Player Matchup

Janus
Janus
Silver II
Juicepusher
Janus
Silver II
Level 163
God Stats
12W - 10L
1,625 SR
Queue Stats
164W - 182L
1,361 MMR
Party 1
Achilles
Achilles
Silver II
StayClassy015
Achilles
Silver II
Level 149
God Stats
4W - 1L
1,562 SR
Queue Stats
119W - 132L
1,217 MMR
Party 1
Charybdis
Charybdis
Silver II
XxBiomaticxX
Charybdis
Silver II
Level 104
God Stats
1W - 4L
1,507 SR
Queue Stats
184W - 225L
1,160 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,565 SR
1,246 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,485 SR
1,257 MMR
Surtr
Surtr
Silver I
MageMid
Surtr
Silver I
Level 156
God Stats
19W - 15L
1,613 SR
Queue Stats
593W - 633L
1,119 MMR
Solo
Ymir
Ymir
Gold I
þôišôň
Ymir
Gold I
Level 155
God Stats
43W - 47L
1,522 SR
Queue Stats
374W - 419L
1,628 MMR
Party 2
Scylla
Scylla
Silver II
ŤÊŇŠĦÎ
Scylla
Silver II
Level 69
God Stats
3W - 6L
1,320 SR
Queue Stats
265W - 297L
1,023 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 2
16,881
844
18,006
15,177
5,653
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
StayClassy015
Achilles
20
2 / 4 / 2
15,088
754
15,683
32,099
59,584
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
XxBiomaticxX
Charybdis
8
0 / 0 / 1
10,216
511
0
0
0
Bans
MulanNe ZhaBacchusCthulhu

VS

Bans
AtlasMedusaKukulkanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MageMid
Surtr
20
5 / 0 / 5
17,475
874
20,352
21,281
18,781
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 5 / 3
16,895
845
22,167
29,492
27,252
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
8
0 / 0 / 0
10,598
530
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Surtr
MageMid
Surtr
5
0
5
7.5
L
Achilles
StayClassy015
Achilles
2
4
2
0.75
L
Charybdis
XxBiomaticxX
Charybdis
0
0
1
0.5
W
6
5
3
1.5
W
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,689
Damage
42,519
47,276
Taken
50,773
65,237
Mitigated
46,033
8,818
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,006
40
0
815
15,177
5,653
0
8,393
5,864
102,598
0
W
Surtr
MageMid
Surtr
20,352
6,411
0
9,741
21,281
18,781
1,866
5,821
13,203
16,175
73,977
L
Achilles
StayClassy015
Achilles
15,683
3,206
61
7,942
32,099
59,584
0
13,707
16,167
0
56,898
L
Charybdis
XxBiomaticxX
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
22,167
3,624
0
1,710
29,492
27,252
2,058
10,499
16,213
81,560
2,719
W
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
44,968
235
Minions Killed
230
0
Camps Cleared
0
662,049
Distance Traveled
702,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,881
844
162
8
0
326,318
0
W
Surtr
17,475
874
109
5
0
403,211
0
L
Achilles
15,088
754
73
4
0
335,731
0
L
Charybdis
10,216
511
0
0
0
0
0
W
Ymir
16,895
845
121
6
0
299,581
0
W
Scylla
10,598
530
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role