Player Matchup

Scylla
Scylla
Diamond I
BzSebas
Scylla
Diamond I
Level 165
God Stats
25W - 2L
2,133 SR
Queue Stats
74W - 33L
2,387 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
DiosPipo
Ah Muzen Cab
Diamond I
Level 166
God Stats
1W - 0L
1,370 SR
Queue Stats
41W - 25L
2,363 MMR
Party 2
Cerberus
Cerberus
Diamond I
αѕєятιjσ
Cerberus
Diamond I
Level 159
God Stats
12W - 5L
1,750 SR
Queue Stats
145W - 75L
2,628 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,751 SR
2,459 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,708 SR
2,032 MMR
Fafnir
Fafnir
Diamond I
 
Fafnir
Diamond I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
BatRap
Mulan
Diamond V
Level 148
God Stats
21W - 15L
1,652 SR
Queue Stats
233W - 246L
2,057 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
TvSkippy
Xbalanque
Diamond I
Level 153
God Stats
6W - 3L
1,972 SR
Queue Stats
310W - 330L
2,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BzSebas
Scylla
16
3 / 2 / 9
10,729
894
9,348
10,140
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DiosPipo
Ah Muzen Cab
18
6 / 1 / 5
11,006
917
10,386
13,413
11,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
17
3 / 0 / 9
10,552
879
12,503
14,919
16,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BacchusSerqetBaron SamediMedusaAchilles

VS

Bans
Ne ZhaCu ChulainnOdinOsirisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 3 / 1
9,127
761
9,409
13,897
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
BatRap
Mulan
13
0 / 5 / 1
8,032
669
8,726
11,896
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
TvSkippy
Xbalanque
14
1 / 4 / 1
9,001
750
11,535
10,896
2,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
1
0.83
L
Mulan
BatRap
Mulan
0
5
1
0.1
W
Scylla
BzSebas
Scylla
3
2
9
3.75
W
Ah Muzen Cab
DiosPipo
Ah Muzen Cab
6
1
5
8.5
L
Xbalanque
TvSkippy
Xbalanque
1
4
1
0.38
W
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,237
Damage
29,670
38,472
Taken
36,689
30,536
Mitigated
29,001
16,372
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,409
2,370
0
3,191
13,897
17,841
0
6,595
6,300
21,019
5,937
L
Mulan
BatRap
Mulan
8,726
1,323
0
1,072
11,896
8,281
0
5,927
5,266
0
18,336
W
Scylla
BzSebas
Scylla
9,348
1,195
0
4,238
10,140
3,090
711
2,336
7,576
54,140
0
W
Ah Muzen Cab
DiosPipo
Ah Muzen Cab
10,386
4,550
0
5,717
13,413
11,249
2,710
3,276
9,533
0
39,865
L
Xbalanque
TvSkippy
Xbalanque
11,535
3,571
0
1,545
10,896
2,879
0
6,083
4,274
0
47,818
W
Cerberus
12,503
488
0
6,417
14,919
16,197
372
2,036
12,286
24,132
2,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
26,160
181
Minions Killed
153
0
Camps Cleared
0
726,500
Distance Traveled
622,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,127
761
34
3
0
214,263
2
L
Mulan
8,032
669
26
2
0
211,394
0
W
Scylla
10,729
894
93
8
0
207,843
0
W
Ah Muzen Cab
11,006
917
53
4
0
247,955
0
L
Xbalanque
9,001
750
93
8
0
196,740
0
W
Cerberus
10,552
879
35
3
0
270,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role