Player Matchup

Charybdis
Charybdis
CocoHoney4
Charybdis
Level 67
God Stats
77W - 68L
1,442 SR
Queue Stats
578W - 665L
1,353 Elo+
Party 1
Scylla
Scylla
CupCake504
Scylla
Level 54
God Stats
34W - 37L
1,429 SR
Queue Stats
387W - 481L
1,346 Elo+
Party 1
Arachne
Arachne
DarkRagnar316
Arachne
Level 67
God Stats
35W - 19L
1,536 SR
Queue Stats
384W - 365L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Edgerunner504
Hou Yi
Level 69
God Stats
9W - 7L
1,627 SR
Queue Stats
629W - 698L
1,374 Elo+
Party 1
Cupid
Cupid
SWIKENSTEIN
Cupid
Level 120
God Stats
23W - 25L
1,427 SR
Queue Stats
162W - 184L
1,385 Elo+
Solo
Team Averages
Level 75
1,492 SR
1,384 Elo+

VS

Team Averages
Level 74
1,418 SR
1,384 Elo+
Hou Yi
Hou Yi
Chronick1990_
Hou Yi
Level 63
God Stats
4W - 6L
1,487 SR
Queue Stats
73W - 95L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
Hardheaded_Cori
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 105L
1,325 Elo+
Party 2
Discordia
Discordia
Kempachyx
Discordia
Level 87
God Stats
14W - 17L
1,480 SR
Queue Stats
113W - 113L
1,463 Elo+
Solo
Hel
Hel
MrsChronick_1990
Hel
Level 55
God Stats
10W - 14L
1,450 SR
Queue Stats
58W - 73L
1,384 Elo+
Party 2
Charon
Charon
SuperPaloNova
Charon
Level 108
God Stats
5W - 7L
1,174 SR
Queue Stats
107W - 120L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CocoHoney4
Charybdis
15
7 / 2 / 8
9,948
1,244
9,007
7,830
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
CupCake504
Scylla
15
2 / 2 / 11
9,412
1,177
6,099
5,582
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
13
1 / 0 / 1
7,809
976
1,229
1,358
576
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
7 / 2 / 9
10,233
1,279
13,385
7,640
2,867
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 8
9,944
1,243
8,841
7,003
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

296

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,968
1,121
8,166
9,704
3,228
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 6 / 1
9,024
1,128
5,040
12,091
10,052
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Kempachyx
Discordia
14
0 / 6 / 1
8,584
1,073
7,147
8,701
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,619
1,077
3,306
9,906
2,600
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 0 / 0
7,845
981
2,147
1,373
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
21
Kills
7
7
Deaths
21
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Charybdis
CocoHoney4
Charybdis
7
2
8
5.5
W
Scylla
CupCake504
Scylla
2
2
11
3.75
W
Arachne
1
0
1
1.5
W
7
2
9
5.75
L
3
6
1
0.58
L
Discordia
Kempachyx
Discordia
0
6
1
0.08
L
1
5
2
0.4
W
4
1
8
8
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
25,806
29,413
Taken
41,775
10,235
Mitigated
19,492
2,360
Healing
1,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,166
2,925
0
385
9,704
3,228
0
1,805
7,899
0
21,090
W
Charybdis
CocoHoney4
Charybdis
9,007
4,455
0
491
7,830
2,519
0
5,272
2,446
0
23,305
W
Scylla
CupCake504
Scylla
6,099
734
0
0
5,582
1,722
0
2,455
3,115
15,857
0
W
Arachne
1,229
1,100
0
335
1,358
576
0
1,084
274
0
4,532
W
13,385
6,914
0
0
7,640
2,867
0
4,275
3,261
0
24,653
L
5,040
290
131
0
12,091
10,052
0
2,398
9,693
11,785
392
L
Discordia
Kempachyx
Discordia
7,147
711
0
185
8,701
2,924
0
331
8,370
35,243
0
L
3,306
517
0
384
9,906
2,600
0
1,565
8,341
20,654
626
W
8,841
4,174
704
830
7,003
2,551
0
3,583
3,320
0
36,537
L
2,147
292
0
111
1,373
688
0
0
1,373
3,398
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
43,040
168
Minions Killed
158
7
Camps Cleared
5
644,761
Distance Traveled
570,574
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,968
1,121
17
2
1
143,397
0
W
Charybdis
9,948
1,244
32
4
1
146,626
0
W
Scylla
9,412
1,177
33
4
0
140,571
0
W
Arachne
7,809
976
9
1
0
68,236
0
W
Hou Yi
10,233
1,279
22
3
2
130,901
0
L
Cthulhu
9,024
1,128
19
2
0
102,988
0
L
Discordia
8,584
1,073
59
7
1
127,467
0
L
Hel
8,619
1,077
58
7
3
139,101
0
W
Cupid
9,944
1,243
72
9
4
158,427
0
L
Charon
7,845
981
5
1
0
57,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role