Player Matchup

Ymir
Ymir
FilthyxShiesty
Ymir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 44L
1,515 Elo+
Solo
Nox
Nox
IRushChamps
Nox
Level 89
God Stats
2W - 0L
1,740 SR
Queue Stats
172W - 166L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
key-fierce290
Hou Yi
Level 60
God Stats
7W - 14L
1,335 SR
Queue Stats
93W - 105L
1,482 Elo+
Solo
King Arthur
King Arthur
waterlung
King Arthur
Level 116
God Stats
4W - 9L
1,490 SR
Queue Stats
240W - 246L
1,450 Elo+
Party 1
Arachne
Arachne
xHostileHalliex
Arachne
Level 39
God Stats
23W - 26L
1,463 SR
Queue Stats
111W - 131L
1,404 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,464 Elo+

VS

Team Averages
Level 56
1,434 SR
1,422 Elo+
Zeus
Zeus
Gamerslml
Zeus
Level 29
God Stats
3W - 4L
1,634 SR
Queue Stats
80W - 69L
1,438 Elo+
Party 2
Arachne
Arachne
Horseman6709
Arachne
Level 87
God Stats
11W - 10L
1,412 SR
Queue Stats
64W - 49L
1,454 Elo+
Party 2
Mulan
Mulan
LowKeyOwl
Mulan
Level 64
God Stats
1W - 4L
1,297 SR
Queue Stats
31W - 27L
1,481 Elo+
Solo
Athena
Athena
Rodrigoacg21
Athena
Level 38
God Stats
6W - 15L
1,337 SR
Queue Stats
110W - 155L
1,306 Elo+
Solo
Danzaburou
Danzaburou
StrikeTUT
Danzaburou
Level 61
God Stats
27W - 14L
1,488 SR
Queue Stats
135W - 124L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,760
485
6,109
10,257
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 0 / 2
8,356
522
2,370
5,587
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 2 / 1
8,346
522
6,702
7,268
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
waterlung
King Arthur
14
5 / 1 / 0
8,367
523
13,410
18,921
19,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 1 / 2
7,769
486
1,070
11,359
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 2 / 2
8,211
513
5,966
4,418
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Horseman6709
Arachne
14
4 / 2 / 1
8,091
506
5,747
10,792
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
LowKeyOwl
Mulan
11
1 / 5 / 0
7,052
441
11,502
16,151
10,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
9
0 / 1 / 1
6,520
408
1,175
8,759
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
StrikeTUT
Danzaburou
12
1 / 1 / 1
7,506
469
6,506
6,294
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Zeus
0
2
2
0.5
L
Arachne
Horseman6709
Arachne
4
2
1
2.25
W
1
0
2
2
L
Mulan
LowKeyOwl
Mulan
1
5
0
0.2
L
Athena
0
1
1
0.5
L
Danzaburou
StrikeTUT
Danzaburou
1
1
1
1.5
W
2
2
1
1.25
W
King Arthur
waterlung
King Arthur
5
1
0
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,661
Damage
30,896
53,392
Taken
46,414
34,250
Mitigated
22,880
10,872
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,109
837
0
2,527
10,257
5,942
0
2,956
7,301
28,746
599
L
Zeus
5,966
54
0
0
4,418
1,276
0
1,868
2,498
59,974
348
L
Arachne
Horseman6709
Arachne
5,747
3,831
0
4,628
10,792
3,624
0
2,232
8,462
0
52,415
W
2,370
122
0
495
5,587
1,812
0
3,390
2,197
55,299
892
L
Mulan
LowKeyOwl
Mulan
11,502
2,086
0
3,004
16,151
10,579
0
272
15,879
0
41,938
L
Athena
1,175
357
0
2,542
8,759
5,307
154
2,071
6,608
16,168
437
L
Danzaburou
StrikeTUT
Danzaburou
6,506
2,273
0
1,299
6,294
2,094
570
1,789
4,505
0
43,450
W
6,702
2,301
0
2,788
7,268
2,592
632
311
6,957
0
73,440
W
King Arthur
waterlung
King Arthur
13,410
723
0
2,308
18,921
19,020
0
0
18,921
0
58,863
W
1,070
843
0
2,754
11,359
4,884
0
436
10,923
0
69,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,598
Gold Earned
37,380
476
Minions Killed
375
0
Camps Cleared
0
1,578,474
Distance Traveled
1,535,587
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,760
485
49
3
0
318,924
0
L
Zeus
8,211
513
117
7
0
299,567
8
L
Arachne
8,091
506
85
5
0
400,894
10
W
Nox
8,356
522
123
8
0
322,120
5
L
Mulan
7,052
441
75
5
0
279,313
0
L
Athena
6,520
408
33
2
0
251,076
4
L
Danzaburou
7,506
469
65
4
0
304,737
0
W
Hou Yi
8,346
522
130
8
0
280,184
0
W
King Arthur
8,367
523
75
5
0
294,060
5
W
Arachne
7,769
486
99
6
0
363,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role