Player Matchup

Neith
Neith
Knophster
Neith
Level 34
God Stats
4W - 5L
1,362 SR
Queue Stats
11W - 36L
1,073 Elo+
Party 2
Baron Samedi
Baron Samedi
iTzDominooch1
Baron Samedi
Level 29
God Stats
5W - 6L
1,552 SR
Queue Stats
13W - 31L
1,151 Elo+
Party 2
Amaterasu
Amaterasu
looseleaftea760
Amaterasu
Level 45
God Stats
3W - 5L
1,307 SR
Queue Stats
80W - 102L
1,309 Elo+
Solo
Team Averages
Level 36
1,407 SR
1,178 Elo+

VS

Team Averages
Level 53
1,341 SR
1,231 Elo+
Tyr
Tyr
CakeStain317
Tyr
Level 44
God Stats
2W - 5L
1,140 SR
Queue Stats
11W - 18L
1,065 Elo+
Party 1
Medusa
Medusa
NINELEVENTRUTH
Medusa
Level 50
God Stats
28W - 44L
1,486 SR
Queue Stats
28W - 47L
1,329 Elo+
Party 1
Sylvanus
Sylvanus
TjThaShoota
Sylvanus
Level 64
God Stats
6W - 10L
1,398 SR
Queue Stats
197W - 217L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Knophster
Neith
18
8 / 0 / 8
12,336
881
14,624
11,439
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iTzDominooch1
Baron Samedi
19
7 / 3 / 8
12,469
891
17,300
10,705
4,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
looseleaftea760
Amaterasu
17
3 / 5 / 11
11,053
790
9,262
19,260
12,144
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,249
732
7,978
16,532
16,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
3 / 9 / 2
9,999
714
9,254
13,524
3,693
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
TjThaShoota
Sylvanus
16
1 / 4 / 5
10,080
720
7,280
18,171
11,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
7
8
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Neith
Knophster
Neith
8
0
8
12
L
3
9
2
0.44
L
Sylvanus
TjThaShoota
Sylvanus
1
4
5
0.88
W
Baron Samedi
iTzDominooch1
Baron Samedi
7
3
8
3.67
W
Amaterasu
looseleaftea760
Amaterasu
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
24,512
41,404
Taken
48,227
21,465
Mitigated
31,794
14,154
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,978
798
0
566
16,532
16,466
0
4,798
11,734
0
19,933
W
Neith
Knophster
Neith
14,624
5,977
0
3,803
11,439
4,497
1,638
2,444
8,988
0
45,649
L
9,254
4,337
0
0
13,524
3,693
0
4,499
9,025
0
35,781
L
Sylvanus
TjThaShoota
Sylvanus
7,280
2,594
110
2,331
18,171
11,635
0
8,003
10,168
23,496
5,331
W
Baron Samedi
iTzDominooch1
Baron Samedi
17,300
1,619
1,071
2,719
10,705
4,824
804
2,493
8,199
49,075
0
W
Amaterasu
looseleaftea760
Amaterasu
9,262
5,167
285
6,276
19,260
12,144
940
2,033
16,747
0
33,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
30,328
159
Minions Killed
90
0
Camps Cleared
0
772,973
Distance Traveled
557,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,249
732
17
1
0
216,505
0
W
Neith
12,336
881
62
4
0
271,840
0
L
Medusa
9,999
714
36
3
0
184,510
0
L
Sylvanus
10,080
720
37
3
0
156,783
0
W
Baron Samedi
12,469
891
61
4
0
231,026
0
W
Amaterasu
11,053
790
36
3
0
270,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role