Player Matchup

Freya
Freya
 
Freya
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Aizakku_X
Thor
Level 125
God Stats
12W - 10L
1,309 SR
Queue Stats
190W - 177L
1,456 Elo+
Party 2
Ares
Ares
HitaKid
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
gerardoZ6060
Janus
Level 39
God Stats
8W - 9L
1,593 SR
Queue Stats
116W - 104L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
pamoi2504
Sun Wukong
Level 88
God Stats
3W - 1L
1,796 SR
Queue Stats
63W - 81L
1,376 Elo+
Party 2
Team Averages
Level 64
1,540 SR
1,457 Elo+

VS

Team Averages
Level 51
1,458 SR
1,325 Elo+
King Arthur
King Arthur
Kabroke
King Arthur
Level 95
God Stats
1W - 3L
1,215 SR
Queue Stats
74W - 66L
1,479 Elo+
Party 3
Medusa
Medusa
Toycans
Medusa
Level 49
God Stats
2W - 2L
1,574 SR
Queue Stats
83W - 106L
1,400 Elo+
Solo
Hades
Hades
VzY FaustoMX
Hades
Level 69
God Stats
14W - 14L
1,500 SR
Queue Stats
31W - 41L
1,150 Elo+
Party 4
Bacchus
Bacchus
arcqne
Bacchus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Fenrir
Fenrir
zTMEquipDesk
Fenrir
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 33L
1,094 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 5 / 0
5,331
410
1,943
8,668
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thor
11
2 / 4 / 1
6,188
476
4,265
10,574
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
HitaKid
Ares
8
0 / 5 / 0
5,533
426
1,955
11,919
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 1
6,693
515
4,041
6,139
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pamoi2504
Sun Wukong
11
1 / 6 / 1
6,194
476
4,558
12,501
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kabroke
King Arthur
13
3 / 0 / 4
8,066
620
6,505
8,258
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Toycans
Medusa
13
6 / 0 / 2
7,560
582
7,822
5,707
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,364
566
4,772
6,319
2,506
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
arcqne
Bacchus
11
4 / 0 / 7
7,816
601
3,284
3,516
2,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
11
7 / 5 / 2
7,064
543
5,092
9,927
3,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
21
21
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
0
0
L
Thor
2
4
1
0.63
L
Ares
HitaKid
Ares
0
5
0
0
W
King Arthur
Kabroke
King Arthur
3
0
4
5
W
Medusa
Toycans
Medusa
6
0
2
7
W
1
2
1
0.75
W
Bacchus
arcqne
Bacchus
4
0
7
7.5
L
2
1
1
2.5
L
Sun Wukong
pamoi2504
Sun Wukong
1
6
1
0.25
W
Fenrir
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
27,475
49,801
Taken
33,727
20,351
Mitigated
16,261
11,574
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,943
789
0
1,183
8,668
3,015
0
1,296
7,372
27,037
1,853
L
Thor
4,265
1,306
0
2,020
10,574
3,931
0
493
10,081
0
48,256
L
Ares
HitaKid
Ares
1,955
436
0
3,163
11,919
5,983
0
2,195
9,724
12,259
0
W
King Arthur
Kabroke
King Arthur
6,505
756
0
1,659
8,258
5,598
0
515
7,706
0
52,704
W
Medusa
Toycans
Medusa
7,822
3,256
0
3,429
5,707
1,957
289
2,074
3,633
0
66,015
W
4,772
118
175
2,528
6,319
2,506
633
2,924
3,048
46,096
1,216
W
Bacchus
arcqne
Bacchus
3,284
350
0
868
3,516
2,930
0
1,689
1,827
15,003
713
L
4,041
150
0
2,375
6,139
1,799
0
3,017
3,122
49,724
1,067
L
Sun Wukong
pamoi2504
Sun Wukong
4,558
1,165
0
2,833
12,501
5,623
0
1,263
11,238
0
37,430
W
Fenrir
5,092
1,447
0
1,084
9,927
3,270
0
328
9,599
0
30,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
37,870
309
Minions Killed
332
0
Camps Cleared
0
1,212,363
Distance Traveled
1,173,054
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,331
410
58
4
0
234,738
0
L
Thor
6,188
476
75
6
0
269,916
0
L
Ares
5,533
426
7
1
0
202,743
0
W
King Arthur
8,066
620
78
6
0
227,155
2
W
Medusa
7,560
582
95
7
0
242,796
0
W
Hades
7,364
566
87
7
0
208,236
0
W
Bacchus
7,816
601
31
2
0
244,309
0
L
Janus
6,693
515
105
8
0
260,389
0
L
Sun Wukong
6,194
476
64
5
0
244,577
3
W
Fenrir
7,064
543
41
3
0
250,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role