Player Matchup

Medusa
Medusa
BMWBackflip6
Medusa
Level 62
God Stats
2W - 0L
1,839 SR
Queue Stats
167W - 146L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
BigBlink
Jormungandr
Level 46
God Stats
8W - 11L
1,544 SR
Queue Stats
117W - 98L
1,443 Elo+
Party 1
Bakasura
Bakasura
Fox7805
Bakasura
Level 115
God Stats
2W - 3L
1,166 SR
Queue Stats
127W - 106L
1,460 Elo+
Party 1
Freya
Freya
OneTakeKeen
Freya
Level 84
God Stats
21W - 21L
1,427 SR
Queue Stats
201W - 173L
1,471 Elo+
Solo
King Arthur
King Arthur
WastingBench
King Arthur
Level 89
God Stats
1W - 0L
1,707 SR
Queue Stats
27W - 26L
1,448 Elo+
Party 1
Team Averages
Level 79
1,536 SR
1,452 Elo+

VS

Team Averages
Level 96
1,467 SR
1,506 Elo+
Charon
Charon
BadGrubiii
Charon
Level 129
God Stats
0W - 2L
1,338 SR
Queue Stats
71W - 81L
1,496 Elo+
Solo
Anhur
Anhur
LambJacket
Anhur
Level 109
God Stats
19W - 28L
1,546 SR
Queue Stats
215W - 237L
1,517 Elo+
Party 2
Vulcan
Vulcan
LordOswald21
Vulcan
Level 84
God Stats
1W - 4L
1,490 SR
Queue Stats
92W - 104L
1,461 Elo+
Solo
Apollo
Apollo
PizzaTime4526
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,512 Elo+
Party 2
Thanatos
Thanatos
TrueHades0
Thanatos
Level 90
God Stats
4W - 4L
1,463 SR
Queue Stats
53W - 43L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 1 / 1
6,612
661
2,524
4,576
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BigBlink
Jormungandr
9
0 / 2 / 2
5,152
515
2,086
8,571
5,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Fox7805
Bakasura
11
0 / 0 / 2
5,655
566
2,700
9,435
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 0 / 2
6,596
660
3,204
4,095
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
WastingBench
King Arthur
9
0 / 3 / 2
5,156
516
2,348
9,086
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BadGrubiii
Charon
9
0 / 1 / 1
5,471
547
2,479
6,591
3,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
8
2 / 2 / 0
5,401
540
2,278
3,820
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
9
0 / 2 / 0
4,868
487
1,828
3,160
724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
4 / 1 / 0
7,187
719
8,562
7,748
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
TrueHades0
Thanatos
1
0 / 0 / 0
3,565
357
0
584
151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
6
6
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
1
4.5
L
Charon
BadGrubiii
Charon
0
1
1
0.5
W
Jormungandr
BigBlink
Jormungandr
0
2
2
0.5
W
Bakasura
Fox7805
Bakasura
0
0
2
1
L
Anhur
2
2
0
1
L
Vulcan
0
2
0
0
W
2
0
2
3
L
4
1
0
4
L
Thanatos
TrueHades0
Thanatos
0
0
0
0
W
King Arthur
WastingBench
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,862
Damage
15,147
35,763
Taken
21,903
15,857
Mitigated
8,749
8,704
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,524
794
0
465
4,576
1,063
491
805
3,771
0
32,949
L
Charon
BadGrubiii
Charon
2,479
198
0
2,190
6,591
3,769
0
965
5,026
23,598
0
W
Jormungandr
BigBlink
Jormungandr
2,086
678
0
374
8,571
5,484
448
296
8,193
25,743
945
W
Bakasura
Fox7805
Bakasura
2,700
1,366
0
4,185
9,435
3,599
468
1,343
7,916
0
38,719
L
Anhur
2,278
642
0
1,479
3,820
940
0
582
3,238
0
26,010
L
Vulcan
1,828
45
0
795
3,160
724
0
1,347
1,621
25,793
570
W
3,204
1,115
0
2,032
4,095
1,278
144
1,353
2,742
34,038
5,116
L
8,562
3,852
0
3,135
7,748
3,165
11
1,732
5,675
0
44,549
L
Thanatos
TrueHades0
Thanatos
0
0
0
91
584
151
0
0
584
0
1,124
W
King Arthur
WastingBench
King Arthur
2,348
227
0
1,648
9,086
4,433
162
470
8,046
0
24,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
26,492
311
Minions Killed
216
0
Camps Cleared
0
1,086,216
Distance Traveled
736,427
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,612
661
61
6
0
211,310
0
L
Charon
5,471
547
30
3
0
204,072
1
W
Jormungandr
5,152
515
30
3
0
187,661
0
W
Bakasura
5,655
566
93
9
0
267,394
0
L
Anhur
5,401
540
53
5
0
149,731
0
L
Vulcan
4,868
487
44
4
0
152,841
1
W
Freya
6,596
660
84
8
0
212,643
2
L
Apollo
7,187
719
86
9
0
215,566
2
L
Thanatos
3,565
357
3
0
0
14,217
0
W
King Arthur
5,156
516
43
4
0
207,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role