Player Matchup

Kuzenbo
Kuzenbo
Hazey27
Kuzenbo
Level 84
God Stats
18W - 5L
1,701 SR
Queue Stats
75W - 32L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
Shortdog21
Baron Samedi
Level 68
God Stats
71W - 26L
1,731 SR
Queue Stats
77W - 27L
1,715 Elo+
Party 2
Gilgamesh
Gilgamesh
WalkerBoii
Gilgamesh
Level 29
God Stats
8W - 3L
1,711 SR
Queue Stats
19W - 10L
1,675 Elo+
Party 2
Team Averages
Level 60
1,714 SR
1,705 Elo+

VS

Team Averages
Level 66
1,500 SR
1,648 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JUICEMAN1092
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,453 Elo+
Party 1
Bacchus
Bacchus
Vronnoc
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,992 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hazey27
Kuzenbo
14
4 / 1 / 9
8,539
854
7,324
10,336
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Shortdog21
Baron Samedi
15
6 / 1 / 6
8,993
899
9,484
6,006
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
WalkerBoii
Gilgamesh
14
3 / 3 / 9
8,579
858
6,845
11,029
9,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 3 / 1
7,431
743
4,476
11,049
11,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
13
2 / 4 / 2
7,933
793
6,233
6,766
2,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Vronnoc
Bacchus
12
1 / 6 / 3
7,223
722
8,142
10,256
6,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
1
0.83
W
Kuzenbo
Hazey27
Kuzenbo
4
1
9
8.5
L
Medusa
2
4
2
0.75
W
Baron Samedi
Shortdog21
Baron Samedi
6
1
6
9
L
Bacchus
Vronnoc
Bacchus
1
6
3
0.42
W
Gilgamesh
WalkerBoii
Gilgamesh
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
18,851
27,371
Taken
28,071
23,596
Mitigated
19,461
6,837
Healing
836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,476
460
0
586
11,049
11,017
0
5,166
5,350
0
12,901
W
Kuzenbo
Hazey27
Kuzenbo
7,324
1,832
0
2,233
10,336
11,059
0
2,641
7,695
13,762
103
L
Medusa
6,233
2,228
0
0
6,766
2,187
0
4,576
1,983
0
25,051
W
Baron Samedi
Shortdog21
Baron Samedi
9,484
207
1,751
1,772
6,006
3,468
138
1,858
4,148
38,284
579
L
Bacchus
Vronnoc
Bacchus
8,142
506
0
250
10,256
6,257
0
5,689
4,152
17,606
1,286
W
Gilgamesh
WalkerBoii
Gilgamesh
6,845
1,782
0
1,081
11,029
9,069
276
3,191
7,838
0
14,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
22,587
105
Minions Killed
90
0
Camps Cleared
0
582,631
Distance Traveled
496,962
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,431
743
12
1
0
176,563
1
W
Kuzenbo
8,539
854
17
2
0
199,644
0
L
Medusa
7,933
793
54
5
0
164,176
0
W
Baron Samedi
8,993
899
65
7
0
186,381
0
L
Bacchus
7,223
722
24
2
0
156,223
0
W
Gilgamesh
8,579
858
23
2
0
196,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role