Player Matchup

Bacchus
Bacchus
Anotherdumbguy
Bacchus
Level 107
God Stats
1W - 1L
1,730 SR
Queue Stats
256W - 245L
1,460 Elo+
Party 1
Zeus
Zeus
Borbeano
Zeus
Level 121
God Stats
4W - 9L
1,324 SR
Queue Stats
417W - 417L
1,480 Elo+
Party 1
Tyr
Tyr
Sgt_Gunreaper13
Tyr
Level 103
God Stats
34W - 31L
1,527 SR
Queue Stats
248W - 244L
1,488 Elo+
Solo
Neith
Neith
StaTikk Gake
Neith
Level 86
God Stats
21W - 17L
1,590 SR
Queue Stats
138W - 139L
1,486 Elo+
Party 1
Lancelot
Lancelot
oxxycolton
Lancelot
Level 149
God Stats
9W - 5L
1,591 SR
Queue Stats
241W - 216L
1,505 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,484 Elo+

VS

Team Averages
Level 111
1,579 SR
1,544 Elo+
Ix Chel
Ix Chel
Finesse-Kid2050
Ix Chel
Level 147
God Stats
7W - 5L
1,660 SR
Queue Stats
198W - 176L
1,486 Elo+
Solo
Serqet
Serqet
GalloNP
Serqet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,620 Elo+
Solo
Hercules
Hercules
OvercomeDespair
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,547 Elo+
Solo
Chang'e
Chang'e
RK N RL LUVA
Chang'e
Level 121
God Stats
18W - 8L
1,619 SR
Queue Stats
134W - 142L
1,525 Elo+
Solo
Izanami
Izanami
x69KISSESx
Izanami
Level 121
God Stats
91W - 81L
1,615 SR
Queue Stats
323W - 316L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,117
547
4,038
7,951
6,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
14
2 / 1 / 1
7,937
611
8,203
5,410
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
0 / 0 / 0
7,090
545
3,709
6,560
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
6,569
505
5,046
8,793
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
oxxycolton
Lancelot
14
4 / 0 / 2
8,036
618
4,523
7,126
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,222
479
4,305
8,448
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
GalloNP
Serqet
14
4 / 1 / 1
7,207
554
4,154
10,875
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
13
0 / 0 / 0
7,359
566
3,068
6,846
6,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
RK N RL LUVA
Chang'e
12
1 / 2 / 3
6,536
503
4,224
8,948
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
x69KISSESx
Izanami
9
0 / 2 / 2
5,624
433
4,676
6,002
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
5
5
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Zeus
2
1
1
2.5
W
0
3
0
0
W
Serqet
GalloNP
Serqet
4
1
1
4.5
W
Hercules
0
0
0
0
W
Chang'e
RK N RL LUVA
Chang'e
1
2
3
1.25
L
0
0
0
0
L
1
3
2
0.67
L
Lancelot
oxxycolton
Lancelot
4
0
2
5
W
Izanami
x69KISSESx
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
20,427
35,840
Taken
41,119
18,095
Mitigated
17,042
12,405
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,038
334
202
3,161
7,951
6,666
250
2,485
5,284
21,066
363
L
Zeus
8,203
187
0
675
5,410
1,400
394
3,281
1,907
54,061
428
W
4,305
268
241
2,021
8,448
1,978
0
5,918
1,955
45,371
0
W
Serqet
GalloNP
Serqet
4,154
1,449
0
865
10,875
4,250
0
2,319
8,334
0
55,111
W
Hercules
3,068
950
0
2,696
6,846
6,398
0
0
6,846
136
54,561
W
Chang'e
RK N RL LUVA
Chang'e
4,224
367
2,591
5,374
8,948
2,616
400
1,873
7,075
36,495
1,055
L
3,709
1,312
0
2,489
6,560
4,495
0
96
6,464
0
43,824
L
5,046
734
0
2,532
8,793
2,582
519
1,814
6,777
0
54,056
L
Lancelot
oxxycolton
Lancelot
4,523
281
0
3,346
7,126
2,952
369
863
6,053
0
60,195
W
Izanami
x69KISSESx
Izanami
4,676
3,081
0
1,206
6,002
1,800
0
971
5,031
0
39,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
32,948
413
Minions Killed
418
0
Camps Cleared
0
1,321,348
Distance Traveled
1,262,744
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,117
547
31
2
0
288,884
0
L
Zeus
7,937
611
110
8
0
267,840
0
W
Ix Chel
6,222
479
87
7
0
265,080
3
W
Serqet
7,207
554
93
7
0
312,162
0
W
Hercules
7,359
566
112
9
0
243,640
3
W
Chang'e
6,536
503
62
5
0
259,886
3
L
Tyr
7,090
545
81
6
0
198,657
1
L
Neith
6,569
505
83
6
0
229,833
0
L
Lancelot
8,036
618
108
8
0
336,134
0
W
Izanami
5,624
433
64
5
0
181,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role