Player Matchup

Cerberus
Cerberus
Drand3r
Cerberus
Level 59
God Stats
1W - 0L
1,852 SR
Queue Stats
37W - 12L
1,640 Elo+
Party 1
Artemis
Artemis
FogRaider
Artemis
Level 103
God Stats
1W - 0L
1,645 SR
Queue Stats
46W - 22L
1,615 Elo+
Party 1
Cupid
Cupid
Roddet
Cupid
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 94L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
Timao2019aquitem
Sun Wukong
Level 354
God Stats
3W - 3L
1,621 SR
Queue Stats
253W - 246L
1,553 Elo+
Solo
Jormungandr
Jormungandr
ddd09ish1
Jormungandr
Level 88
God Stats
1W - 0L
1,739 SR
Queue Stats
48W - 15L
1,670 Elo+
Party 1
Team Averages
Level 150
1,671 SR
1,604 Elo+

VS

Team Averages
Level 157
1,440 SR
1,485 Elo+
Ne Zha
Ne Zha
BrandyBoy1994
Ne Zha
Level 181
God Stats
8W - 10L
1,501 SR
Queue Stats
509W - 522L
1,490 Elo+
Solo
Cupid
Cupid
Uchí
Cupid
Level 171
God Stats
2W - 4L
1,520 SR
Queue Stats
209W - 216L
1,515 Elo+
Solo
Kukulkan
Kukulkan
V1bezzzz
Kukulkan
Level 102
God Stats
0W - 3L
1,211 SR
Queue Stats
13W - 20L
1,422 Elo+
Solo
Ravana
Ravana
smile_first
Ravana
Level 164
God Stats
1W - 4L
1,454 SR
Queue Stats
620W - 643L
1,439 Elo+
Solo
Medusa
Medusa
x1x2xComing4U
Medusa
Level 166
God Stats
6W - 4L
1,514 SR
Queue Stats
589W - 576L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drand3r
Cerberus
17
6 / 1 / 15
11,018
918
11,236
19,094
21,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
FogRaider
Artemis
16
3 / 3 / 16
9,925
827
13,595
10,010
4,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Roddet
Cupid
18
11 / 2 / 11
11,586
966
17,601
16,349
7,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Timao2019aquitem
Sun Wukong
16
3 / 2 / 16
9,694
808
8,895
17,038
20,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
ddd09ish1
Jormungandr
16
1 / 4 / 20
9,769
814
7,893
17,153
20,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,305
692
11,621
11,299
8,766
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Uchí
Cupid
17
3 / 5 / 3
9,409
784
11,307
17,396
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
V1bezzzz
Kukulkan
17
2 / 3 / 3
9,704
809
16,382
8,245
3,071
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
13
4 / 7 / 2
8,745
729
9,322
15,957
11,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 5 / 5
8,900
742
10,120
10,620
3,604
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
24
Kills
12
12
Deaths
24
78
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Cerberus
Drand3r
Cerberus
6
1
15
13.5
W
Artemis
FogRaider
Artemis
3
3
16
3.67
W
Cupid
Roddet
Cupid
11
2
11
8.25
W
Sun Wukong
Timao2019aquitem
Sun Wukong
3
2
16
5.5
L
Cupid
Uchí
Cupid
3
5
3
0.9
L
Kukulkan
V1bezzzz
Kukulkan
2
3
3
1.17
W
Jormungandr
ddd09ish1
Jormungandr
1
4
20
2.75
L
Ravana
4
7
2
0.71
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,220
Damage
58,752
79,644
Taken
63,517
73,817
Mitigated
42,325
32,793
Healing
19,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,621
716
602
3,398
11,299
8,766
0
3,206
7,995
0
27,124
W
Cerberus
Drand3r
Cerberus
11,236
483
0
5,197
19,094
21,075
201
4,107
14,742
18,606
0
W
Artemis
FogRaider
Artemis
13,595
4,081
0
364
10,010
4,465
4,038
2,661
7,175
0
33,135
W
Cupid
Roddet
Cupid
17,601
11,400
6,502
8,794
16,349
7,533
2,484
2,840
13,284
0
38,658
W
Sun Wukong
Timao2019aquitem
Sun Wukong
8,895
1,717
3,576
4,959
17,038
20,456
268
2,637
14,082
0
20,173
L
Cupid
Uchí
Cupid
11,307
3,221
2,330
5,017
17,396
15,501
385
3,845
13,232
0
19,923
L
Kukulkan
V1bezzzz
Kukulkan
16,382
437
433
1,601
8,245
3,071
0
3,260
4,766
35,674
0
W
Jormungandr
ddd09ish1
Jormungandr
7,893
1,355
1,579
1,822
17,153
20,288
323
4,137
12,799
17,252
1,699
L
Ravana
9,322
1,703
242
2,079
15,957
11,383
0
3,601
12,154
0
12,570
L
10,120
3,296
1,044
2,724
10,620
3,604
760
3,504
7,057
0
16,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
45,063
141
Minions Killed
112
0
Camps Cleared
0
1,202,878
Distance Traveled
1,129,963
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,305
692
16
1
0
237,549
0
W
Cerberus
11,018
918
15
1
0
228,410
0
W
Artemis
9,925
827
49
4
0
220,816
0
W
Cupid
11,586
966
34
3
0
237,239
0
W
Sun Wukong
9,694
808
18
2
0
272,615
4
L
Cupid
9,409
784
26
2
0
203,910
0
L
Kukulkan
9,704
809
51
4
0
236,259
0
W
Jormungandr
9,769
814
25
2
0
243,798
0
L
Ravana
8,745
729
7
1
0
193,517
0
L
Medusa
8,900
742
12
1
0
258,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role