Player Matchup

Pele
Pele
DakotaG00
Pele
Level 83
God Stats
2W - 1L
1,840 SR
Queue Stats
4W - 13L
1,311 Elo+
Party 1
Apollo
Apollo
IFN x Sky
Apollo
Level 85
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
KCMO Slay
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
Kid x Yolo
Cthulhu
Level 25
God Stats
1W - 3L
1,358 SR
Queue Stats
3W - 3L
1,547 Elo+
Party 1
Vulcan
Vulcan
RealityGTV
Vulcan
Level 40
God Stats
0W - 1L
1,386 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 1
Team Averages
Level 52
1,501 SR
1,313 Elo+

VS

Team Averages
Level 74
1,497 SR
1,401 Elo+
Aphrodite
Aphrodite
DJDoggie0210
Aphrodite
Level 46
God Stats
45W - 29L
1,567 SR
Queue Stats
103W - 96L
1,480 Elo+
Solo
King Arthur
King Arthur
Mohg_Lord-Of-Sus
King Arthur
Level 72
God Stats
28W - 13L
1,668 SR
Queue Stats
107W - 82L
1,517 Elo+
Solo
Mercury
Mercury
TazzPJL_
Mercury
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 54L
1,345 Elo+
Solo
Scylla
Scylla
Twin8206
Scylla
Level 63
God Stats
37W - 31L
1,445 SR
Queue Stats
245W - 226L
1,413 Elo+
Solo
Hou Yi
Hou Yi
italobulbye001
Hou Yi
Level 143
God Stats
3W - 1L
1,304 SR
Queue Stats
30W - 29L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 8 / 1
7,376
461
11,256
16,046
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
IFN x Sky
Apollo
9
2 / 6 / 0
6,626
414
3,265
9,321
2,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KCMO Slay
Sun Wukong
11
0 / 7 / 0
6,543
409
3,975
11,516
7,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Kid x Yolo
Cthulhu
11
0 / 4 / 1
6,626
414
1,966
13,157
6,901
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
RealityGTV
Vulcan
12
1 / 5 / 2
7,319
457
6,076
8,681
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DJDoggie0210
Aphrodite
14
2 / 0 / 12
8,757
547
6,056
10,992
8,203
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
Mohg_Lord-Of-Sus
King Arthur
15
8 / 0 / 4
10,008
626
8,658
14,843
11,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
TazzPJL_
Mercury
17
2 / 2 / 6
8,798
550
2,911
11,582
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Twin8206
Scylla
14
6 / 2 / 0
8,670
542
7,888
9,221
3,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
12 / 1 / 1
9,387
587
17,141
9,884
3,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
30
30
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DJDoggie0210
Aphrodite
2
0
12
8
L
Pele
2
8
1
0.31
L
Apollo
IFN x Sky
Apollo
2
6
0
0.33
L
Sun Wukong
KCMO Slay
Sun Wukong
0
7
0
0
L
Cthulhu
Kid x Yolo
Cthulhu
0
4
1
0.13
W
King Arthur
Mohg_Lord-Of-Sus
King Arthur
8
0
4
10
L
Vulcan
RealityGTV
Vulcan
1
5
2
0.4
W
Mercury
TazzPJL_
Mercury
2
2
6
2.5
W
Scylla
Twin8206
Scylla
6
2
0
3
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
42,654
58,721
Taken
56,522
26,107
Mitigated
31,498
7,107
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DJDoggie0210
Aphrodite
6,056
1,321
1,734
6,464
10,992
8,203
105
2,637
8,109
22,219
0
L
Pele
11,256
3,217
0
2,487
16,046
5,943
0
5,371
10,675
0
51,288
L
Apollo
IFN x Sky
Apollo
3,265
2,239
0
214
9,321
2,648
453
1,422
7,899
0
21,830
L
Sun Wukong
KCMO Slay
Sun Wukong
3,975
933
0
1,132
11,516
7,766
0
1,464
10,052
45
33,578
L
Cthulhu
Kid x Yolo
Cthulhu
1,966
247
821
822
13,157
6,901
364
998
12,159
20,363
892
W
King Arthur
Mohg_Lord-Of-Sus
King Arthur
8,658
1,497
0
3,425
14,843
11,930
96
133
14,670
0
60,352
L
Vulcan
RealityGTV
Vulcan
6,076
327
0
1,631
8,681
2,849
0
4,649
4,032
34,269
1,076
W
Mercury
TazzPJL_
Mercury
2,911
1,143
0
2,926
11,582
4,796
0
712
10,830
0
87,627
W
Scylla
Twin8206
Scylla
7,888
739
0
3,059
9,221
3,103
612
1,982
6,906
63,899
1,968
W
17,141
7,619
0
4,015
9,884
3,466
268
1,482
8,372
0
70,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
45,620
246
Minions Killed
475
0
Camps Cleared
0
1,457,851
Distance Traveled
1,566,488
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,757
547
28
2
0
282,246
6
L
Pele
7,376
461
65
4
0
329,021
0
L
Apollo
6,626
414
31
2
0
239,049
0
L
Sun Wukong
6,543
409
46
3
0
317,337
0
L
Cthulhu
6,626
414
40
3
0
269,152
0
W
King Arthur
10,008
626
87
5
0
306,741
0
L
Vulcan
7,319
457
64
4
0
303,292
2
W
Mercury
8,798
550
141
9
0
369,355
0
W
Scylla
8,670
542
121
8
0
314,678
0
W
Hou Yi
9,387
587
98
6
0
293,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role