Player Matchup

Horus
Horus
Awesomeo001
Horus
Level 148
God Stats
171W - 10L
2,149 SR
Queue Stats
483W - 29L
2,005 Elo+
Party 1
Hou Yi
Hou Yi
ChaiVat
Hou Yi
Level 66
God Stats
39W - 38L
1,573 SR
Queue Stats
86W - 82L
1,491 Elo+
Solo
Ra
Ra
JDinVegas
Ra
Level 147
God Stats
51W - 2L
1,934 SR
Queue Stats
440W - 18L
2,043 Elo+
Party 1
Zhong Kui
Zhong Kui
Jeaniny7
Zhong Kui
Level 124
God Stats
5W - 1L
1,506 SR
Queue Stats
5W - 2L
1,451 Elo+
Solo
Jormungandr
Jormungandr
RazorTooth JS7
Jormungandr
Level 157
God Stats
62W - 4L
1,944 SR
Queue Stats
538W - 43L
1,930 Elo+
Party 1
Team Averages
Level 128
1,821 SR
1,784 Elo+

VS

Team Averages
Level 87
1,502 SR
1,476 Elo+
Ah Puch
Ah Puch
Hiramhash
Ah Puch
Level 87
God Stats
8W - 16L
1,452 SR
Queue Stats
18W - 23L
1,505 Elo+
Solo
Izanami
Izanami
Monkey-D-Luigii
Izanami
Level 104
God Stats
5W - 4L
1,576 SR
Queue Stats
136W - 161L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Shencee
Danzaburou
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,471 Elo+
Solo
Serqet
Serqet
SỲẨÎTÅÑ
Serqet
Level 138
God Stats
46W - 79L
1,587 SR
Queue Stats
699W - 800L
1,502 Elo+
Solo
Cthulhu
Cthulhu
xXDARKD3MONXx18
Cthulhu
Level 60
God Stats
0W - 1L
1,396 SR
Queue Stats
76W - 67L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
7,555
1,259
7,189
3,706
3,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
ChaiVat
Hou Yi
12
1 / 0 / 6
6,917
1,153
2,508
1,497
509
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 11
8,501
1,417
9,920
4,780
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Jeaniny7
Zhong Kui
13
6 / 0 / 9
8,317
1,386
3,615
2,367
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RazorTooth JS7
Jormungandr
13
6 / 0 / 10
8,841
1,474
9,536
4,404
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

403

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hiramhash
Ah Puch
11
0 / 3 / 0
6,383
1,064
2,517
4,860
1,375
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 0
6,794
1,132
4,673
9,628
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Shencee
Danzaburou
11
0 / 5 / 0
6,601
1,100
2,615
8,363
2,404
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 5 / 0
6,280
1,047
1,623
10,935
3,936
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,098
1,016
636
1,016
485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
19
Kills
0
0
Deaths
19
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Hou Yi
ChaiVat
Hou Yi
1
0
6
4
L
Ah Puch
Hiramhash
Ah Puch
0
3
0
0
W
5
0
11
10.5
W
Zhong Kui
Jeaniny7
Zhong Kui
6
0
9
10.5
L
0
5
0
0
W
Jormungandr
RazorTooth JS7
Jormungandr
6
0
10
11
L
Danzaburou
Shencee
Danzaburou
0
5
0
0
L
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,768
Damage
12,064
16,754
Taken
34,802
9,284
Mitigated
11,102
5,029
Healing
906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,189
2,334
456
645
3,706
3,309
0
693
2,982
0
10,915
W
Hou Yi
ChaiVat
Hou Yi
2,508
647
0
0
1,497
509
0
587
910
0
9,576
L
Ah Puch
Hiramhash
Ah Puch
2,517
123
0
0
4,860
1,375
0
2,297
2,375
10,793
0
W
9,920
1,468
795
1,448
4,780
1,736
0
450
4,090
31,514
752
W
Zhong Kui
Jeaniny7
Zhong Kui
3,615
157
0
366
2,367
1,692
0
462
1,905
9,147
0
L
4,673
3,309
0
560
9,628
2,902
0
7,059
1,966
0
22,314
W
Jormungandr
RazorTooth JS7
Jormungandr
9,536
2,499
0
1,319
4,404
2,038
0
930
3,474
19,262
1,614
L
Danzaburou
Shencee
Danzaburou
2,615
646
0
305
8,363
2,404
0
4,718
3,290
0
14,184
L
1,623
61
0
10
10,935
3,936
0
5,560
4,976
0
3,330
L
636
43
0
31
1,016
485
0
749
203
2,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
32,156
144
Minions Killed
93
6
Camps Cleared
5
673,997
Distance Traveled
393,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,555
1,259
13
2
1
135,808
0
W
Hou Yi
6,917
1,153
12
2
0
122,395
0
L
Ah Puch
6,383
1,064
13
2
0
60,086
0
W
Ra
8,501
1,417
64
11
2
137,745
0
W
Zhong Kui
8,317
1,386
14
2
0
135,698
0
L
Izanami
6,794
1,132
41
7
2
92,013
0
W
Jormungandr
8,841
1,474
41
7
3
142,351
0
L
Danzaburou
6,601
1,100
35
6
1
80,708
0
L
Serqet
6,280
1,047
3
1
1
143,402
0
L
Cthulhu
6,098
1,016
1
0
1
17,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role