Player Matchup

Janus
Janus
SeemsRisky
Janus
Level 135
God Stats
2W - 6L
1,284 SR
Queue Stats
176W - 184L
1,530 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TheHuckleberry
Maman Brigitte
Level 156
God Stats
1W - 3L
1,381 SR
Queue Stats
101W - 117L
1,514 Elo+
Party 1
Izanami
Izanami
XxKingDomainxX
Izanami
Level 124
God Stats
10W - 13L
1,252 SR
Queue Stats
249W - 260L
1,417 Elo+
Solo
Chernobog
Chernobog
adamlg123
Chernobog
Level 119
God Stats
20W - 23L
1,530 SR
Queue Stats
363W - 333L
1,526 Elo+
Solo
Ymir
Ymir
lmbao
Ymir
Level 67
God Stats
10W - 9L
1,449 SR
Queue Stats
158W - 150L
1,530 Elo+
Party 1
Team Averages
Level 120
1,379 SR
1,503 Elo+

VS

Team Averages
Level 57
1,476 SR
1,306 Elo+
Mulan
Mulan
DetailedMink446
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
1,144 Elo+
Party 2
Nut
Nut
NotMoneyMan
Nut
Level 27
God Stats
3W - 13L
1,322 SR
Queue Stats
15W - 33L
1,144 Elo+
Party 2
Fenrir
Fenrir
Papi_Avocado
Fenrir
Level 62
God Stats
4W - 2L
1,834 SR
Queue Stats
20W - 19L
1,717 Elo+
Solo
Geb
Geb
Tabanoy
Geb
Level 21
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 26L
1,090 Elo+
Party 2
Chang'e
Chang'e
moneyman9221
Chang'e
Level 148
God Stats
6W - 11L
1,432 SR
Queue Stats
136W - 127L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 3 / 6
8,009
534
4,998
7,030
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
TheHuckleberry
Maman Brigitte
16
7 / 1 / 3
8,428
562
9,962
11,854
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
6,777
452
2,068
5,513
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
adamlg123
Chernobog
14
1 / 2 / 1
7,876
525
7,522
7,003
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
lmbao
Ymir
11
2 / 0 / 1
6,579
439
6,955
8,376
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,650
577
5,676
10,419
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 1 / 0
6,917
461
4,059
8,573
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fenrir
14
3 / 4 / 0
7,566
504
5,439
13,963
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
10
0 / 2 / 0
5,873
392
2,041
9,219
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
moneyman9221
Chang'e
13
1 / 4 / 1
7,449
497
7,408
11,596
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
10
10
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
1
1
0
1
W
Fenrir
3
4
0
0.75
L
Janus
1
3
6
1.33
W
Geb
0
2
0
0
L
Maman Brigitte
TheHuckleberry
Maman Brigitte
7
1
3
8.5
L
0
4
1
0.13
L
Chernobog
adamlg123
Chernobog
1
2
1
0.75
L
Ymir
lmbao
Ymir
2
0
1
2.5
W
Chang'e
moneyman9221
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,505
Damage
24,623
39,776
Taken
53,770
15,489
Mitigated
23,427
12,263
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,676
1,066
0
1,708
10,419
7,035
426
1,242
9,050
0
47,392
W
4,059
2,048
0
3,276
8,573
2,625
0
2,482
5,936
0
47,665
W
Fenrir
5,439
1,359
0
1,663
13,963
5,288
0
6,322
7,397
0
68,481
L
Janus
4,998
116
0
358
7,030
1,925
0
2,602
4,124
53,227
0
W
Geb
2,041
228
0
1,100
9,219
5,086
0
2,592
6,454
19,735
0
L
Maman Brigitte
TheHuckleberry
Maman Brigitte
9,962
1,058
85
7,448
11,854
3,853
0
2,564
8,974
71,022
297
L
2,068
1,013
0
684
5,513
1,636
608
0
5,513
0
29,603
L
Chernobog
adamlg123
Chernobog
7,522
4,206
0
2,820
7,003
2,431
0
1,100
5,863
0
62,636
L
Ymir
lmbao
Ymir
6,955
1,030
0
868
8,376
5,644
0
2,227
5,993
28,429
1,600
W
Chang'e
moneyman9221
Chang'e
7,408
103
1,740
4,009
11,596
3,393
0
7,607
3,546
44,936
870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
36,455
424
Minions Killed
401
0
Camps Cleared
0
1,440,711
Distance Traveled
1,437,465
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,650
577
88
6
0
244,345
0
W
Nut
6,917
461
94
6
0
255,128
6
W
Fenrir
7,566
504
89
6
0
330,841
0
L
Janus
8,009
534
114
8
0
326,968
2
W
Geb
5,873
392
23
2
0
307,610
0
L
Maman Brigitte
8,428
562
100
7
0
373,434
3
L
Izanami
6,777
452
55
4
0
179,479
0
L
Chernobog
7,876
525
104
7
0
272,714
5
L
Ymir
6,579
439
51
3
0
288,116
0
W
Chang'e
7,449
497
107
7
0
299,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role