Player Matchup

Anhur
Anhur
DeadBearzz
Anhur
Level 112
God Stats
3W - 6L
1,413 SR
Queue Stats
292W - 257L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
DesmondTheBearXD
Ix Chel
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 50L
1,392 Elo+
Solo
Achilles
Achilles
Xelllu
Achilles
Level 129
God Stats
9W - 12L
1,517 SR
Queue Stats
346W - 303L
1,457 Elo+
Party 1
Fenrir
Fenrir
blaccnative910
Fenrir
Level 120
God Stats
1W - 2L
1,459 SR
Queue Stats
297W - 315L
1,527 Elo+
Solo
Fafnir
Fafnir
zaker31
Fafnir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,472 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,463 Elo+

VS

Team Averages
Level 119
1,641 SR
1,517 Elo+
Chernobog
Chernobog
HippyTrippie
Chernobog
Level 147
God Stats
6W - 3L
1,830 SR
Queue Stats
181W - 165L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
JesterStrangeFox
Kukulkan
Level 108
God Stats
3W - 1L
1,809 SR
Queue Stats
117W - 110L
1,529 Elo+
Party 3
Achilles
Achilles
MrExecutor
Achilles
Level 144
God Stats
6W - 3L
1,616 SR
Queue Stats
198W - 195L
1,485 Elo+
Party 2
King Arthur
King Arthur
YaroTheConsumer
King Arthur
Level 109
God Stats
12W - 16L
1,537 SR
Queue Stats
108W - 112L
1,522 Elo+
Party 3
Kumbhakarna
Kumbhakarna
lordofwookies
Kumbhakarna
Level 88
God Stats
13W - 20L
1,414 SR
Queue Stats
246W - 239L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
0 / 5 / 1
8,187
512
6,361
11,729
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 7 / 2
9,162
573
9,498
12,492
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Xelllu
Achilles
15
2 / 2 / 0
9,557
597
12,475
16,773
13,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 1
7,205
450
3,550
13,643
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
zaker31
Fafnir
12
1 / 3 / 1
8,133
508
3,408
13,725
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HippyTrippie
Chernobog
16
6 / 0 / 5
9,734
608
11,092
8,823
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
3 / 4 / 3
9,422
589
4,993
7,154
2,375
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
MrExecutor
Achilles
15
7 / 1 / 8
9,069
567
13,357
12,837
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
YaroTheConsumer
King Arthur
16
3 / 2 / 1
9,035
565
8,930
16,293
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
lordofwookies
Kumbhakarna
14
4 / 1 / 8
9,501
594
4,859
12,818
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
23
23
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
5
1
0.1
L
4
7
2
0.71
W
Chernobog
HippyTrippie
Chernobog
6
0
5
8.5
W
3
4
3
1.13
W
Achilles
MrExecutor
Achilles
7
1
8
11
L
Achilles
Xelllu
Achilles
2
2
0
1
W
King Arthur
YaroTheConsumer
King Arthur
3
2
1
1.75
L
1
6
1
0.25
W
Kumbhakarna
lordofwookies
Kumbhakarna
4
1
8
8
L
Fafnir
zaker31
Fafnir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
43,231
68,362
Taken
57,925
40,638
Mitigated
36,814
19,216
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,361
2,727
0
3,715
11,729
3,352
344
651
11,078
0
73,216
L
9,498
1,187
799
2,792
12,492
4,999
483
2,222
10,225
61,448
1,309
W
Chernobog
HippyTrippie
Chernobog
11,092
6,084
0
5,681
8,823
3,111
2,268
1,466
7,357
0
89,876
W
4,993
481
0
760
7,154
2,375
771
3,698
3,456
54,011
362
W
Achilles
MrExecutor
Achilles
13,357
4,176
0
6,853
12,837
6,468
0
4,350
8,487
0
57,670
L
Achilles
Xelllu
Achilles
12,475
3,205
0
4,692
16,773
13,063
0
642
15,397
0
76,268
W
King Arthur
YaroTheConsumer
King Arthur
8,930
996
0
3,662
16,293
13,261
0
948
15,345
0
54,812
L
3,550
640
0
2,129
13,643
5,595
0
2,503
11,061
0
41,775
W
Kumbhakarna
lordofwookies
Kumbhakarna
4,859
727
0
2,584
12,818
11,599
309
3,502
9,316
27,908
4,261
L
Fafnir
zaker31
Fafnir
3,408
847
0
5,089
13,725
13,629
0
2,851
10,874
18,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
46,761
445
Minions Killed
442
0
Camps Cleared
0
1,494,465
Distance Traveled
1,670,109
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,187
512
126
8
0
304,129
0
L
Ix Chel
9,162
573
102
6
0
275,948
0
W
Chernobog
9,734
608
122
8
0
315,116
4
W
Kukulkan
9,422
589
102
6
0
295,758
0
W
Achilles
9,069
567
81
5
0
395,037
0
L
Achilles
9,557
597
122
8
0
295,477
1
W
King Arthur
9,035
565
86
5
0
327,816
1
L
Fenrir
7,205
450
65
4
0
309,510
0
W
Kumbhakarna
9,501
594
51
3
0
336,382
0
L
Fafnir
8,133
508
30
2
0
309,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role