Player Matchup

Cerberus
Cerberus
AztecAWarrior17
Cerberus
Level 148
God Stats
9W - 4L
1,500 SR
Queue Stats
107W - 116L
1,460 Elo+
Party 4
Medusa
Medusa
Razu LG3052
Medusa
Level 42
God Stats
6W - 6L
1,924 SR
Queue Stats
180W - 167L
1,537 Elo+
Solo
Poseidon
Poseidon
ZP95
Poseidon
Level 159
God Stats
1W - 0L
1,148 SR
Queue Stats
38W - 49L
1,458 Elo+
Party 4
King Arthur
King Arthur
joepete09
King Arthur
Level 129
God Stats
3W - 4L
1,256 SR
Queue Stats
116W - 127L
1,473 Elo+
Party 3
Thanatos
Thanatos
oPlushY
Thanatos
Level 126
God Stats
11W - 4L
1,883 SR
Queue Stats
85W - 107L
1,442 Elo+
Party 3
Team Averages
Level 121
1,542 SR
1,474 Elo+

VS

Team Averages
Level 67
1,665 SR
1,550 Elo+
Mulan
Mulan
B00P Gerald7738
Mulan
Level 61
God Stats
0W - 1L
1,590 SR
Queue Stats
8W - 5L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
MoonlitRoses
Nu Wa
Level 29
God Stats
24W - 6L
1,913 SR
Queue Stats
197W - 172L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
ShockedTooth706
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 2
Ymir
Ymir
X Factor1233
Ymir
Level 87
God Stats
0W - 1L
1,591 SR
Queue Stats
13W - 9L
1,585 Elo+
Party 2
Erlang Shen
Erlang Shen
YagIuth
Erlang Shen
Level 154
God Stats
14W - 11L
1,730 SR
Queue Stats
373W - 325L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
4 / 1 / 2
6,305
631
2,582
7,950
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
4 / 0 / 2
7,561
756
6,041
2,979
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
ZP95
Poseidon
12
2 / 0 / 2
6,917
692
4,750
3,673
906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
joepete09
King Arthur
11
4 / 1 / 0
7,065
707
5,727
9,055
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
oPlushY
Thanatos
11
1 / 2 / 4
5,953
595
2,387
9,696
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,356
536
4,416
8,435
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 1
5,726
573
4,888
4,021
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
8
0 / 2 / 1
4,527
453
658
3,053
655
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
4,653
465
2,215
11,025
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
YagIuth
Erlang Shen
10
2 / 2 / 0
5,469
547
3,762
7,373
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
2
5
L
1
4
0
0.25
L
0
2
1
0.25
W
Medusa
4
0
2
5
L
Jing Wei
0
2
1
0.25
L
1
5
1
0.3
L
Erlang Shen
YagIuth
Erlang Shen
2
2
0
1
W
Poseidon
ZP95
Poseidon
2
0
2
3
W
King Arthur
joepete09
King Arthur
4
1
0
4
W
Thanatos
oPlushY
Thanatos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
15,939
33,353
Taken
33,907
14,581
Mitigated
13,969
13,940
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,582
241
0
2,443
7,950
4,603
370
2,141
5,777
15,390
3,040
L
4,416
614
0
1,289
8,435
4,006
0
226
8,209
0
28,743
L
4,888
1,001
0
918
4,021
945
0
1,848
1,999
44,000
0
W
Medusa
6,041
3,594
0
1,155
2,979
1,076
800
1,286
1,635
0
54,230
L
Jing Wei
658
437
0
316
3,053
655
0
241
2,812
0
15,987
L
2,215
502
0
1,495
11,025
5,050
0
3,282
7,660
12,274
0
L
Erlang Shen
YagIuth
Erlang Shen
3,762
2,102
0
3,592
7,373
3,313
0
1,105
6,176
0
40,598
W
Poseidon
ZP95
Poseidon
4,750
869
0
548
3,673
906
952
1,846
1,704
53,572
1,049
W
King Arthur
joepete09
King Arthur
5,727
640
0
2,130
9,055
5,183
0
380
8,655
0
39,851
W
Thanatos
oPlushY
Thanatos
2,387
629
0
7,664
9,696
2,813
0
1,346
8,240
0
38,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
25,731
408
Minions Killed
267
0
Camps Cleared
0
1,035,981
Distance Traveled
940,186
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,305
631
38
4
0
201,323
0
L
Mulan
5,356
536
50
5
0
172,695
0
L
Nu Wa
5,726
573
99
10
0
179,417
0
W
Medusa
7,561
756
102
10
0
182,042
0
L
Jing Wei
4,527
453
29
3
0
153,935
0
L
Ymir
4,653
465
18
2
0
198,244
3
L
Erlang Shen
5,469
547
71
7
0
235,895
0
W
Poseidon
6,917
692
119
12
0
220,004
0
W
King Arthur
7,065
707
76
8
0
202,340
4
W
Thanatos
5,953
595
73
7
0
230,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role