Player Matchup

Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold II
Davonte105
Geb
Gold II
Level 179
God Stats
14W - 18L
1,624 SR
Queue Stats
461W - 465L
1,513 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Merigaz
Xbalanque
Gold IV
Level 151
God Stats
8W - 6L
1,682 SR
Queue Stats
26W - 23L
1,534 MMR
Solo
Bacchus
Bacchus
Silver I
teany
Bacchus
Silver I
Level 87
God Stats
3W - 1L
1,468 SR
Queue Stats
20W - 21L
1,463 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,555 SR
1,502 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,635 SR
1,524 MMR
Agni
Agni
Gold I
BarretoDAme
Agni
Gold I
Level 163
God Stats
3W - 2L
1,675 SR
Queue Stats
231W - 242L
1,525 MMR
Solo
King Arthur
King Arthur
Gold II
Jarsinator
King Arthur
Gold II
Level 155
God Stats
10W - 8L
1,494 SR
Queue Stats
354W - 353L
1,520 MMR
Solo
Olorun
Olorun
Gold III
SRTMirage
Olorun
Gold III
Level 108
God Stats
12W - 7L
1,690 SR
Queue Stats
276W - 272L
1,544 MMR
Party 2
Thanatos
Thanatos
Gold II
SRTxAyeZe
Thanatos
Gold II
Level 119
God Stats
5W - 4L
1,732 SR
Queue Stats
135W - 139L
1,519 MMR
Party 2
Horus
Horus
Gold I
Valkyrieslight
Horus
Gold I
Level 170
God Stats
2W - 3L
1,584 SR
Queue Stats
104W - 92L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 3
8,146
627
4,654
5,655
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
 
Lancelot
13
7 / 2 / 4
7,669
590
9,362
7,989
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 2 / 1
6,642
511
4,721
6,841
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Merigaz
Xbalanque
13
6 / 2 / 6
8,170
628
10,982
10,704
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
teany
Bacchus
12
2 / 0 / 10
7,430
572
4,967
13,387
14,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixLokiErlang ShenMedusa

VS

Bans
ArtioFreyaJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,766
520
2,310
7,080
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Jarsinator
King Arthur
14
3 / 1 / 0
8,385
645
3,996
11,930
6,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
SRTMirage
Olorun
12
1 / 3 / 2
6,789
522
11,153
9,010
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SRTxAyeZe
Thanatos
11
2 / 4 / 1
6,563
505
6,258
10,818
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 3
5,411
416
3,094
11,801
8,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
7
7
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
3
4.5
W
Lancelot
 
Lancelot
7
2
4
4.5
L
1
5
0
0.2
W
0
2
1
0.25
L
King Arthur
Jarsinator
King Arthur
3
1
0
3
W
Xbalanque
Merigaz
Xbalanque
6
2
6
4.5
L
Olorun
SRTMirage
Olorun
1
3
2
0.67
L
Thanatos
SRTxAyeZe
Thanatos
2
4
1
0.63
L
0
5
3
0.3
W
Bacchus
teany
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,686
Damage
26,811
44,576
Taken
50,639
27,309
Mitigated
23,520
18,835
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,654
525
0
1,775
5,655
2,922
171
1,047
4,553
72,514
52
W
Lancelot
 
Lancelot
9,362
1,386
0
3,991
7,989
3,325
0
1,765
6,208
0
44,647
L
2,310
0
0
250
7,080
2,004
0
2,268
4,812
44,837
0
W
4,721
463
0
922
6,841
2,615
0
0
6,841
38,086
951
L
King Arthur
Jarsinator
King Arthur
3,996
335
0
2,652
11,930
6,460
0
3,880
7,410
0
64,791
W
Xbalanque
Merigaz
Xbalanque
10,982
6,402
0
3,385
10,704
4,050
456
4,195
6,488
0
62,749
L
Olorun
SRTMirage
Olorun
11,153
5,863
260
3,725
9,010
3,293
0
2,130
6,880
45,488
8,890
L
Thanatos
SRTxAyeZe
Thanatos
6,258
2,461
0
7,737
10,818
3,379
0
2,044
8,774
0
40,946
L
3,094
973
778
2,460
11,801
8,384
0
2,946
8,855
0
9,643
W
Bacchus
teany
Bacchus
4,967
631
2,577
6,185
13,387
14,397
32
5,302
8,054
17,174
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
33,914
442
Minions Killed
384
0
Camps Cleared
0
1,420,734
Distance Traveled
1,268,142
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,146
627
133
10
0
253,980
0
W
Lancelot
7,669
590
84
6
0
338,630
0
L
Agni
6,766
520
93
7
0
260,144
0
W
Geb
6,642
511
91
7
0
265,933
0
L
King Arthur
8,385
645
112
9
0
241,670
3
W
Xbalanque
8,170
628
110
8
0
259,780
0
L
Olorun
6,789
522
82
6
0
226,418
0
L
Thanatos
6,563
505
81
6
0
280,607
0
L
Horus
5,411
416
16
1
0
259,303
2
W
Bacchus
7,430
572
24
2
0
302,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role