Player Matchup

Arachne
Arachne
Alg0rhythm
Arachne
Level 124
God Stats
2W - 1L
1,717 SR
Queue Stats
235W - 187L
1,520 Elo+
Party 2
Artio
Artio
DeathByNPC
Artio
Level 72
God Stats
2W - 3L
1,428 SR
Queue Stats
178W - 148L
1,544 Elo+
Party 2
Medusa
Medusa
JusBetterThanU-
Medusa
Level 123
God Stats
2W - 2L
1,307 SR
Queue Stats
14W - 11L
1,724 Elo+
Party 2
Anubis
Anubis
Kesisara
Anubis
Level 143
God Stats
4W - 6L
1,563 SR
Queue Stats
57W - 80L
1,466 Elo+
Party 2
Ares
Ares
matvarney
Ares
Level 107
God Stats
7W - 1L
1,868 SR
Queue Stats
158W - 142L
1,578 Elo+
Solo
Team Averages
Level 114
1,577 SR
1,566 Elo+

VS

Team Averages
Level 116
1,540 SR
1,523 Elo+
Hercules
Hercules
Christhewave
Hercules
Level 124
God Stats
4W - 3L
1,700 SR
Queue Stats
153W - 144L
1,497 Elo+
Solo
Chronos
Chronos
CrypticRise
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 173L
1,518 Elo+
Party 1
Freya
Freya
HumVLiveonKick
Freya
Level 144
God Stats
1W - 1L
1,703 SR
Queue Stats
191W - 179L
1,533 Elo+
Party 3
Susano
Susano
TOT_coolmen360YT
Susano
Level 128
God Stats
2W - 2L
1,266 SR
Queue Stats
331W - 312L
1,518 Elo+
Party 1
King Arthur
King Arthur
letskillaclown
King Arthur
Level 123
God Stats
3W - 6L
1,530 SR
Queue Stats
203W - 191L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alg0rhythm
Arachne
11
6 / 0 / 2
6,660
605
6,002
8,373
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artio
12
2 / 0 / 3
6,568
597
7,915
11,019
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 5
6,873
625
6,518
7,437
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kesisara
Anubis
12
2 / 3 / 2
6,601
600
6,683
6,249
2,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
3 / 2 / 2
6,504
591
3,629
7,899
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Christhewave
Hercules
8
2 / 4 / 2
5,252
477
3,641
10,269
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
CrypticRise
Chronos
10
1 / 3 / 3
5,986
544
3,226
6,538
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
6,135
558
5,864
8,041
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 2 / 2
5,591
508
3,706
8,511
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
letskillaclown
King Arthur
11
1 / 2 / 0
6,530
594
6,034
12,272
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
7
7
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alg0rhythm
Arachne
6
0
2
7
L
Hercules
Christhewave
Hercules
2
4
2
0.75
L
Chronos
CrypticRise
Chronos
1
3
3
0.83
W
Artio
2
0
3
3.5
L
2
4
2
0.75
W
2
2
5
2.25
W
Anubis
Kesisara
Anubis
2
3
2
1
L
1
2
2
1
L
King Arthur
letskillaclown
King Arthur
1
2
0
0.5
W
Ares
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
22,471
40,977
Taken
45,631
21,423
Mitigated
17,672
17,661
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alg0rhythm
Arachne
6,002
3,361
0
3,302
8,373
2,998
0
1,606
6,673
0
36,444
L
Hercules
Christhewave
Hercules
3,641
1,134
0
2,227
10,269
5,761
0
4,281
5,899
0
11,429
L
Chronos
CrypticRise
Chronos
3,226
436
0
810
6,538
1,438
0
3,650
2,850
26,596
0
W
Artio
7,915
1,029
346
6,798
11,019
6,906
0
107
10,912
35,128
2,134
L
5,864
1,542
0
1,764
8,041
2,402
0
1,223
6,818
34,504
0
W
6,518
2,775
0
3,214
7,437
2,403
0
3,688
3,449
0
51,931
W
Anubis
Kesisara
Anubis
6,683
500
0
2,830
6,249
2,735
0
2,022
4,221
55,420
1,572
L
3,706
285
0
3,841
8,511
2,204
0
2,360
5,977
0
40,264
L
King Arthur
letskillaclown
King Arthur
6,034
557
0
3,142
12,272
5,867
0
5,189
6,346
0
43,538
W
Ares
3,629
474
0
1,171
7,899
6,381
0
1,147
6,632
17,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
29,494
330
Minions Killed
294
0
Camps Cleared
0
1,183,733
Distance Traveled
1,198,377
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,660
605
57
5
0
296,400
3
L
Hercules
5,252
477
20
2
0
240,329
3
L
Chronos
5,986
544
52
5
0
226,554
0
W
Artio
6,568
597
62
6
0
219,884
0
L
Freya
6,135
558
60
5
0
221,087
1
W
Medusa
6,873
625
77
7
0
213,048
2
W
Anubis
6,601
600
95
9
0
217,507
0
L
Susano
5,591
508
80
7
0
275,366
5
L
King Arthur
6,530
594
82
7
0
235,041
0
W
Ares
6,504
591
39
4
0
236,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role