Player Matchup

Kali
Kali
DarkestSilence2
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IMPERlALSOUP
Erlang Shen
Level 41
God Stats
5W - 6L
1,416 SR
Queue Stats
20W - 42L
1,340 Elo+
Party 1
Medusa
Medusa
JoseOrlandoPC
Medusa
Level 38
God Stats
4W - 2L
1,150 SR
Queue Stats
27W - 34L
1,327 Elo+
Solo
Ah Puch
Ah Puch
ProseIyte
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
ToddCruise
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 28
1,413 SR
1,385 Elo+

VS

Team Averages
Level 72
1,680 SR
1,437 Elo+
Amaterasu
Amaterasu
GozerTheGozerien
Amaterasu
Level 89
God Stats
42W - 32L
1,608 SR
Queue Stats
155W - 150L
1,489 Elo+
Party 2
Neith
Neith
OpaqueTerror426
Neith
Level 21
God Stats
2W - 1L
1,400 SR
Queue Stats
14W - 21L
1,396 Elo+
Party 2
Ymir
Ymir
Unwanted_Potato9
Ymir
Level 49
God Stats
30W - 29L
1,546 SR
Queue Stats
211W - 220L
1,449 Elo+
Solo
Nemesis
Nemesis
capasourusYT
Nemesis
Level 46
God Stats
36W - 43L
1,904 SR
Queue Stats
118W - 132L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
tennese
Baron Samedi
Level 157
God Stats
7W - 3L
1,940 SR
Queue Stats
306W - 287L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,385
426
1,262
13,547
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
IMPERlALSOUP
Erlang Shen
11
2 / 1 / 1
6,339
423
3,506
9,731
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

11
1 / 5 / 2
6,685
446
6,529
8,479
2,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ProseIyte
Ah Puch
10
0 / 7 / 0
6,332
422
3,470
10,382
1,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
ToddCruise
Sun Wukong
11
0 / 3 / 0
6,268
418
3,779
11,027
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
3 / 0 / 2
9,849
657
8,003
11,715
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 2 / 3
7,185
479
5,880
6,075
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
7,711
514
4,597
11,840
8,200
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
capasourusYT
Nemesis
14
4 / 0 / 2
8,118
541
4,368
9,111
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
tennese
Baron Samedi
16
10 / 0 / 4
10,226
682
10,828
5,804
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
21
22
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Amaterasu
3
0
2
4
L
Erlang Shen
IMPERlALSOUP
Erlang Shen
2
1
1
2.5
L
1
5
2
0.4
W
2
2
3
1.75
L
Ah Puch
ProseIyte
Ah Puch
0
7
0
0
L
Sun Wukong
ToddCruise
Sun Wukong
0
3
0
0
W
2
1
3
3.5
W
Nemesis
capasourusYT
Nemesis
4
0
2
5
W
Baron Samedi
tennese
Baron Samedi
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
33,676
53,166
Taken
44,545
18,047
Mitigated
26,171
10,667
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,262
835
0
2,843
13,547
4,666
0
2,281
11,068
0
51,172
W
Amaterasu
8,003
2,414
0
5,931
11,715
10,545
0
548
11,167
0
72,727
L
Erlang Shen
IMPERlALSOUP
Erlang Shen
3,506
1,532
0
3,278
9,731
3,861
0
2,754
6,921
0
19,950
L
6,529
2,243
0
1,341
8,479
2,062
0
3,046
5,365
0
48,370
W
5,880
2,014
0
1,106
6,075
1,597
643
0
6,075
0
36,428
L
Ah Puch
ProseIyte
Ah Puch
3,470
297
0
2,532
10,382
1,884
0
4,907
4,930
35,761
282
L
Sun Wukong
ToddCruise
Sun Wukong
3,779
715
0
673
11,027
5,574
0
1,586
8,817
0
34,691
W
4,597
1,022
0
2,305
11,840
8,200
14
597
11,243
23,554
0
W
Nemesis
capasourusYT
Nemesis
4,368
1,667
0
6,284
9,111
3,087
112
864
8,247
0
57,729
W
Baron Samedi
tennese
Baron Samedi
10,828
547
413
2,189
5,804
2,742
768
1,799
4,005
69,226
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
43,089
330
Minions Killed
439
0
Camps Cleared
0
1,444,993
Distance Traveled
1,462,630
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,385
426
95
6
0
300,042
0
W
Amaterasu
9,849
657
130
9
0
237,404
0
L
Erlang Shen
6,339
423
31
2
0
340,209
0
L
Medusa
6,685
446
83
6
0
284,221
2
W
Neith
7,185
479
63
4
0
278,490
0
L
Ah Puch
6,332
422
60
4
0
260,247
0
L
Sun Wukong
6,268
418
61
4
0
260,274
0
W
Ymir
7,711
514
19
1
0
277,585
0
W
Nemesis
8,118
541
101
7
0
376,571
2
W
Baron Samedi
10,226
682
126
8
0
292,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role