Player Matchup

Thoth
Thoth
Platinum IV
Keyblee
Thoth
Platinum IV
Level 141
God Stats
2W - 1L
1,849 SR
Queue Stats
38W - 27L
1,604 MMR
Party 2
Ne Zha
Ne Zha
Gold I
SommelierSuarez
Ne Zha
Gold I
Level 109
God Stats
2W - 1L
1,832 SR
Queue Stats
34W - 26L
1,510 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
error34
Cthulhu
Platinum IV
Level 122
God Stats
0W - 2L
1,170 SR
Queue Stats
36W - 27L
1,604 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,617 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 194
1,588 SR
1,500 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
JorgeBncs
Chiron
Bronze III
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze III
ZeroGreen
Horus
Bronze III
Level 209
God Stats
5W - 0L
1,764 SR
Queue Stats
7W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Keyblee
Thoth
12
0 / 5 / 0
7,451
677
6,099
8,575
1,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 0
7,800
709
6,802
14,032
7,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
error34
Cthulhu
12
0 / 7 / 1
7,649
695
6,083
17,285
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
PersephoneAphroditeDiscordiaChronosAchilles

VS

Bans
Erlang ShenHou YiFreyaDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
5 / 0 / 12
10,429
948
17,510
7,871
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
JorgeBncs
Chiron
17
8 / 0 / 10
10,702
973
9,122
8,491
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Horus
ZeroGreen
Horus
16
5 / 1 / 13
10,113
919
9,740
12,637
10,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
18
18
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
12
11
W
Chiron
JorgeBncs
Chiron
8
0
10
13
L
Thoth
Keyblee
Thoth
0
5
0
0
L
1
6
0
0.17
W
Horus
ZeroGreen
Horus
5
1
13
11.5
L
Cthulhu
error34
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
36,372
39,892
Taken
28,999
19,329
Mitigated
17,035
2,712
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,510
1,096
0
1,448
7,871
3,357
1,116
4,082
3,541
58,106
0
W
Chiron
JorgeBncs
Chiron
9,122
3,113
542
3,112
8,491
3,475
2,184
4,198
4,262
0
47,334
L
Thoth
Keyblee
Thoth
6,099
62
0
654
8,575
1,651
0
2,711
5,692
26,813
0
L
6,802
768
0
1,051
14,032
7,401
0
5,634
7,769
0
20,162
W
Horus
ZeroGreen
Horus
9,740
3,129
1,419
4,831
12,637
10,203
365
4,159
8,212
486
20,001
L
Cthulhu
error34
Cthulhu
6,083
212
0
1,007
17,285
10,277
0
8,630
7,977
23,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
31,244
108
Minions Killed
159
0
Camps Cleared
0
594,762
Distance Traveled
708,912
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,429
948
85
8
0
241,884
0
W
Chiron
10,702
973
59
5
0
225,000
0
L
Thoth
7,451
677
58
5
0
201,447
0
L
Ne Zha
7,800
709
21
2
0
203,854
0
W
Horus
10,113
919
15
1
0
242,028
2
L
Cthulhu
7,649
695
29
3
0
189,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role