0
L
Sun Wukong
7,782
458
79
5
0
352,389
6
L
Janus
8,561
504
95
6
0
326,976
0
W
Neith
7,506
442
104
6
0
318,280
1
L
Skadi
8,768
516
112
7
0
307,709
8
W
Thanatos
9,701
571
146
9
0
399,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role