Player Matchup

Thor
Thor
DetCordDave
Thor
Level 69
God Stats
14W - 9L
1,641 SR
Queue Stats
85W - 78L
1,564 Elo+
Party 1
Hachiman
Hachiman
KinkyMelon
Hachiman
Level 76
God Stats
1W - 1L
1,417 SR
Queue Stats
4W - 9L
1,445 Elo+
Party 1
Sobek
Sobek
MojoZeus
Sobek
Level 128
God Stats
2W - 1L
1,602 SR
Queue Stats
68W - 59L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
SaintJahLaurent
Baron Samedi
Level 157
God Stats
3W - 4L
1,527 SR
Queue Stats
121W - 102L
1,612 Elo+
Solo
Anubis
Anubis
zoe420blazeit
Anubis
Level 74
God Stats
3W - 0L
1,782 SR
Queue Stats
27W - 32L
1,543 Elo+
Party 1
Team Averages
Level 101
1,594 SR
1,555 Elo+

VS

Team Averages
Level 127
1,591 SR
1,558 Elo+
Hercules
Hercules
ArcCova
Hercules
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 104L
1,613 Elo+
Party 2
Ymir
Ymir
NoobNugget096
Ymir
Level 130
God Stats
16W - 9L
1,766 SR
Queue Stats
313W - 285L
1,518 Elo+
Solo
Surtr
Surtr
SlaadM
Surtr
Level 131
God Stats
8W - 6L
1,529 SR
Queue Stats
799W - 778L
1,571 Elo+
Solo
Ishtar
Ishtar
mem0ux
Ishtar
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 39L
1,513 Elo+
Solo
Nu Wa
Nu Wa
mrclass
Nu Wa
Level 87
God Stats
7W - 5L
1,658 SR
Queue Stats
100W - 97L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,763
524
3,495
9,419
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
KinkyMelon
Hachiman
11
5 / 1 / 4
6,959
633
10,654
7,362
2,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
MojoZeus
Sobek
10
4 / 2 / 7
6,939
631
4,763
10,470
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SaintJahLaurent
Baron Samedi
9
0 / 7 / 0
4,928
448
2,453
10,066
3,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 1
6,169
561
1,769
4,222
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArcCova
Hercules
9
2 / 2 / 3
5,435
494
4,451
8,151
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 1
6,045
550
3,843
10,661
7,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
SlaadM
Surtr
12
7 / 1 / 1
7,534
685
8,506
8,700
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
mem0ux
Ishtar
7
2 / 6 / 2
5,076
461
3,361
6,659
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
mrclass
Nu Wa
12
1 / 1 / 4
6,486
590
4,845
4,001
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
13
Kills
15
15
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArcCova
Hercules
2
2
3
1.75
W
1
5
2
0.4
W
Hachiman
KinkyMelon
Hachiman
5
1
4
7
W
Sobek
MojoZeus
Sobek
4
2
7
3.75
L
3
3
1
1.17
W
Baron Samedi
SaintJahLaurent
Baron Samedi
0
7
0
0
L
Surtr
SlaadM
Surtr
7
1
1
7.5
L
Ishtar
mem0ux
Ishtar
2
6
2
0.5
L
Nu Wa
mrclass
Nu Wa
1
1
4
3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
25,006
41,539
Taken
38,172
17,474
Mitigated
18,127
17,384
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArcCova
Hercules
4,451
1,033
0
1,830
8,151
3,407
0
1,684
6,415
0
33,379
W
3,495
831
0
3,136
9,419
2,562
0
1,931
7,248
0
25,731
W
Hachiman
KinkyMelon
Hachiman
10,654
6,656
0
4,105
7,362
2,196
0
2,102
5,202
0
48,107
W
Sobek
MojoZeus
Sobek
4,763
455
141
5,859
10,470
7,535
0
2,727
7,501
21,493
0
L
3,843
856
25
3,325
10,661
7,110
0
1,313
9,346
29,613
0
W
Baron Samedi
SaintJahLaurent
Baron Samedi
2,453
134
0
3,079
10,066
3,624
0
383
9,114
31,290
0
L
Surtr
SlaadM
Surtr
8,506
2,604
0
2,468
8,700
4,970
117
2,741
5,959
1,805
47,467
L
Ishtar
mem0ux
Ishtar
3,361
2,676
0
1,205
6,659
1,703
0
1,466
5,151
0
17,357
L
Nu Wa
mrclass
Nu Wa
4,845
1,108
0
723
4,001
937
15
1,585
2,316
37,684
3,927
W
1,769
0
0
1,064
4,222
1,557
0
1,380
2,634
39,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
30,576
305
Minions Killed
284
0
Camps Cleared
0
1,099,071
Distance Traveled
1,077,158
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,435
494
52
5
0
248,505
0
W
Thor
5,763
524
48
4
0
255,824
0
W
Hachiman
6,959
633
82
7
0
198,353
0
W
Sobek
6,939
631
29
3
0
235,017
3
L
Ymir
6,045
550
36
3
0
220,746
0
W
Baron Samedi
4,928
448
57
5
0
184,527
0
L
Surtr
7,534
685
83
8
0
221,833
1
L
Ishtar
5,076
461
31
3
0
174,759
0
L
Nu Wa
6,486
590
82
7
0
211,315
1
W
Anubis
6,169
561
89
8
0
225,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role