Player Matchup

Chaac
Chaac
Bmonsour
Chaac
Level 36
God Stats
3W - 4L
1,689 SR
Queue Stats
23W - 27L
1,208 Elo+
Party 1
Ao Kuang
Ao Kuang
Fr0stNight4344
Ao Kuang
Level 22
God Stats
0W - 3L
1,334 SR
Queue Stats
1W - 7L
1,287 Elo+
Party 1
Aphrodite
Aphrodite
M0aT83
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,332 Elo+

VS

Team Averages
Level 94
1,371 SR
1,381 Elo+
Medusa
Medusa
Cat_W1th_Hands
Medusa
Level 127
God Stats
10W - 14L
1,276 SR
Queue Stats
227W - 280L
1,348 Elo+
Party 2
Sol
Sol
DrWompanuggets
Sol
Level 53
God Stats
3W - 3L
1,363 SR
Queue Stats
128W - 164L
1,365 Elo+
Party 2
Cerberus
Cerberus
IssacSnootin
Cerberus
Level 102
God Stats
26W - 31L
1,474 SR
Queue Stats
231W - 275L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bmonsour
Chaac
13
2 / 4 / 0
7,841
871
9,686
12,658
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
12
3 / 6 / 1
7,598
844
4,914
9,665
2,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
M0aT83
Aphrodite
13
0 / 5 / 3
7,282
809
3,267
8,525
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
9,398
1,044
7,005
6,086
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 9
8,878
986
10,496
8,253
2,528
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
IssacSnootin
Cerberus
13
4 / 4 / 11
8,729
970
9,034
13,770
11,091
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
15
15
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bmonsour
Chaac
2
4
0
0.5
W
7
1
3
8.5
W
4
1
9
8.5
L
Ao Kuang
3
6
1
0.58
W
Cerberus
IssacSnootin
Cerberus
4
4
11
2.38
L
Aphrodite
M0aT83
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
26,535
30,848
Taken
28,109
15,140
Mitigated
16,005
4,388
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bmonsour
Chaac
9,686
1,506
0
1,448
12,658
9,272
0
7,962
4,627
0
21,817
W
7,005
2,744
0
2,301
6,086
2,386
1,563
673
5,301
0
35,163
W
10,496
3,706
0
3,037
8,253
2,528
1,737
2,465
5,545
25,794
0
L
Ao Kuang
4,914
1,514
0
1,302
9,665
2,739
0
5,966
3,675
12,732
441
W
Cerberus
IssacSnootin
Cerberus
9,034
432
136
2,678
13,770
11,091
91
4,790
8,672
18,617
0
L
Aphrodite
M0aT83
Aphrodite
3,267
909
261
1,377
8,525
3,129
0
5,534
2,959
18,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
27,005
66
Minions Killed
118
0
Camps Cleared
0
432,641
Distance Traveled
515,117
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,841
871
22
2
0
173,550
0
W
Medusa
9,398
1,044
64
7
0
158,346
0
W
Sol
8,878
986
33
4
0
183,480
0
L
Ao Kuang
7,598
844
17
2
0
123,188
0
W
Cerberus
8,729
970
21
2
0
173,291
3
L
Aphrodite
7,282
809
27
3
0
135,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role