Player Matchup

Maman Brigitte
Maman Brigitte
BloodMistHunter
Maman Brigitte
Level 144
God Stats
2W - 4L
1,276 SR
Queue Stats
103W - 100L
1,533 Elo+
Party 2
Charybdis
Charybdis
SMBlegh69
Charybdis
Level 119
God Stats
3W - 9L
1,703 SR
Queue Stats
220W - 256L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
TheCrabOverLard
Gilgamesh
Level 139
God Stats
1W - 1L
1,315 SR
Queue Stats
94W - 83L
1,546 Elo+
Party 2
Osiris
Osiris
jeraco24
Osiris
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,499 Elo+
Solo
Susano
Susano
tonito2
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 160L
1,496 Elo+
Party 3
Team Averages
Level 134
1,459 SR
1,514 Elo+

VS

Team Averages
Level 147
1,438 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charon
Charon
DangitBobbykun
Charon
Level 137
God Stats
2W - 1L
1,282 SR
Queue Stats
116W - 117L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
GrandxPersian
Ne Zha
Level 157
God Stats
1W - 1L
1,307 SR
Queue Stats
82W - 73L
1,550 Elo+
Party 1
Lancelot
Lancelot
OutrightYeti373
Lancelot
Level 149
God Stats
1W - 1L
1,389 SR
Queue Stats
79W - 81L
1,555 Elo+
Party 4
Vulcan
Vulcan
PULL OUT PATT
Vulcan
Level 157
God Stats
2W - 2L
1,714 SR
Queue Stats
258W - 284L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BloodMistHunter
Maman Brigitte
11
2 / 6 / 9
6,788
679
4,239
9,672
3,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
SMBlegh69
Charybdis
15
5 / 4 / 8
8,596
860
5,940
9,451
3,264
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
TheCrabOverLard
Gilgamesh
14
2 / 6 / 9
8,019
802
8,607
15,035
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
jeraco24
Osiris
12
2 / 4 / 10
7,310
731
9,056
11,465
8,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
tonito2
Susano
11
3 / 7 / 6
7,061
706
8,404
10,166
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 5 / 16
9,302
930
10,396
14,729
13,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 18
10,505
1,051
10,594
11,677
15,788
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 4 / 10
10,264
1,026
11,164
8,180
3,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
13
2 / 5 / 17
8,469
847
7,019
8,539
4,155
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 14
9,575
958
12,465
5,264
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
14
Kills
27
27
Deaths
18
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
5
16
2.8
L
Maman Brigitte
BloodMistHunter
Maman Brigitte
2
6
9
1.08
W
7
2
18
8
W
8
4
10
3.25
W
Lancelot
2
5
17
2.1
W
4
2
14
5.5
L
Charybdis
SMBlegh69
Charybdis
5
4
8
2.25
L
Gilgamesh
TheCrabOverLard
Gilgamesh
2
6
9
1.08
L
Osiris
jeraco24
Osiris
2
4
10
1.75
L
Susano
tonito2
Susano
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
51,638
55,789
Taken
48,389
34,738
Mitigated
38,704
9,340
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,396
1,439
1,027
3,162
14,729
13,006
1,506
994
13,420
0
16,569
L
Maman Brigitte
BloodMistHunter
Maman Brigitte
4,239
62
151
1,125
9,672
3,478
0
2,626
7,046
8,244
0
W
10,594
1,754
676
1,432
11,677
15,788
1,200
1,148
10,400
20,718
2,705
W
11,164
1,807
388
1,086
8,180
3,072
1,220
664
6,347
0
19,934
W
Lancelot
7,019
1,842
350
545
8,539
4,155
1,090
978
7,497
0
14,451
W
12,465
301
693
957
5,264
2,683
1,769
285
4,767
38,089
425
L
Charybdis
SMBlegh69
Charybdis
5,940
2,389
647
2,399
9,451
3,264
0
3,082
6,369
0
20,666
L
Gilgamesh
TheCrabOverLard
Gilgamesh
8,607
1,742
1,369
1,589
15,035
15,435
0
5,061
9,974
0
18,130
L
Osiris
jeraco24
Osiris
9,056
3,414
565
927
11,465
8,876
0
6,359
5,106
0
15,349
L
Susano
tonito2
Susano
8,404
1,410
215
353
10,166
3,685
0
3,574
6,592
0
16,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
48,115
80
Minions Killed
115
0
Camps Cleared
0
887,351
Distance Traveled
1,001,429
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,302
930
12
1
0
193,694
0
L
Maman Brigitte
6,788
679
2
0
0
178,065
0
W
Charon
10,505
1,051
24
2
0
190,324
0
W
Ne Zha
10,264
1,026
23
2
0
191,381
0
W
Lancelot
8,469
847
10
1
0
209,939
3
W
Vulcan
9,575
958
46
5
0
216,091
0
L
Charybdis
8,596
860
34
3
0
160,997
0
L
Gilgamesh
8,019
802
21
2
0
181,143
0
L
Osiris
7,310
731
13
1
0
192,955
0
L
Susano
7,061
706
10
1
0
174,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role