Player Matchup

Ares
Ares
Gold I
ROTO1
Ares
Gold I
Level 128
God Stats
10W - 13L
1,478 SR
Queue Stats
134W - 183L
1,467 MMR
Solo
Scylla
Scylla
Bronze III
senevre
Scylla
Bronze III
Level 113
God Stats
1W - 0L
1,625 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Bronze V
xKujo5168
Artemis
Bronze V
Level 89
God Stats
1W - 0L
1,397 SR
Queue Stats
5W - 9L
1,256 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,500 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,448 SR
1,320 MMR
Medusa
Medusa
Silver I
IunchpaIe
Medusa
Silver I
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
67W - 83L
1,302 MMR
Party 1
Olorun
Olorun
Gold IV
Meximagetroll
Olorun
Gold IV
Level 84
God Stats
9W - 94L
1,172 SR
Queue Stats
558W - 739L
1,495 MMR
Solo
Bastet
Bastet
Silver II
Red Ripple
Bastet
Silver II
Level 175
God Stats
23W - 16L
1,671 SR
Queue Stats
263W - 301L
1,163 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ROTO1
Ares
20
5 / 3 / 7
13,538
846
13,131
14,899
26,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
senevre
Scylla
20
5 / 1 / 6
14,470
904
10,834
9,658
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
xKujo5168
Artemis
19
2 / 3 / 7
12,745
797
5,487
9,617
4,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BacchusKuzenbo

VS

Bans
PersephoneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IunchpaIe
Medusa
20
5 / 4 / 2
13,939
871
12,978
15,053
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

7
0 / 0 / 0
8,591
537
0
0
0
Bastet
Red Ripple
Bastet
19
2 / 8 / 4
12,812
801
8,628
17,580
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
7
7
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
IunchpaIe
Medusa
5
4
2
1.5
L
0
0
0
0
W
Ares
ROTO1
Ares
5
3
7
2.83
L
Bastet
Red Ripple
Bastet
2
8
4
0.5
W
Scylla
senevre
Scylla
5
1
6
8
W
Artemis
xKujo5168
Artemis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
21,606
34,174
Taken
32,633
34,305
Mitigated
11,508
6,602
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
IunchpaIe
Medusa
12,978
3,502
0
1,811
15,053
5,304
0
10,544
4,454
0
51,792
L
0
0
0
0
0
0
0
0
0
0
0
W
Ares
ROTO1
Ares
13,131
1,068
0
2,989
14,899
26,426
183
70
14,822
39,311
447
L
Bastet
Red Ripple
Bastet
8,628
1,825
0
1,860
17,580
6,204
0
13,549
3,970
0
43,473
W
Scylla
senevre
Scylla
10,834
862
0
1,769
9,658
3,872
53
281
9,377
64,052
0
W
Artemis
xKujo5168
Artemis
5,487
1,175
0
1,844
9,617
4,007
1,059
618
8,999
0
44,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
35,342
229
Minions Killed
157
0
Camps Cleared
0
827,028
Distance Traveled
598,533
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,939
871
82
5
0
317,627
0
L
Olorun
8,591
537
0
0
0
286
0
W
Ares
13,538
846
38
2
0
256,624
0
L
Bastet
12,812
801
75
5
0
280,620
2
W
Scylla
14,470
904
108
7
0
293,652
4
W
Artemis
12,745
797
83
5
0
276,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role