Player Matchup

Neith
Neith
Aristalk
Neith
Level 67
God Stats
9W - 10L
1,496 SR
Queue Stats
161W - 193L
1,417 Elo+
Party 4
Janus
Janus
EL G0RD09700
Janus
Level 89
God Stats
15W - 14L
1,452 SR
Queue Stats
136W - 131L
1,464 Elo+
Party 3
Arachne
Arachne
PanConCafe6
Arachne
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
S NARTO2757
King Arthur
Level 44
God Stats
15W - 11L
1,178 SR
Queue Stats
244W - 258L
1,355 Elo+
Solo
Cerberus
Cerberus
TurtlePiston
Cerberus
Level 15
God Stats
2W - 0L
1,710 SR
Queue Stats
14W - 17L
1,427 Elo+
Party 4
Team Averages
Level 43
1,467 SR
1,433 Elo+

VS

Team Averages
Level 59
1,392 SR
1,445 Elo+
Hachiman
Hachiman
BaltoBrown
Hachiman
Level 124
God Stats
20W - 12L
1,497 SR
Queue Stats
167W - 162L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Jahamas2519
Cthulhu
Level 20
God Stats
2W - 8L
1,343 SR
Queue Stats
4W - 10L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
KonanBrown
Baron Samedi
Level 29
God Stats
1W - 5L
1,199 SR
Queue Stats
140W - 140L
1,386 Elo+
Party 2
Zeus
Zeus
Nessie Fenced U
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,486 Elo+
Party 1
Scylla
Scylla
SalemBrown
Scylla
Level 88
God Stats
14W - 22L
1,420 SR
Queue Stats
367W - 368L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aristalk
Neith
11
6 / 3 / 2
7,244
557
7,583
9,202
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 2
8,284
637
4,140
4,052
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
PanConCafe6
Arachne
12
2 / 0 / 2
6,465
497
1,538
6,945
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
S NARTO2757
King Arthur
12
5 / 2 / 4
7,976
614
5,328
10,003
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
TurtlePiston
Cerberus
11
2 / 1 / 4
7,094
546
4,772
10,008
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaltoBrown
Hachiman
11
2 / 5 / 3
6,488
499
4,823
8,973
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Jahamas2519
Cthulhu
7
0 / 4 / 2
4,910
378
1,081
6,571
3,530
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
KonanBrown
Baron Samedi
11
3 / 3 / 1
6,851
527
7,463
8,476
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
5,209
401
1,662
6,548
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SalemBrown
Scylla
12
0 / 3 / 1
6,393
492
3,298
6,362
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
6
6
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Aristalk
Neith
6
3
2
2.33
L
Hachiman
BaltoBrown
Hachiman
2
5
3
0.7
W
5
0
2
6
L
Cthulhu
Jahamas2519
Cthulhu
0
4
2
0.25
L
Baron Samedi
KonanBrown
Baron Samedi
3
3
1
1.17
L
1
6
0
0.17
W
Arachne
PanConCafe6
Arachne
2
0
2
3
W
King Arthur
S NARTO2757
King Arthur
5
2
4
3.5
L
Scylla
SalemBrown
Scylla
0
3
1
0.17
W
Cerberus
TurtlePiston
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
18,327
40,210
Taken
36,930
20,598
Mitigated
12,489
10,798
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aristalk
Neith
7,583
1,424
0
2,990
9,202
2,856
0
4,443
4,719
0
39,941
L
Hachiman
BaltoBrown
Hachiman
4,823
2,486
533
1,476
8,973
2,575
120
1,900
7,073
0
27,116
W
4,140
228
0
2,103
4,052
1,243
0
1,147
2,761
60,460
919
L
Cthulhu
Jahamas2519
Cthulhu
1,081
137
0
0
6,571
3,530
0
0
6,571
19,162
0
L
Baron Samedi
KonanBrown
Baron Samedi
7,463
512
519
1,912
8,476
3,400
0
2,605
5,871
40,070
486
L
1,662
257
0
231
6,548
1,306
0
1,013
5,413
23,722
0
W
Arachne
PanConCafe6
Arachne
1,538
888
0
1,496
6,945
2,373
0
972
5,853
0
45,391
W
King Arthur
S NARTO2757
King Arthur
5,328
715
0
1,468
10,003
6,719
176
2,342
7,661
0
47,469
L
Scylla
SalemBrown
Scylla
3,298
129
0
1,426
6,362
1,678
746
2,984
3,108
43,485
0
W
Cerberus
TurtlePiston
Cerberus
4,772
223
0
2,741
10,008
7,407
0
3,990
5,960
25,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
29,851
403
Minions Killed
267
0
Camps Cleared
0
1,315,764
Distance Traveled
1,117,109
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,244
557
60
5
0
233,489
0
L
Hachiman
6,488
499
51
4
0
228,860
0
W
Janus
8,284
637
110
8
0
276,453
5
L
Cthulhu
4,910
378
28
2
0
198,536
0
L
Baron Samedi
6,851
527
59
5
0
228,693
2
L
Zeus
5,209
401
39
3
0
234,191
0
W
Arachne
6,465
497
87
7
0
291,409
0
W
King Arthur
7,976
614
74
6
0
249,726
0
L
Scylla
6,393
492
90
7
0
226,829
0
W
Cerberus
7,094
546
72
6
0
264,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role