Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AverageMud
Anubis
Level 27
God Stats
3W - 7L
1,221 SR
Queue Stats
34W - 47L
1,351 Elo+
Party 3
Erlang Shen
Erlang Shen
GrimmReminderr
Erlang Shen
Level 29
God Stats
19W - 23L
1,376 SR
Queue Stats
64W - 83L
1,344 Elo+
Party 3
Hera
Hera
Lillita_420
Hera
Level 29
God Stats
15W - 17L
1,509 SR
Queue Stats
39W - 46L
1,393 Elo+
Solo
Hou Yi
Hou Yi
PhantomXX0
Hou Yi
Level 49
God Stats
5W - 10L
1,483 SR
Queue Stats
146W - 118L
1,469 Elo+
Solo
Team Averages
Level 44
1,418 SR
1,412 Elo+

VS

Team Averages
Level 48
1,459 SR
1,413 Elo+
Thoth
Thoth
AEquesito
Thoth
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 128L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
Evileroo
Cliodhna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 2
Fenrir
Fenrir
Fenris Wolfz
Fenrir
Level 145
God Stats
91W - 77L
1,548 SR
Queue Stats
93W - 79L
1,459 Elo+
Solo
Jing Wei
Jing Wei
Frostyyflakes
Jing Wei
Level 29
God Stats
2W - 3L
1,245 SR
Queue Stats
114W - 114L
1,443 Elo+
Party 1
Susano
Susano
trixars
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 2 / 13
9,523
1,058
13,283
7,911
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
AverageMud
Anubis
15
6 / 2 / 8
9,253
1,028
6,692
5,284
1,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
GrimmReminderr
Erlang Shen
15
6 / 1 / 11
9,439
1,049
5,943
9,700
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 0 / 7
9,220
1,024
7,344
3,143
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
PhantomXX0
Hou Yi
17
3 / 0 / 6
9,984
1,109
2,775
3,446
1,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AEquesito
Thoth
14
4 / 5 / 0
8,734
970
3,908
7,713
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Evileroo
Cliodhna
11
0 / 8 / 1
6,827
759
4,845
10,885
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
9
0 / 0 / 0
5,053
561
0
0
0
Jing Wei
Frostyyflakes
Jing Wei
12
0 / 4 / 3
7,395
822
2,387
8,848
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
trixars
Susano
12
0 / 10 / 1
7,071
786
4,875
12,155
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
27
Kills
4
5
Deaths
27
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
2
13
6.75
L
Thoth
AEquesito
Thoth
4
5
0
0.8
W
Anubis
AverageMud
Anubis
6
2
8
5
L
Cliodhna
Evileroo
Cliodhna
0
8
1
0.06
L
Fenrir
0
0
0
0
L
Jing Wei
Frostyyflakes
Jing Wei
0
4
3
0.38
W
Erlang Shen
GrimmReminderr
Erlang Shen
6
1
11
11.5
W
5
0
7
8.5
W
Hou Yi
PhantomXX0
Hou Yi
3
0
6
6
L
Susano
trixars
Susano
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,037
Damage
16,015
29,484
Taken
39,601
13,959
Mitigated
9,875
7,355
Healing
1,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,283
3,303
0
1,584
7,911
3,347
1,977
930
6,773
0
27,434
L
Thoth
AEquesito
Thoth
3,908
168
0
0
7,713
1,739
0
3,366
4,347
10,618
0
W
Anubis
AverageMud
Anubis
6,692
476
0
991
5,284
1,841
1,305
1,290
3,934
14,779
410
L
Cliodhna
Evileroo
Cliodhna
4,845
325
0
608
10,885
2,658
0
3,166
7,719
0
8,636
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Frostyyflakes
Jing Wei
2,387
1,295
0
363
8,848
2,076
0
2,730
6,118
0
12,177
W
Erlang Shen
GrimmReminderr
Erlang Shen
5,943
2,888
0
3,048
9,700
6,489
559
987
8,616
0
15,379
W
7,344
1,851
0
450
3,143
932
1,350
290
2,807
27,645
0
W
Hou Yi
PhantomXX0
Hou Yi
2,775
1,001
0
1,282
3,446
1,350
3,614
0
3,446
0
30,815
L
Susano
trixars
Susano
4,875
1,156
0
496
12,155
3,402
0
4,637
7,518
0
13,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
35,080
210
Minions Killed
71
0
Camps Cleared
0
840,228
Distance Traveled
613,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,523
1,058
29
3
0
188,005
0
L
Thoth
8,734
970
22
2
0
131,609
0
W
Anubis
9,253
1,028
22
2
0
153,647
0
L
Cliodhna
6,827
759
7
1
0
153,064
0
L
Fenrir
5,053
561
0
0
0
0
0
L
Jing Wei
7,395
822
26
3
0
189,230
0
W
Erlang Shen
9,439
1,049
18
2
0
187,562
0
W
Hera
9,220
1,024
62
7
0
147,209
0
W
Hou Yi
9,984
1,109
79
9
0
163,805
2
L
Susano
7,071
786
16
2
0
139,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role