Player Matchup

Pele
Pele
BMWBackflip6
Pele
Level 62
God Stats
0W - 1L
1,863 SR
Queue Stats
167W - 146L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
BigBlink
Jormungandr
Level 46
God Stats
8W - 11L
1,599 SR
Queue Stats
117W - 98L
1,456 Elo+
Party 1
Vamana
Vamana
Fox7805
Vamana
Level 115
God Stats
1W - 3L
1,345 SR
Queue Stats
127W - 106L
1,473 Elo+
Party 1
Chang'e
Chang'e
NaturallMess
Chang'e
Level 128
God Stats
21W - 12L
1,686 SR
Queue Stats
238W - 232L
1,467 Elo+
Solo
Danzaburou
Danzaburou
WastingBench
Danzaburou
Level 89
God Stats
3W - 1L
1,782 SR
Queue Stats
27W - 26L
1,465 Elo+
Party 1
Team Averages
Level 88
1,655 SR
1,463 Elo+

VS

Team Averages
Level 117
1,602 SR
1,504 Elo+
Sylvanus
Sylvanus
DirtyMtnMan4
Sylvanus
Level 88
God Stats
16W - 19L
1,849 SR
Queue Stats
61W - 67L
1,488 Elo+
Solo
Thor
Thor
ElmasBuscado
Thor
Level 123
God Stats
5W - 1L
1,543 SR
Queue Stats
74W - 54L
1,594 Elo+
Solo
Neith
Neith
HadesHairyLog
Neith
Level 129
God Stats
166W - 168L
1,531 SR
Queue Stats
210W - 221L
1,479 Elo+
Solo
Achilles
Achilles
Hush7080
Achilles
Level 122
God Stats
1W - 0L
1,585 SR
Queue Stats
69W - 64L
1,484 Elo+
Solo
Hel
Hel
Taipan700
Hel
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 138L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
8,266
486
9,362
15,973
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
BigBlink
Jormungandr
13
0 / 3 / 6
7,364
433
8,876
17,281
14,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vamana
Fox7805
Vamana
16
10 / 2 / 0
10,913
642
10,980
14,462
16,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
NaturallMess
Chang'e
10
0 / 3 / 0
7,031
414
4,312
6,540
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WastingBench
Danzaburou
13
1 / 2 / 0
8,399
494
9,194
10,340
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirtyMtnMan4
Sylvanus
14
4 / 2 / 6
9,241
544
8,743
15,921
13,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 6
7,939
467
6,307
12,341
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
4 / 0 / 6
10,016
589
14,188
12,151
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Hush7080
Achilles
15
0 / 5 / 1
8,673
510
3,015
13,746
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 2 / 4
9,589
564
10,079
11,666
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
15
16
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Jormungandr
BigBlink
Jormungandr
0
3
6
1
W
Sylvanus
DirtyMtnMan4
Sylvanus
4
2
6
3.5
W
3
2
6
3
L
Vamana
Fox7805
Vamana
10
2
0
5
W
4
0
6
7
W
Achilles
Hush7080
Achilles
0
5
1
0.1
L
Chang'e
NaturallMess
Chang'e
0
3
0
0
W
4
2
4
3
L
Danzaburou
WastingBench
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,724
Damage
42,332
64,596
Taken
65,825
42,286
Mitigated
38,755
15,381
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,362
2,521
0
5,023
15,973
5,145
0
4,615
11,318
0
73,357
L
Jormungandr
BigBlink
Jormungandr
8,876
3,047
14
2,696
17,281
14,833
121
6,714
10,567
39,303
691
W
Sylvanus
DirtyMtnMan4
Sylvanus
8,743
2,553
4,690
6,046
15,921
13,859
270
3,274
12,467
25,235
0
W
6,307
1,896
0
4,315
12,341
4,797
152
2,588
9,523
0
43,896
L
Vamana
Fox7805
Vamana
10,980
6,134
0
1,383
14,462
16,893
1,373
2,590
11,593
0
68,919
W
14,188
3,603
0
1,910
12,151
5,145
1,240
1,616
10,487
0
90,508
W
Achilles
Hush7080
Achilles
3,015
1,303
0
4,552
13,746
9,114
0
489
12,889
0
57,334
L
Chang'e
NaturallMess
Chang'e
4,312
536
185
2,221
6,540
1,899
0
3,803
2,737
30,157
884
W
10,079
1,235
2,082
4,962
11,666
5,840
644
4,008
7,268
73,272
1,912
L
Danzaburou
WastingBench
Danzaburou
9,194
4,565
0
3,859
10,340
3,516
474
465
9,875
0
58,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
45,458
443
Minions Killed
510
0
Camps Cleared
0
1,425,853
Distance Traveled
1,625,830
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,266
486
105
6
0
346,636
0
L
Jormungandr
7,364
433
51
3
0
317,972
4
W
Sylvanus
9,241
544
39
2
0
293,424
7
W
Thor
7,939
467
76
4
0
358,053
0
L
Vamana
10,913
642
111
7
0
315,961
1
W
Neith
10,016
589
144
8
0
297,255
1
W
Achilles
8,673
510
112
7
0
337,748
0
L
Chang'e
7,031
414
64
4
0
171,905
6
W
Hel
9,589
564
139
8
0
339,350
0
L
Danzaburou
8,399
494
112
7
0
273,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role