Player Matchup

Medusa
Medusa
Gortri
Medusa
Level 153
God Stats
16W - 4L
1,762 SR
Queue Stats
69W - 39L
1,717 Elo+
Party 2
Cabrakan
Cabrakan
Jxhvi
Cabrakan
Level 129
God Stats
6W - 2L
1,810 SR
Queue Stats
83W - 44L
1,753 Elo+
Party 2
Chaac
Chaac
Virtuly
Chaac
Level 184
God Stats
12W - 4L
1,863 SR
Queue Stats
131W - 80L
1,713 Elo+
Party 2
Team Averages
Level 155
1,811 SR
1,728 Elo+

VS

Team Averages
Level 145
1,625 SR
1,486 Elo+
Khepri
Khepri
DanieltheGREAT08
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 203L
1,460 Elo+
Party 1
Anhur
Anhur
Djballsac
Anhur
Level 162
God Stats
15W - 13L
1,720 SR
Queue Stats
152W - 133L
1,536 Elo+
Solo
Zeus
Zeus
JimAlv88
Zeus
Level 145
God Stats
1W - 2L
1,655 SR
Queue Stats
108W - 107L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gortri
Medusa
16
5 / 0 / 8
10,060
915
11,413
5,649
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Jxhvi
Cabrakan
15
5 / 3 / 7
9,612
874
7,309
9,007
8,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Virtuly
Chaac
15
4 / 0 / 9
9,859
896
9,213
10,071
8,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,272
661
1,745
14,120
11,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Djballsac
Anhur
15
2 / 2 / 0
8,651
786
6,118
9,298
3,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
1 / 6 / 0
7,608
692
3,468
7,194
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
3
3
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Anhur
Djballsac
Anhur
2
2
0
1
W
Medusa
Gortri
Medusa
5
0
8
9
L
Zeus
1
6
0
0.17
W
Cabrakan
Jxhvi
Cabrakan
5
3
7
2.83
W
Chaac
Virtuly
Chaac
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
11,331
24,727
Taken
30,612
18,939
Mitigated
16,682
6,643
Healing
983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,745
123
0
650
14,120
11,372
0
2,990
10,706
11,607
0
L
Anhur
Djballsac
Anhur
6,118
3,474
0
200
9,298
3,039
0
1,334
7,777
0
32,602
W
Medusa
Gortri
Medusa
11,413
3,719
0
1,928
5,649
1,919
2,438
1,538
4,098
0
56,455
L
Zeus
3,468
175
0
133
7,194
2,271
0
1,891
5,084
17,813
0
W
Cabrakan
Jxhvi
Cabrakan
7,309
1,085
0
1,829
9,007
8,228
445
2,357
6,650
14,440
986
W
Chaac
Virtuly
Chaac
9,213
1,668
0
2,886
10,071
8,792
0
1,812
8,259
0
37,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
23,531
147
Minions Killed
118
0
Camps Cleared
0
610,364
Distance Traveled
548,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,272
661
9
1
0
190,253
0
L
Anhur
8,651
786
61
6
0
156,833
0
W
Medusa
10,060
915
82
7
0
210,844
0
L
Zeus
7,608
692
48
4
0
201,850
0
W
Cabrakan
9,612
874
17
2
0
189,735
0
W
Chaac
9,859
896
48
4
0
209,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role