Player Matchup

Nu Wa
Nu Wa
AlphaPeruano
Nu Wa
Level 158
God Stats
6W - 9L
1,378 SR
Queue Stats
568W - 509L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AyahuaskaPR
Tsukuyomi
Level 157
God Stats
3W - 6L
1,449 SR
Queue Stats
314W - 293L
1,610 Elo+
Solo
Chronos
Chronos
CRACKLOLEO
Chronos
Level 154
God Stats
2W - 3L
1,898 SR
Queue Stats
427W - 386L
1,557 Elo+
Party 2
Artio
Artio
Zagreus54
Artio
Level 105
God Stats
13W - 14L
1,581 SR
Queue Stats
118W - 92L
1,553 Elo+
Solo
Hercules
Hercules
ZetArc
Hercules
Level 88
God Stats
55W - 44L
1,580 SR
Queue Stats
351W - 314L
1,548 Elo+
Party 2
Team Averages
Level 132
1,577 SR
1,571 Elo+

VS

Team Averages
Level 136
1,527 SR
1,565 Elo+
Hun Batz
Hun Batz
DeadDemons
Hun Batz
Level 168
God Stats
1W - 0L
1,306 SR
Queue Stats
137W - 102L
1,583 Elo+
Party 1
Sol
Sol
FahrenheitCC
Sol
Level 160
God Stats
5W - 4L
1,722 SR
Queue Stats
142W - 134L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HIVEMlND
Ix Chel
Level 63
God Stats
16W - 12L
1,605 SR
Queue Stats
150W - 147L
1,594 Elo+
Party 3
Zeus
Zeus
cruza-dos
Zeus
Level 132
God Stats
1W - 1L
1,308 SR
Queue Stats
113W - 93L
1,561 Elo+
Party 1
Eset
Eset
xDemonicSanity
Eset
Level 156
God Stats
40W - 27L
1,693 SR
Queue Stats
191W - 192L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,312
831
5,494
5,085
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
AyahuaskaPR
Tsukuyomi
14
0 / 3 / 0
8,209
821
3,803
7,253
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
CRACKLOLEO
Chronos
13
0 / 0 / 0
7,928
793
1,251
3,496
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Zagreus54
Artio
12
0 / 6 / 1
7,508
751
4,640
10,025
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ZetArc
Hercules
13
0 / 2 / 0
7,497
750
1,821
8,592
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeadDemons
Hun Batz
16
7 / 1 / 3
10,330
1,033
10,514
6,302
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 4
9,378
938
3,425
4,096
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
HIVEMlND
Ix Chel
13
0 / 0 / 6
8,296
830
2,631
4,820
1,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
16
2 / 0 / 7
10,054
1,005
3,747
3,450
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 8
9,086
909
9,465
3,663
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
14
14
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Tsukuyomi
AyahuaskaPR
Tsukuyomi
0
3
0
0
L
Chronos
CRACKLOLEO
Chronos
0
0
0
0
W
Hun Batz
DeadDemons
Hun Batz
7
1
3
8.5
W
2
0
4
4
W
Ix Chel
HIVEMlND
Ix Chel
0
0
6
3
L
Artio
Zagreus54
Artio
0
6
1
0.08
L
Hercules
ZetArc
Hercules
0
2
0
0
W
Zeus
2
0
7
5.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
29,782
34,451
Taken
22,331
15,195
Mitigated
7,756
5,417
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,494
715
0
500
5,085
1,267
0
2,248
2,623
21,158
0
L
Tsukuyomi
AyahuaskaPR
Tsukuyomi
3,803
459
0
690
7,253
2,093
0
3,278
3,737
0
27,616
L
Chronos
CRACKLOLEO
Chronos
1,251
475
0
511
3,496
1,002
0
697
2,719
16,482
222
W
Hun Batz
DeadDemons
Hun Batz
10,514
2,700
0
800
6,302
2,634
0
3,482
2,533
0
38,070
W
3,425
1,141
0
2,369
4,096
1,343
3,849
1,025
2,947
27,679
490
W
Ix Chel
HIVEMlND
Ix Chel
2,631
400
1,347
2,694
4,820
1,441
814
2,374
2,167
11,083
0
L
Artio
Zagreus54
Artio
4,640
344
720
1,704
10,025
5,043
0
7,074
2,403
7,221
257
L
Hercules
ZetArc
Hercules
1,821
501
0
1,292
8,592
5,790
0
4,285
3,827
0
7,276
W
Zeus
3,747
403
0
250
3,450
1,150
950
1,418
1,955
32,781
0
W
9,465
842
193
333
3,663
1,188
1,160
1,996
1,362
18,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
47,144
154
Minions Killed
257
0
Camps Cleared
0
811,762
Distance Traveled
1,027,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,312
831
38
4
0
152,990
0
L
Tsukuyomi
8,209
821
55
6
0
201,071
0
L
Chronos
7,928
793
39
4
0
128,223
0
W
Hun Batz
10,330
1,033
72
7
0
218,169
0
W
Sol
9,378
938
54
5
0
175,575
0
W
Ix Chel
8,296
830
20
2
0
213,529
0
L
Artio
7,508
751
7
1
0
160,697
0
L
Hercules
7,497
750
15
2
0
168,781
0
W
Zeus
10,054
1,005
90
9
0
201,324
0
W
Eset
9,086
909
21
2
0
219,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role