Player Matchup

Medusa
Medusa
CajunPeach
Medusa
Level 119
God Stats
21W - 25L
1,542 SR
Queue Stats
55W - 87L
1,390 Elo+
Party 3
Achilles
Achilles
Luncheon626
Achilles
Level 76
God Stats
1W - 3L
1,231 SR
Queue Stats
49W - 45L
1,546 Elo+
Solo
Ra
Ra
She Loves Creez
Ra
Level 88
God Stats
4W - 1L
1,499 SR
Queue Stats
115W - 103L
1,401 Elo+
Solo
Thanatos
Thanatos
Trasting
Thanatos
Level 144
God Stats
19W - 26L
1,454 SR
Queue Stats
112W - 135L
1,481 Elo+
Party 3
Persephone
Persephone
ValisaAthena01
Persephone
Level 107
God Stats
2W - 3L
1,440 SR
Queue Stats
81W - 109L
1,422 Elo+
Party 3
Team Averages
Level 107
1,433 SR
1,448 Elo+

VS

Team Averages
Level 100
1,581 SR
1,491 Elo+
Charybdis
Charybdis
DEATHPUNCH1020
Charybdis
Level 66
God Stats
6W - 12L
1,431 SR
Queue Stats
119W - 126L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
JUICYJUICE1020
Cliodhna
Level 65
God Stats
6W - 5L
1,652 SR
Queue Stats
101W - 108L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
LoDcorn
Jormungandr
Level 100
God Stats
17W - 7L
1,788 SR
Queue Stats
197W - 215L
1,469 Elo+
Party 1
King Arthur
King Arthur
Soysweater
King Arthur
Level 126
God Stats
12W - 18L
1,532 SR
Queue Stats
264W - 272L
1,487 Elo+
Party 1
He Bo
He Bo
xITSTURTLE
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 119L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CajunPeach
Medusa
16
1 / 4 / 2
9,815
517
5,601
10,320
4,157
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Achilles
Luncheon626
Achilles
17
5 / 0 / 5
11,180
588
16,591
22,508
26,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

3
0 / 0 / 0
5,903
311
0
0
0
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
Trasting
Thanatos
20
13 / 2 / 3
12,756
671
15,466
14,778
7,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
ValisaAthena01
Persephone
16
1 / 3 / 6
10,740
565
13,449
13,739
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEATHPUNCH1020
Charybdis
17
5 / 4 / 2
10,254
540
9,995
14,629
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
17
1 / 4 / 4
9,189
484
9,268
18,133
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
LoDcorn
Jormungandr
14
0 / 5 / 2
8,833
465
5,067
13,679
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Soysweater
King Arthur
16
3 / 5 / 0
9,996
526
13,521
24,572
24,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
4
0 / 2 / 0
5,949
313
734
1,561
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
20
Kills
9
9
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
CajunPeach
Medusa
1
4
2
0.5
L
Charybdis
DEATHPUNCH1020
Charybdis
5
4
2
1.5
L
Cliodhna
1
4
4
0.75
L
Jormungandr
LoDcorn
Jormungandr
0
5
2
0.2
W
Achilles
Luncheon626
Achilles
5
0
5
7.5
W
0
0
0
0
L
King Arthur
Soysweater
King Arthur
3
5
0
0.6
W
Thanatos
Trasting
Thanatos
13
2
3
7.25
W
Persephone
ValisaAthena01
Persephone
1
3
6
1.33
L
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,107
Damage
38,585
61,345
Taken
72,574
44,088
Mitigated
51,641
27,090
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CajunPeach
Medusa
5,601
2,895
0
0
10,320
4,157
3,643
449
9,871
0
55,614
L
Charybdis
DEATHPUNCH1020
Charybdis
9,995
4,609
242
4,023
14,629
5,258
2,880
2,115
12,368
0
76,254
L
Cliodhna
9,268
1,552
27
6,324
18,133
6,859
358
2,128
15,836
0
79,808
L
Jormungandr
LoDcorn
Jormungandr
5,067
483
231
1,380
13,679
14,619
144
6,652
6,983
44,151
0
W
Achilles
Luncheon626
Achilles
16,591
4,297
0
9,260
22,508
26,901
0
1,047
21,461
0
69,850
W
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Soysweater
King Arthur
13,521
1,092
0
2,820
24,572
24,658
0
2,446
21,006
651
61,877
W
Thanatos
Trasting
Thanatos
15,466
5,524
0
12,382
14,778
7,803
609
1,451
13,227
0
108,705
W
Persephone
ValisaAthena01
Persephone
13,449
2,409
0
5,448
13,739
5,227
2,200
3,292
10,403
70,042
2,941
L
He Bo
734
78
0
350
1,561
247
0
108
1,453
4,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
44,221
464
Minions Killed
435
0
Camps Cleared
0
1,450,134
Distance Traveled
1,506,028
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,815
517
92
5
0
360,506
0
L
Charybdis
10,254
540
143
8
0
332,944
0
L
Cliodhna
9,189
484
125
7
0
414,714
4
L
Jormungandr
8,833
465
63
3
0
336,222
0
W
Achilles
11,180
588
102
5
0
338,347
3
W
Ra
5,903
311
1
0
0
1,452
0
L
King Arthur
9,996
526
94
5
0
379,894
0
W
Thanatos
12,756
671
154
8
0
426,087
0
W
Persephone
10,740
565
115
6
0
323,742
0
L
He Bo
5,949
313
10
1
0
42,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role