Player Matchup

Fafnir
Fafnir
Daerrec
Fafnir
Level 118
God Stats
22W - 13L
1,631 SR
Queue Stats
353W - 324L
1,492 Elo+
Solo
Mulan
Mulan
DeathsResolve
Mulan
Level 150
God Stats
12W - 7L
1,650 SR
Queue Stats
104W - 102L
1,469 Elo+
Solo
Maman Brigitte
Maman Brigitte
RudeBar
Maman Brigitte
Level 120
God Stats
42W - 30L
1,573 SR
Queue Stats
212W - 209L
1,567 Elo+
Solo
Charybdis
Charybdis
Zaracksol
Charybdis
Level 129
God Stats
5W - 4L
1,532 SR
Queue Stats
147W - 132L
1,533 Elo+
Party 3
Susano
Susano
underdog83
Susano
Level 158
God Stats
261W - 137L
1,642 SR
Queue Stats
989W - 965L
1,579 Elo+
Party 3
Team Averages
Level 135
1,606 SR
1,528 Elo+

VS

Team Averages
Level 116
1,487 SR
1,568 Elo+
Yu Huang
Yu Huang
ChugParsley
Yu Huang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 70L
1,644 Elo+
Party 2
King Arthur
King Arthur
Mpv7
King Arthur
Level 123
God Stats
3W - 4L
1,534 SR
Queue Stats
118W - 89L
1,555 Elo+
Party 1
Thanatos
Thanatos
QU4NTUMAspectz
Thanatos
Level 95
God Stats
11W - 13L
1,580 SR
Queue Stats
142W - 120L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
battlepantz7
Xing Tian
Level 113
God Stats
1W - 5L
1,209 SR
Queue Stats
110W - 100L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sayrid
Ah Muzen Cab
Level 125
God Stats
0W - 2L
1,612 SR
Queue Stats
150W - 129L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Daerrec
Fafnir
15
5 / 1 / 7
10,081
630
7,137
10,582
11,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 1 / 2
10,920
683
14,404
14,726
10,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Maman Brigitte
RudeBar
Maman Brigitte
16
5 / 2 / 5
9,138
571
9,525
14,605
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Zaracksol
Charybdis
16
3 / 5 / 6
9,521
595
13,033
14,068
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
underdog83
Susano
17
7 / 3 / 4
10,076
630
9,738
12,806
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChugParsley
Yu Huang
16
6 / 3 / 2
9,535
596
16,936
9,606
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Mpv7
King Arthur
13
0 / 10 / 1
8,233
515
4,702
18,429
13,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
14
3 / 7 / 3
8,038
502
5,278
15,438
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
battlepantz7
Xing Tian
11
0 / 4 / 6
7,138
446
6,164
15,621
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
sayrid
Ah Muzen Cab
16
3 / 4 / 4
9,692
606
10,221
14,078
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
28
Kills
12
12
Deaths
28
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ChugParsley
Yu Huang
6
3
2
2.33
W
Fafnir
Daerrec
Fafnir
5
1
7
8.5
W
8
1
2
9
L
King Arthur
Mpv7
King Arthur
0
10
1
0.05
L
Thanatos
3
7
3
0.64
W
Maman Brigitte
RudeBar
Maman Brigitte
5
2
5
3.75
W
Charybdis
Zaracksol
Charybdis
3
5
6
1.2
L
Xing Tian
battlepantz7
Xing Tian
0
4
6
0.75
L
Ah Muzen Cab
sayrid
Ah Muzen Cab
3
4
4
1.25
W
Susano
underdog83
Susano
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
43,301
66,787
Taken
73,172
34,345
Mitigated
41,384
23,482
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ChugParsley
Yu Huang
16,936
463
0
1,515
9,606
3,476
0
3,859
5,747
62,016
0
W
Fafnir
Daerrec
Fafnir
7,137
2,008
0
3,999
10,582
11,162
270
4,424
5,878
27,477
1,579
W
14,404
3,102
0
5,125
14,726
10,487
966
2,479
12,147
0
83,066
L
King Arthur
Mpv7
King Arthur
4,702
670
0
1,930
18,429
13,543
0
2,374
16,055
129
58,739
L
Thanatos
5,278
1,218
0
10,170
15,438
5,729
0
3,384
12,054
0
52,307
W
Maman Brigitte
RudeBar
Maman Brigitte
9,525
631
0
7,575
14,605
4,387
29
5,580
8,645
72,094
910
W
Charybdis
Zaracksol
Charybdis
13,033
8,520
0
6,172
14,068
4,251
500
2,589
11,473
0
85,978
L
Xing Tian
battlepantz7
Xing Tian
6,164
916
0
2,077
15,621
13,362
0
4,658
10,963
17,635
1,287
L
Ah Muzen Cab
sayrid
Ah Muzen Cab
10,221
4,384
0
3,270
14,078
5,274
0
2,166
11,912
0
87,818
W
Susano
underdog83
Susano
9,738
1,872
0
611
12,806
4,058
0
7,481
4,827
0
71,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,736
Gold Earned
42,636
584
Minions Killed
502
0
Camps Cleared
0
1,657,729
Distance Traveled
1,668,246
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,535
596
127
8
0
318,942
4
W
Fafnir
10,081
630
36
2
0
326,245
6
W
Mulan
10,920
683
151
9
0
326,806
7
L
King Arthur
8,233
515
116
7
0
323,440
0
L
Thanatos
8,038
502
96
6
0
340,226
0
W
Maman Brigitte
9,138
571
106
7
0
376,343
0
W
Charybdis
9,521
595
176
11
0
283,718
0
L
Xing Tian
7,138
446
17
1
0
328,462
4
L
Ah Muzen Cab
9,692
606
146
9
0
357,176
0
W
Susano
10,076
630
115
7
0
344,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role