Player Matchup

Susano
Susano
Byburthe
Susano
Level 145
God Stats
7W - 3L
1,788 SR
Queue Stats
51W - 16L
1,778 Elo+
Party 2
He Bo
He Bo
EvanTheGayWeeb
He Bo
Level 188
God Stats
1W - 0L
1,310 SR
Queue Stats
142W - 52L
1,748 Elo+
Party 2
King Arthur
King Arthur
MiniDelvin
King Arthur
Level 158
God Stats
4W - 3L
1,614 SR
Queue Stats
228W - 79L
1,797 Elo+
Party 2
Danzaburou
Danzaburou
Vаyu
Danzaburou
Level 143
God Stats
12W - 1L
1,945 SR
Queue Stats
325W - 90L
1,909 Elo+
Party 2
Cabrakan
Cabrakan
boolcakes
Cabrakan
Level 157
God Stats
2W - 0L
1,677 SR
Queue Stats
138W - 57L
1,736 Elo+
Party 2
Team Averages
Level 158
1,667 SR
1,793 Elo+

VS

Team Averages
Level 120
1,626 SR
1,564 Elo+
Chronos
Chronos
Chadiffer
Chronos
Level 68
God Stats
1W - 3L
1,544 SR
Queue Stats
95W - 88L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FueledByWrath
Ah Muzen Cab
Level 88
God Stats
1W - 3L
1,401 SR
Queue Stats
173W - 165L
1,526 Elo+
Party 1
Nike
Nike
IBabyNeptune
Nike
Level 157
God Stats
3W - 4L
1,508 SR
Queue Stats
190W - 192L
1,538 Elo+
Party 3
Anubis
Anubis
TheJinux
Anubis
Level 99
God Stats
9W - 3L
1,817 SR
Queue Stats
557W - 468L
1,632 Elo+
Solo
Cliodhna
Cliodhna
xPkSparks
Cliodhna
Level 189
God Stats
2W - 1L
1,859 SR
Queue Stats
85W - 98L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Byburthe
Susano
16
7 / 1 / 10
9,191
657
7,615
10,985
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 2 / 6
9,582
684
9,291
6,659
1,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MiniDelvin
King Arthur
16
5 / 0 / 1
9,637
688
10,744
13,041
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Vаyu
Danzaburou
16
10 / 2 / 5
10,250
732
15,724
11,690
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
boolcakes
Cabrakan
14
6 / 1 / 12
9,475
677
9,205
9,281
14,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chadiffer
Chronos
8
0 / 10 / 2
5,785
413
4,747
19,087
9,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
FueledByWrath
Ah Muzen Cab
11
0 / 7 / 4
6,606
472
5,107
11,482
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 4 / 1
6,463
462
5,186
13,941
10,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TheJinux
Anubis
13
1 / 8 / 2
7,460
533
5,602
9,375
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
xPkSparks
Cliodhna
13
5 / 7 / 0
8,007
572
8,932
13,137
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
36
Kills
6
6
Deaths
36
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
Byburthe
Susano
7
1
10
12
L
Chronos
Chadiffer
Chronos
0
10
2
0.1
W
8
2
6
5.5
L
Ah Muzen Cab
FueledByWrath
Ah Muzen Cab
0
7
4
0.29
L
0
4
1
0.13
W
King Arthur
MiniDelvin
King Arthur
5
0
1
5.5
L
Anubis
TheJinux
Anubis
1
8
2
0.25
W
Danzaburou
Vаyu
Danzaburou
10
2
5
6.25
W
Cabrakan
boolcakes
Cabrakan
6
1
12
12
L
Cliodhna
xPkSparks
Cliodhna
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,579
Damage
29,574
51,656
Taken
67,022
33,308
Mitigated
29,626
20,015
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Byburthe
Susano
7,615
1,993
0
5,750
10,985
3,604
263
1,781
9,124
0
67,670
L
Chronos
Chadiffer
Chronos
4,747
1,513
0
1,613
19,087
9,046
0
5,500
13,587
11,363
0
W
9,291
533
0
2,225
6,659
1,323
592
2,510
4,045
73,925
0
L
Ah Muzen Cab
FueledByWrath
Ah Muzen Cab
5,107
2,201
0
1,500
11,482
2,793
0
3,311
8,171
0
40,176
L
5,186
613
0
2,869
13,941
10,377
0
1,053
12,888
0
42,338
W
King Arthur
MiniDelvin
King Arthur
10,744
1,649
0
4,025
13,041
10,173
13
758
12,283
0
75,431
L
Anubis
TheJinux
Anubis
5,602
0
0
252
9,375
3,920
0
4,137
5,238
50,094
555
W
Danzaburou
Vаyu
Danzaburou
15,724
6,578
0
4,471
11,690
3,965
3,423
2,662
8,980
0
88,581
W
Cabrakan
boolcakes
Cabrakan
9,205
1,411
0
3,544
9,281
14,243
799
2,312
6,805
18,830
934
L
Cliodhna
xPkSparks
Cliodhna
8,932
1,401
0
3,351
13,137
3,490
0
4,252
8,885
0
48,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
34,321
545
Minions Killed
377
0
Camps Cleared
0
1,480,198
Distance Traveled
1,297,761
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,191
657
103
7
0
345,626
2
L
Chronos
5,785
413
13
1
0
250,063
3
W
He Bo
9,582
684
134
10
0
309,878
2
L
Ah Muzen Cab
6,606
472
75
5
0
241,856
0
L
Nike
6,463
462
83
6
0
263,626
0
W
King Arthur
9,637
688
124
9
0
269,179
1
L
Anubis
7,460
533
120
9
0
252,916
0
W
Danzaburou
10,250
732
171
12
0
273,361
2
W
Cabrakan
9,475
677
13
1
0
282,154
2
L
Cliodhna
8,007
572
86
6
0
289,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role