Player Matchup

Nemesis
Nemesis
Beywolf9
Nemesis
Level 107
God Stats
7W - 1L
1,771 SR
Queue Stats
276W - 251L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
BussyBreaker
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,522 Elo+
Party 1
Nut
Nut
Califrino
Nut
Level 132
God Stats
26W - 28L
1,554 SR
Queue Stats
289W - 286L
1,541 Elo+
Solo
Shiva
Shiva
UlfricWasRight
Shiva
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 117L
1,485 Elo+
Party 1
Poseidon
Poseidon
WispyOregano285
Poseidon
Level 156
God Stats
21W - 6L
1,577 SR
Queue Stats
176W - 146L
1,566 Elo+
Party 1
Team Averages
Level 136
1,580 SR
1,523 Elo+

VS

Team Averages
Level 120
1,578 SR
1,498 Elo+
Geb
Geb
Anima_Scorpion
Geb
Level 65
God Stats
2W - 2L
1,833 SR
Queue Stats
6W - 5L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Choddy
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 129L
1,563 Elo+
Solo
Hun Batz
Hun Batz
CrudeDegree
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,421 Elo+
Solo
Tiamat
Tiamat
DaSpoog27
Tiamat
Level 133
God Stats
15W - 22L
1,551 SR
Queue Stats
315W - 329L
1,463 Elo+
Solo
Artemis
Artemis
StarGazer0122
Artemis
Level 172
God Stats
20W - 19L
1,506 SR
Queue Stats
581W - 559L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beywolf9
Nemesis
15
1 / 3 / 5
8,265
517
6,452
12,980
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
BussyBreaker
Sun Wukong
16
5 / 0 / 6
9,946
622
10,698
15,799
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 0 / 0
9,498
594
5,252
8,895
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 6
8,682
543
8,792
13,601
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
17
7 / 1 / 1
10,012
626
13,663
8,953
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,776
486
4,628
9,790
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Choddy
Sun Wukong
15
2 / 4 / 2
8,619
539
11,929
15,111
7,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
CrudeDegree
Hun Batz
14
1 / 5 / 3
7,431
464
7,183
14,969
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
DaSpoog27
Tiamat
13
0 / 6 / 1
7,829
489
8,448
14,086
8,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
14
0 / 1 / 0
7,938
496
5,758
8,597
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
4
4
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Nemesis
Beywolf9
Nemesis
1
3
5
1.17
W
Sun Wukong
BussyBreaker
Sun Wukong
5
0
6
8
W
1
0
0
1
L
Sun Wukong
Choddy
Sun Wukong
2
4
2
0.75
L
Hun Batz
CrudeDegree
Hun Batz
1
5
3
0.5
L
Tiamat
DaSpoog27
Tiamat
0
6
1
0.08
L
Artemis
0
1
0
0
W
3
0
6
6
W
Poseidon
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,857
Damage
37,946
60,228
Taken
62,553
33,338
Mitigated
31,694
12,900
Healing
18,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,628
756
0
2,318
9,790
7,688
0
2,117
7,673
20,297
920
W
Nemesis
Beywolf9
Nemesis
6,452
2,046
0
522
12,980
5,751
0
1,262
11,580
0
69,782
W
Sun Wukong
BussyBreaker
Sun Wukong
10,698
1,816
0
3,953
15,799
12,765
89
5,686
8,098
0
60,214
W
5,252
2,769
0
3,575
8,895
2,605
320
804
8,091
0
78,060
L
Sun Wukong
Choddy
Sun Wukong
11,929
2,316
164
3,059
15,111
7,407
0
6,473
8,550
0
69,797
L
Hun Batz
CrudeDegree
Hun Batz
7,183
1,384
0
5,331
14,969
4,954
0
3,834
11,090
0
58,429
L
Tiamat
DaSpoog27
Tiamat
8,448
507
0
3,717
14,086
8,568
0
1,061
12,051
42,074
0
L
Artemis
5,758
988
0
3,685
8,597
3,077
0
0
8,597
0
68,689
W
8,792
1,223
292
3,212
13,601
10,052
0
2,095
11,153
0
32,698
W
Poseidon
13,663
1,239
0
1,346
8,953
2,165
0
723
8,230
80,452
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,403
Gold Earned
39,593
545
Minions Killed
501
0
Camps Cleared
0
1,788,611
Distance Traveled
1,612,380
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,776
486
20
1
0
327,459
2
W
Nemesis
8,265
517
94
6
0
382,869
1
W
Sun Wukong
9,946
622
112
7
0
343,037
3
W
Nut
9,498
594
149
9
0
321,555
2
L
Sun Wukong
8,619
539
141
9
0
354,190
1
L
Hun Batz
7,431
464
99
6
0
351,690
0
L
Tiamat
7,829
489
113
7
0
283,006
2
L
Artemis
7,938
496
128
8
0
296,035
7
W
Shiva
8,682
543
36
2
0
369,728
8
W
Poseidon
10,012
626
154
10
0
371,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role