Player Matchup

Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ChugParsley
Terra
Level 123
God Stats
3W - 2L
1,770 SR
Queue Stats
89W - 70L
1,629 Elo+
Party 1
Thor
Thor
Dieguito2015
Thor
Level 154
God Stats
1W - 0L
1,250 SR
Queue Stats
271W - 255L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
sasoriex
Baron Samedi
Level 137
God Stats
4W - 2L
1,297 SR
Queue Stats
132W - 87L
1,576 Elo+
Solo
Xbalanque
Xbalanque
sayrid
Xbalanque
Level 125
God Stats
3W - 1L
1,566 SR
Queue Stats
150W - 129L
1,585 Elo+
Party 1
Team Averages
Level 138
1,477 SR
1,571 Elo+

VS

Team Averages
Level 143
1,590 SR
1,549 Elo+
Sylvanus
Sylvanus
Daerrec
Sylvanus
Level 118
God Stats
29W - 32L
1,602 SR
Queue Stats
353W - 324L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Gigadad
Jing Wei
Level 149
God Stats
1W - 1L
1,704 SR
Queue Stats
112W - 121L
1,566 Elo+
Solo
The Morrigan
The Morrigan
Zaracksol
The Morrigan
Level 129
God Stats
2W - 3L
1,408 SR
Queue Stats
147W - 132L
1,545 Elo+
Party 2
Cu Chulainn
Cu Chulainn
llN0BLEll
Cu Chulainn
Level 159
God Stats
5W - 5L
1,675 SR
Queue Stats
460W - 437L
1,538 Elo+
Solo
Camazotz
Camazotz
underdog83
Camazotz
Level 158
God Stats
46W - 42L
1,560 SR
Queue Stats
989W - 965L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 1
5,026
503
4,186
10,402
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

10
5 / 0 / 1
6,683
668
2,652
5,136
3,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 0 / 1
5,965
597
4,373
7,207
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
sasoriex
Baron Samedi
11
2 / 1 / 5
5,978
598
4,419
4,969
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
sayrid
Xbalanque
12
0 / 0 / 2
6,304
630
5,183
4,947
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daerrec
Sylvanus
3
0 / 1 / 0
3,848
385
295
1,721
844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Gigadad
Jing Wei
10
0 / 0 / 0
5,784
578
2,215
6,345
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Zaracksol
The Morrigan
10
1 / 6 / 0
5,567
557
2,761
6,770
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
llN0BLEll
Cu Chulainn
11
1 / 2 / 0
6,364
636
8,223
11,161
6,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
underdog83
Camazotz
9
1 / 3 / 0
5,079
508
2,318
7,626
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
3
3
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
1
0.25
W
5
0
1
5.5
L
Sylvanus
Daerrec
Sylvanus
0
1
0
0
W
5
0
1
5.5
L
Jing Wei
Gigadad
Jing Wei
0
0
0
0
L
The Morrigan
Zaracksol
The Morrigan
1
6
0
0.17
L
Cu Chulainn
llN0BLEll
Cu Chulainn
1
2
0
0.5
W
Baron Samedi
sasoriex
Baron Samedi
2
1
5
4.5
W
Xbalanque
sayrid
Xbalanque
0
0
2
1
L
Camazotz
underdog83
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
15,812
32,661
Taken
33,623
16,456
Mitigated
12,531
13,906
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,186
1,182
0
1,572
10,402
6,488
0
0
10,402
22,976
960
W
2,652
599
139
1,918
5,136
3,914
0
249
4,871
17,657
0
L
Sylvanus
Daerrec
Sylvanus
295
233
0
474
1,721
844
0
496
1,225
2,379
215
W
4,373
1,465
0
4,134
7,207
2,340
0
0
7,207
0
39,364
L
Jing Wei
Gigadad
Jing Wei
2,215
1,914
0
2,923
6,345
1,485
0
202
6,143
0
39,722
L
The Morrigan
Zaracksol
The Morrigan
2,761
643
0
330
6,770
1,776
0
4,233
2,185
25,839
1,201
L
Cu Chulainn
llN0BLEll
Cu Chulainn
8,223
1,071
0
2,709
11,161
6,376
50
3,530
6,811
0
46,508
W
Baron Samedi
sasoriex
Baron Samedi
4,419
831
54
2,426
4,969
1,926
0
1,486
3,237
41,515
0
W
Xbalanque
sayrid
Xbalanque
5,183
3,215
0
3,663
4,947
1,788
880
165
4,782
0
56,476
L
Camazotz
underdog83
Camazotz
2,318
560
0
3,750
7,626
2,050
0
1,392
6,114
0
24,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
26,642
320
Minions Killed
288
0
Camps Cleared
0
1,074,154
Distance Traveled
787,288
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,026
503
50
5
0
200,286
0
W
Terra
6,683
668
24
2
0
228,974
3
L
Sylvanus
3,848
385
6
1
0
54,163
1
W
Thor
5,965
597
62
6
0
235,416
0
L
Jing Wei
5,784
578
89
9
0
209,103
2
L
The Morrigan
5,567
557
60
6
0
184,869
0
L
Cu Chulainn
6,364
636
78
8
0
173,511
0
W
Baron Samedi
5,978
598
81
8
0
204,058
5
W
Xbalanque
6,304
630
103
10
0
205,420
0
L
Camazotz
5,079
508
55
6
0
165,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role