Player Matchup

Fenrir
Fenrir
Airiolas
Fenrir
Level 117
God Stats
2W - 3L
1,528 SR
Queue Stats
280W - 266L
1,572 Elo+
Solo
Hachiman
Hachiman
ThePantyRaider
Hachiman
Level 153
God Stats
3W - 2L
1,844 SR
Queue Stats
246W - 251L
1,511 Elo+
Party 2
Susano
Susano
WABBITFEET
Susano
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 229L
1,499 Elo+
Party 2
Martichoras
Martichoras
WunGuy
Martichoras
Level 127
God Stats
9W - 1L
1,819 SR
Queue Stats
229W - 228L
1,521 Elo+
Solo
Ra
Ra
yonik7
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 152L
1,604 Elo+
Solo
Team Averages
Level 128
1,638 SR
1,541 Elo+

VS

Team Averages
Level 132
1,334 SR
1,522 Elo+
Freya
Freya
Harolduck
Freya
Level 148
God Stats
1W - 2L
1,264 SR
Queue Stats
39W - 35L
1,539 Elo+
Party 1
King Arthur
King Arthur
Mrnova1234
King Arthur
Level 129
God Stats
13W - 20L
1,541 SR
Queue Stats
649W - 648L
1,531 Elo+
Solo
Odin
Odin
Riebu
Odin
Level 83
God Stats
1W - 2L
1,113 SR
Queue Stats
154W - 142L
1,558 Elo+
Solo
Ix Chel
Ix Chel
SteamyRayVonn
Ix Chel
Level 157
God Stats
4W - 8L
1,254 SR
Queue Stats
488W - 482L
1,464 Elo+
Solo
Nemesis
Nemesis
frothytip
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Airiolas
Fenrir
12
3 / 6 / 5
7,403
740
5,262
12,944
13,848
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
15
3 / 5 / 7
8,025
803
14,094
10,293
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
WABBITFEET
Susano
14
4 / 7 / 5
8,334
833
10,126
10,531
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
WunGuy
Martichoras
14
3 / 5 / 6
8,101
810
11,598
10,145
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
15
1 / 5 / 10
8,540
854
6,231
10,770
9,952
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Harolduck
Freya
16
9 / 5 / 11
9,748
975
10,976
14,088
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Mrnova1234
King Arthur
16
7 / 3 / 15
9,767
977
12,658
18,414
22,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
Riebu
Odin
14
1 / 3 / 15
8,500
850
10,551
11,969
9,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
17
4 / 1 / 19
9,772
977
9,653
5,984
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
frothytip
Nemesis
16
7 / 3 / 12
9,426
943
7,987
12,064
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
14
Kills
28
28
Deaths
15
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Airiolas
Fenrir
3
6
5
0.92
W
Freya
Harolduck
Freya
9
5
11
2.9
W
King Arthur
Mrnova1234
King Arthur
7
3
15
4.83
W
Odin
Riebu
Odin
1
3
15
2.83
W
Ix Chel
4
1
19
13.5
L
Hachiman
3
5
7
1.3
L
Susano
WABBITFEET
Susano
4
7
5
0.93
L
Martichoras
WunGuy
Martichoras
3
5
6
1.2
W
Nemesis
frothytip
Nemesis
7
3
12
4.33
L
Ra
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,311
Damage
51,825
54,683
Taken
62,519
37,679
Mitigated
50,774
11,192
Healing
27,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Airiolas
Fenrir
5,262
1,407
288
1,988
12,944
13,848
0
4,933
7,731
0
6,274
W
Freya
Harolduck
Freya
10,976
3,948
966
4,756
14,088
5,615
1,605
1,214
12,798
17,499
89
W
King Arthur
Mrnova1234
King Arthur
12,658
2,540
1,353
3,864
18,414
22,709
180
1,167
17,247
0
17,784
W
Odin
Riebu
Odin
10,551
1,315
0
2,448
11,969
9,030
0
1,608
10,361
0
19,302
W
Ix Chel
9,653
807
7,029
2,605
5,984
2,431
517
423
5,561
30,624
0
L
Hachiman
14,094
10,199
492
895
10,293
4,706
0
2,352
7,733
0
23,911
L
Susano
WABBITFEET
Susano
10,126
1,452
98
315
10,531
4,576
0
4,767
5,657
0
14,921
L
Martichoras
WunGuy
Martichoras
11,598
3,539
0
1,938
10,145
4,597
0
5,189
4,872
0
24,360
W
Nemesis
frothytip
Nemesis
7,987
2,019
733
3,473
12,064
10,989
803
1,603
10,321
0
11,913
L
Ra
6,231
1,193
2,379
2,799
10,770
9,952
0
3,388
7,102
20,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
47,213
103
Minions Killed
99
0
Camps Cleared
0
807,159
Distance Traveled
960,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,403
740
0
0
0
172,767
0
W
Freya
9,748
975
15
2
0
158,676
0
W
King Arthur
9,767
977
6
1
0
187,238
0
W
Odin
8,500
850
26
3
0
191,886
0
W
Ix Chel
9,772
977
38
4
0
211,573
0
L
Hachiman
8,025
803
23
2
0
154,613
0
L
Susano
8,334
833
13
1
0
156,857
0
L
Martichoras
8,101
810
32
3
0
166,020
0
W
Nemesis
9,426
943
14
1
0
210,864
0
L
Ra
8,540
854
35
4
0
156,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role