Player Matchup

Surtr
Surtr
ChillButton38
Surtr
Level 48
God Stats
35W - 24L
1,087 SR
Queue Stats
77W - 71L
1,332 Elo+
Party 2
Baron Samedi
Baron Samedi
MrBones69
Baron Samedi
Level 48
God Stats
10W - 10L
1,329 SR
Queue Stats
67W - 59L
1,371 Elo+
Party 2
Cupid
Cupid
TazzPJL_
Cupid
Level 44
God Stats
3W - 4L
1,237 SR
Queue Stats
39W - 54L
1,331 Elo+
Solo
Arachne
Arachne
TheFedzTTV
Arachne
Level 102
God Stats
39W - 37L
1,457 SR
Queue Stats
235W - 223L
1,427 Elo+
Party 2
Bake Kujira
Bake Kujira
VentingOsprey07
Bake Kujira
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Team Averages
Level 58
1,322 SR
1,392 Elo+

VS

Team Averages
Level 41
1,573 SR
1,420 Elo+
Da Ji
Da Ji
Geckica
Da Ji
Level 89
God Stats
5W - 3L
1,701 SR
Queue Stats
126W - 131L
1,412 Elo+
Party 1
Bake Kujira
Bake Kujira
Jairbear26
Bake Kujira
Level 18
God Stats
4W - 1L
1,810 SR
Queue Stats
21W - 21L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
Kancilled
Cernunnos
Level 28
God Stats
2W - 4L
1,285 SR
Queue Stats
51W - 51L
1,440 Elo+
Party 1
Scylla
Scylla
Marco0798
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 187L
1,463 Elo+
Solo
Ymir
Ymir
littlegiant1999
Ymir
Level 23
God Stats
32W - 27L
1,567 SR
Queue Stats
34W - 34L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,813
460
6,381
15,435
13,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
MrBones69
Baron Samedi
15
6 / 0 / 8
9,391
552
12,235
9,916
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
TazzPJL_
Cupid
16
2 / 0 / 2
8,972
528
5,186
7,406
2,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
TheFedzTTV
Arachne
15
10 / 3 / 7
9,884
581
13,768
17,776
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
VentingOsprey07
Bake Kujira
13
3 / 3 / 5
8,935
526
7,008
15,482
13,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Geckica
Da Ji
12
0 / 6 / 1
7,035
414
5,195
13,011
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Jairbear26
Bake Kujira
14
6 / 4 / 0
9,164
539
11,215
13,675
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cernunnos
Kancilled
Cernunnos
13
3 / 5 / 1
7,926
466
10,490
13,313
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Marco0798
Scylla
13
1 / 4 / 0
8,140
479
7,738
7,239
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 3
7,559
445
5,345
13,526
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
11
11
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
Da Ji
Geckica
Da Ji
0
6
1
0.08
L
Bake Kujira
Jairbear26
Bake Kujira
6
4
0
1.5
L
Cernunnos
Kancilled
Cernunnos
3
5
1
0.7
L
Scylla
Marco0798
Scylla
1
4
0
0.25
W
Baron Samedi
MrBones69
Baron Samedi
6
0
8
10
W
Cupid
TazzPJL_
Cupid
2
0
2
3
W
Arachne
TheFedzTTV
Arachne
10
3
7
4.5
W
Bake Kujira
VentingOsprey07
Bake Kujira
3
3
5
1.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,578
Damage
39,983
66,015
Taken
60,764
40,488
Mitigated
38,814
24,826
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,381
2,461
0
3,459
15,435
13,084
0
7,001
7,812
1,128
35,446
L
Da Ji
Geckica
Da Ji
5,195
1,136
0
351
13,011
5,267
0
3,655
9,323
0
47,515
L
Bake Kujira
Jairbear26
Bake Kujira
11,215
4,775
0
1,194
13,675
14,066
336
2,031
11,040
56,578
886
L
Cernunnos
Kancilled
Cernunnos
10,490
4,986
0
3,668
13,313
4,332
718
4,956
8,357
0
55,505
L
Scylla
Marco0798
Scylla
7,738
1,315
0
1,178
7,239
2,417
305
3,197
4,000
51,222
0
W
Baron Samedi
MrBones69
Baron Samedi
12,235
1,523
1,406
2,661
9,916
4,400
340
3,253
6,663
54,833
985
W
Cupid
TazzPJL_
Cupid
5,186
3,147
58
4,914
7,406
2,824
2,052
1,822
5,541
0
75,415
W
Arachne
TheFedzTTV
Arachne
13,768
10,866
0
8,794
17,776
6,252
29
5,842
11,849
0
67,580
W
Bake Kujira
VentingOsprey07
Bake Kujira
7,008
3,581
0
3,534
15,482
13,928
487
4,724
10,713
34,383
2,639
L
5,345
1,003
0
576
13,526
12,732
108
4,878
8,521
29,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
39,824
439
Minions Killed
405
0
Camps Cleared
0
1,706,284
Distance Traveled
1,504,085
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,813
460
60
4
0
333,461
0
L
Da Ji
7,035
414
82
5
0
349,193
9
L
Bake Kujira
9,164
539
104
6
0
278,183
0
L
Cernunnos
7,926
466
74
4
0
313,801
2
L
Scylla
8,140
479
97
6
0
277,445
0
W
Baron Samedi
9,391
552
110
6
0
332,907
4
W
Cupid
8,972
528
133
8
0
312,427
0
W
Arachne
9,884
581
88
5
0
374,020
0
W
Bake Kujira
8,935
526
48
3
0
353,469
0
L
Ymir
7,559
445
48
3
0
285,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role