Player Matchup

Ix Chel
Ix Chel
ImHume
Ix Chel
Level 136
God Stats
4W - 2L
1,442 SR
Queue Stats
331W - 326L
1,527 Elo+
Party 3
Hun Batz
Hun Batz
KazukiHatanka
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 105L
1,561 Elo+
Party 4
Zeus
Zeus
NoThisIsPatr1ck
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 93L
1,440 Elo+
Party 3
King Arthur
King Arthur
SugmaDeez69
King Arthur
Level 144
God Stats
11W - 16L
1,509 SR
Queue Stats
305W - 289L
1,530 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
chillyb
Ah Muzen Cab
Level 65
God Stats
4W - 1L
1,585 SR
Queue Stats
142W - 154L
1,509 Elo+
Party 3
Team Averages
Level 92
1,507 SR
1,513 Elo+

VS

Team Averages
Level 90
1,486 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
MrZaBr3w3r
Charybdis
Level 156
God Stats
23W - 30L
1,707 SR
Queue Stats
264W - 267L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
UGS STUDMUFFIN
Kukulkan
Level 12
God Stats
1W - 2L
1,359 SR
Queue Stats
58W - 64L
1,508 Elo+
Party 2
Bacchus
Bacchus
dripgodrizzler
Bacchus
Level 37
God Stats
1W - 2L
1,269 SR
Queue Stats
48W - 62L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
superjp26
Ao Kuang
Level 120
God Stats
23W - 32L
1,595 SR
Queue Stats
26W - 40L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ImHume
Ix Chel
7
0 / 0 / 1
3,795
542
1,571
3,737
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
KazukiHatanka
Hun Batz
8
1 / 1 / 0
4,097
585
747
4,444
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 0
5,235
748
3,764
2,242
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SugmaDeez69
King Arthur
8
1 / 1 / 1
4,987
712
3,861
5,686
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Muzen Cab
chillyb
Ah Muzen Cab
8
0 / 0 / 1
3,940
563
2,148
4,094
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 1 / 0
4,345
621
3,415
6,482
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
MrZaBr3w3r
Charybdis
9
0 / 0 / 0
4,414
631
2,466
3,039
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
8
0 / 2 / 1
4,375
625
478
3,346
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,597
514
1,820
4,668
3,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
superjp26
Ao Kuang
6
1 / 1 / 0
3,592
513
1,106
3,937
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
W
Ix Chel
ImHume
Ix Chel
0
0
1
0.5
W
Hun Batz
KazukiHatanka
Hun Batz
1
1
0
1
L
Charybdis
MrZaBr3w3r
Charybdis
0
0
0
0
W
3
0
0
3
W
King Arthur
SugmaDeez69
King Arthur
1
1
1
1.5
L
Kukulkan
0
2
1
0.25
W
Ah Muzen Cab
chillyb
Ah Muzen Cab
0
0
1
0.5
L
0
1
0
0
L
Ao Kuang
superjp26
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,091
Damage
9,285
20,203
Taken
21,472
6,839
Mitigated
10,103
7,090
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,415
1,528
0
3,194
6,482
3,263
0
0
6,482
0
21,119
W
Ix Chel
ImHume
Ix Chel
1,571
183
251
1,752
3,737
1,892
0
1,548
2,189
11,211
606
W
Hun Batz
KazukiHatanka
Hun Batz
747
152
0
2,541
4,444
1,122
0
880
3,533
0
21,396
L
Charybdis
MrZaBr3w3r
Charybdis
2,466
706
0
1,751
3,039
892
681
338
2,661
0
37,167
W
3,764
480
0
500
2,242
540
84
597
1,645
33,330
0
W
King Arthur
SugmaDeez69
King Arthur
3,861
506
0
1,161
5,686
2,320
0
0
5,412
0
26,943
L
Kukulkan
478
88
0
250
3,346
1,077
0
2,246
1,066
23,444
0
W
Ah Muzen Cab
chillyb
Ah Muzen Cab
2,148
1,160
0
885
4,094
965
0
379
3,715
0
24,241
L
1,820
135
0
1,285
4,668
3,905
0
1,353
3,163
9,156
0
L
Ao Kuang
superjp26
Ao Kuang
1,106
292
0
2,529
3,937
966
0
1,095
2,842
11,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,054
Gold Earned
20,323
242
Minions Killed
214
0
Camps Cleared
0
727,566
Distance Traveled
666,941
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,345
621
42
6
0
136,785
0
W
Ix Chel
3,795
542
30
4
0
119,806
1
W
Hun Batz
4,097
585
42
6
0
168,954
0
L
Charybdis
4,414
631
75
11
0
127,067
0
W
Zeus
5,235
748
71
10
0
137,354
0
W
King Arthur
4,987
712
51
7
0
147,476
1
L
Kukulkan
4,375
625
56
8
0
138,819
0
W
Ah Muzen Cab
3,940
563
48
7
0
153,976
1
L
Bacchus
3,597
514
13
2
0
154,133
2
L
Ao Kuang
3,592
513
28
4
0
110,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role