Player Matchup

Artemis
Artemis
IVZEROXIV
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,334 Elo+
Solo
Chaac
Chaac
Jinhjy
Chaac
Level 109
God Stats
7W - 2L
1,429 SR
Queue Stats
179W - 182L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
TheMooseWarrior
Sylvanus
Level 122
God Stats
1W - 2L
1,267 SR
Queue Stats
97W - 98L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
TomasdelaBara
Ao Kuang
Level 90
God Stats
2W - 1L
1,523 SR
Queue Stats
15W - 13L
1,516 Elo+
Solo
Sol
Sol
XionideInk
Sol
Level 122
God Stats
2W - 0L
1,340 SR
Queue Stats
97W - 100L
1,458 Elo+
Party 2
Team Averages
Level 102
1,412 SR
1,453 Elo+

VS

Team Averages
Level 89
1,479 SR
1,474 Elo+
Cthulhu
Cthulhu
BANDIlTT
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
DJTERMINATOR14
Cernunnos
Level 105
God Stats
3W - 8L
1,344 SR
Queue Stats
224W - 209L
1,461 Elo+
Solo
Janus
Janus
I_am_the_Char
Janus
Level 86
God Stats
5W - 5L
1,604 SR
Queue Stats
264W - 250L
1,489 Elo+
Party 1
Cliodhna
Cliodhna
Manuelitope26
Cliodhna
Level 129
God Stats
5W - 4L
1,447 SR
Queue Stats
228W - 236L
1,488 Elo+
Solo
Chang'e
Chang'e
SimplyVolt
Chang'e
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 116L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IVZEROXIV
Artemis
15
3 / 1 / 11
10,115
674
12,520
10,995
3,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Jinhjy
Chaac
18
2 / 3 / 17
10,873
725
16,793
26,030
29,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
18
1 / 1 / 16
11,363
758
5,582
18,817
19,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
TomasdelaBara
Ao Kuang
18
8 / 5 / 11
11,724
782
14,257
20,147
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 1 / 9
12,413
828
23,302
11,524
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BANDIlTT
Cthulhu
16
0 / 4 / 8
9,370
625
11,929
20,514
21,533
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
DJTERMINATOR14
Cernunnos
15
4 / 6 / 6
9,569
638
17,471
13,738
6,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 4 / 8
10,761
717
18,996
14,518
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Manuelitope26
Cliodhna
16
5 / 4 / 3
9,807
654
14,733
15,120
6,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
SimplyVolt
Chang'e
16
1 / 3 / 9
9,044
603
10,924
14,884
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
21
Kills
11
11
Deaths
21
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BANDIlTT
Cthulhu
0
4
8
1
L
Cernunnos
DJTERMINATOR14
Cernunnos
4
6
6
1.17
W
Artemis
IVZEROXIV
Artemis
3
1
11
8.5
L
1
4
8
1.25
W
Chaac
Jinhjy
Chaac
2
3
17
3.5
L
Cliodhna
Manuelitope26
Cliodhna
5
4
3
1.63
L
Chang'e
SimplyVolt
Chang'e
1
3
9
1.83
W
Sylvanus
1
1
16
9
W
Ao Kuang
TomasdelaBara
Ao Kuang
8
5
11
2.7
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,454
Damage
74,053
87,513
Taken
78,774
72,505
Mitigated
48,486
46,227
Healing
34,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BANDIlTT
Cthulhu
11,929
390
1,101
1,273
20,514
21,533
0
12,433
8,006
20,840
2,229
L
Cernunnos
DJTERMINATOR14
Cernunnos
17,471
6,865
1,020
281
13,738
6,843
0
6,384
7,277
0
23,895
W
Artemis
IVZEROXIV
Artemis
12,520
3,302
909
2,172
10,995
3,638
1,214
4,583
6,412
0
22,857
L
18,996
756
2,093
2,292
14,518
6,832
55
7,792
6,504
55,653
0
W
Chaac
Jinhjy
Chaac
16,793
1,507
2,132
9,592
26,030
29,627
126
9,746
16,284
0
34,258
L
Cliodhna
Manuelitope26
Cliodhna
14,733
234
1,868
4,333
15,120
6,754
0
6,961
7,937
0
22,727
L
Chang'e
SimplyVolt
Chang'e
10,924
673
13,237
7,205
14,884
6,524
0
7,819
6,876
15,967
242
W
Sylvanus
5,582
733
12,096
8,947
18,817
19,245
34
8,930
9,887
8,750
254
W
Ao Kuang
TomasdelaBara
Ao Kuang
14,257
3,824
899
5,156
20,147
14,755
1,059
10,527
9,620
20,276
1,311
W
23,302
9,386
1,122
3,202
11,524
5,240
4,695
6,340
5,184
56,266
2,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,488
Gold Earned
48,551
162
Minions Killed
160
0
Camps Cleared
0
1,446,613
Distance Traveled
1,420,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,370
625
26
2
0
254,717
0
L
Cernunnos
9,569
638
26
2
0
256,819
0
W
Artemis
10,115
674
21
1
0
278,197
0
L
Janus
10,761
717
72
5
0
286,943
0
W
Chaac
10,873
725
29
2
0
286,056
0
L
Cliodhna
9,807
654
19
1
0
314,205
0
L
Chang'e
9,044
603
17
1
0
307,337
0
W
Sylvanus
11,363
758
5
0
0
313,835
0
W
Ao Kuang
11,724
782
34
2
0
281,981
0
W
Sol
12,413
828
73
5
0
286,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role