Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ProfessorClucker
Geb
Level 161
God Stats
11W - 7L
1,555 SR
Queue Stats
273W - 253L
1,496 Elo+
Party 3
Ymir
Ymir
wa21507
Ymir
Level 63
God Stats
3W - 0L
1,738 SR
Queue Stats
22W - 13L
1,621 Elo+
Party 3
Chang'e
Chang'e
xIIGannicusIIx
Chang'e
Level 206
God Stats
5W - 4L
1,607 SR
Queue Stats
481W - 431L
1,464 Elo+
Solo
Team Averages
Level 143
1,580 SR
1,516 Elo+

VS

Team Averages
Level 118
1,595 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KazukiHatanka
Nemesis
Level 88
God Stats
2W - 2L
1,663 SR
Queue Stats
118W - 105L
1,557 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Lilboyblue2626
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,795 SR
Queue Stats
138W - 146L
1,461 Elo+
Party 2
King Arthur
King Arthur
SugmaDeez69
King Arthur
Level 144
God Stats
9W - 13L
1,516 SR
Queue Stats
250W - 245L
1,527 Elo+
Party 4
Ra
Ra
chitownfinest012
Ra
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 0 / 3
7,011
584
5,796
7,599
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
 
Medusa
13
3 / 0 / 1
6,969
581
4,782
3,981
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 3 / 1
6,741
562
5,844
8,480
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
wa21507
Ymir
9
1 / 3 / 3
5,948
496
4,217
11,089
6,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 7
6,933
578
7,468
8,854
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 3
6,236
520
4,270
9,401
8,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
12
2 / 1 / 1
6,392
533
3,221
9,882
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Lilboyblue2626
Ah Muzen Cab
10
0 / 4 / 1
5,948
496
4,012
7,955
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SugmaDeez69
King Arthur
13
2 / 0 / 2
7,884
657
5,634
10,084
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 1
6,832
569
6,614
8,138
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
7
7
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
3
7.5
W
Medusa
 
Medusa
3
0
1
3.5
L
Bacchus
 
Bacchus
1
2
3
1.25
L
Nemesis
2
1
1
2.5
L
Ah Muzen Cab
Lilboyblue2626
Ah Muzen Cab
0
4
1
0.13
W
2
3
1
0.83
L
King Arthur
SugmaDeez69
King Arthur
2
0
2
3
L
2
5
1
0.5
W
Ymir
wa21507
Ymir
1
3
3
0.83
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
23,751
40,003
Taken
45,460
19,509
Mitigated
22,668
15,057
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,796
1,462
0
4,916
7,599
2,354
0
1,500
6,099
0
47,317
W
Medusa
 
Medusa
4,782
1,302
0
1,009
3,981
1,429
0
374
3,607
0
56,366
L
Bacchus
 
Bacchus
4,270
926
0
2,475
9,401
8,868
0
4,427
4,747
16,736
1,022
L
Nemesis
3,221
1,338
0
5,358
9,882
3,228
0
4,216
5,318
0
50,957
L
Ah Muzen Cab
Lilboyblue2626
Ah Muzen Cab
4,012
1,438
0
1,419
7,955
2,415
0
353
7,602
0
40,901
W
5,844
1,008
0
2,514
8,480
6,361
0
566
7,914
39,601
1,931
L
King Arthur
SugmaDeez69
King Arthur
5,634
847
0
2,998
10,084
5,486
0
3,718
6,030
0
56,749
L
6,614
1,222
1,493
2,287
8,138
2,671
0
3,390
4,408
51,134
0
W
Ymir
wa21507
Ymir
4,217
1,224
0
1,788
11,089
6,667
0
5,010
5,992
20,895
0
W
7,468
172
1,310
3,520
8,854
2,698
0
3,337
5,460
50,550
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
33,292
424
Minions Killed
386
0
Camps Cleared
0
1,301,561
Distance Traveled
1,282,904
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,011
584
87
7
0
299,789
0
W
Medusa
6,969
581
95
8
0
234,040
0
L
Bacchus
6,236
520
28
2
0
256,700
0
L
Nemesis
6,392
533
91
8
0
306,615
0
L
Ah Muzen Cab
5,948
496
81
7
0
221,094
0
W
Geb
6,741
562
83
7
0
254,326
6
L
King Arthur
7,884
657
89
7
0
262,063
3
L
Ra
6,832
569
97
8
0
236,432
2
W
Ymir
5,948
496
41
3
0
235,576
2
W
Chang'e
6,933
578
118
10
0
277,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role