Player Matchup

Ares
Ares
Bronze III
Bluuex3
Ares
Bronze III
Level 109
God Stats
0W - 1L
1,814 SR
Queue Stats
9W - 7L
1,556 MMR
Party 1
Hera
Hera
Gold V
Josh501st
Hera
Gold V
Level 105
God Stats
9W - 8L
1,645 SR
Queue Stats
47W - 50L
1,425 MMR
Party 3
Thanatos
Thanatos
Bronze III
SAVÀGE
Thanatos
Bronze III
Level 148
God Stats
0W - 1L
1,352 SR
Queue Stats
9W - 7L
1,558 MMR
Party 1
Apollo
Apollo
Gold I
WingWongKyle
Apollo
Gold I
Level 108
God Stats
11W - 6L
1,635 SR
Queue Stats
62W - 59L
1,620 MMR
Party 3
Nike
Nike
Gold III
babyshaq915
Nike
Gold III
Level 158
God Stats
5W - 1L
1,898 SR
Queue Stats
322W - 322L
1,514 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,669 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,665 SR
1,536 MMR
Chang'e
Chang'e
Gold I
GoGoLucky
Chang'e
Gold I
Level 61
God Stats
7W - 2L
1,837 SR
Queue Stats
94W - 86L
1,468 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
IamControband
Erlang Shen
Platinum V
Level 126
God Stats
4W - 4L
1,534 SR
Queue Stats
268W - 266L
1,589 MMR
Party 2
Loki
Loki
Gold II
LilYipty
Loki
Gold II
Level 134
God Stats
14W - 9L
1,675 SR
Queue Stats
218W - 202L
1,568 MMR
Solo
Sylvanus
Sylvanus
Silver I
TH0UGHT S1AYER
Sylvanus
Silver I
Level 109
God Stats
3W - 1L
1,757 SR
Queue Stats
14W - 13L
1,543 MMR
Solo
Danzaburou
Danzaburou
Gold IV
cowmoney
Danzaburou
Gold IV
Level 107
God Stats
4W - 5L
1,522 SR
Queue Stats
50W - 55L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bluuex3
Ares
10
0 / 5 / 2
6,674
445
5,794
12,691
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
13
0 / 4 / 1
7,478
499
8,738
7,212
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SAVÀGE
Thanatos
14
3 / 6 / 1
7,869
525
4,866
13,866
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Apollo
14
1 / 4 / 1
8,585
572
7,249
11,142
4,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 2 / 0
7,923
528
8,697
16,145
13,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MedusaSusanoIx ChelAgni

VS

Bans
King ArthurCamazotzAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoGoLucky
Chang'e
16
7 / 0 / 9
9,690
646
14,926
11,311
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
IamControband
Erlang Shen
16
2 / 1 / 5
9,605
640
9,401
15,994
14,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
14
7 / 3 / 4
8,724
582
8,641
12,159
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
14
1 / 1 / 10
8,659
577
4,671
11,297
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
cowmoney
Danzaburou
15
4 / 1 / 5
9,571
638
5,675
9,876
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
21
21
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
Bluuex3
Ares
0
5
2
0.2
W
Chang'e
GoGoLucky
Chang'e
7
0
9
11.5
W
Erlang Shen
IamControband
Erlang Shen
2
1
5
4.5
L
Hera
0
4
1
0.13
W
Loki
7
3
4
3
L
Thanatos
SAVÀGE
Thanatos
3
6
1
0.58
W
Sylvanus
1
1
10
6
L
Apollo
1
4
1
0.38
L
2
2
0
1
W
Danzaburou
cowmoney
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
43,314
61,056
Taken
60,637
35,813
Mitigated
35,739
16,021
Healing
28,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bluuex3
Ares
5,794
417
0
1,901
12,691
10,472
0
6,839
5,374
16,291
0
W
Chang'e
GoGoLucky
Chang'e
14,926
814
4,029
5,056
11,311
4,134
70
5,651
5,482
86,392
1,214
W
Erlang Shen
IamControband
Erlang Shen
9,401
4,960
0
6,265
15,994
14,187
576
523
15,444
0
69,898
L
Hera
8,738
2,797
0
978
7,212
2,007
0
3,978
3,068
57,969
735
W
Loki
8,641
3,123
0
499
12,159
4,901
38
1,550
10,609
0
58,033
L
Thanatos
SAVÀGE
Thanatos
4,866
1,310
0
6,586
13,866
5,089
0
4,911
8,665
0
60,783
W
Sylvanus
4,671
1,237
5,145
4,857
11,297
8,672
320
5,291
5,779
19,013
0
L
Apollo
7,249
5,286
0
3,381
11,142
4,836
520
1,368
9,742
0
77,368
L
8,697
1,359
0
3,175
16,145
13,409
0
1,451
14,650
0
54,717
W
Danzaburou
cowmoney
Danzaburou
5,675
2,035
0
2,884
9,876
3,845
477
1,383
8,418
0
68,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
46,249
490
Minions Killed
481
0
Camps Cleared
0
1,582,853
Distance Traveled
1,637,943
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,674
445
23
2
0
324,255
4
W
Chang'e
9,690
646
157
10
0
352,421
2
W
Erlang Shen
9,605
640
106
7
0
309,989
1
L
Hera
7,478
499
139
9
0
307,495
5
W
Loki
8,724
582
83
6
0
346,592
0
L
Thanatos
7,869
525
85
6
0
335,958
3
W
Sylvanus
8,659
577
25
2
0
308,009
2
L
Apollo
8,585
572
137
9
0
309,814
4
L
Nike
7,923
528
106
7
0
305,331
2
W
Danzaburou
9,571
638
110
7
0
320,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role