Player Matchup

Arachne
Arachne
CaptainFYB5799
Arachne
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 34L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Lildeathb0y
Cthulhu
Level 153
God Stats
15W - 2L
1,738 SR
Queue Stats
52W - 35L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
Ragnar4609
Kukulkan
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 10L
1,313 Elo+
Party 1
Team Averages
Level 77
1,656 SR
1,445 Elo+

VS

Team Averages
Level 99
1,484 SR
1,397 Elo+
Scylla
Scylla
PipingDownScylla
Scylla
Level 66
God Stats
8W - 6L
1,500 SR
Queue Stats
18W - 21L
1,270 Elo+
Solo
Osiris
Osiris
This9iggaday
Osiris
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 310L
1,530 Elo+
Solo
Heimdallr
Heimdallr
medleylmt
Heimdallr
Level 109
God Stats
13W - 14L
1,453 SR
Queue Stats
547W - 625L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,103
842
3,498
9,817
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
Lildeathb0y
Cthulhu
15
4 / 1 / 5
10,303
859
11,948
13,694
12,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Ragnar4609
Kukulkan
15
2 / 2 / 7
9,744
812
6,145
6,240
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,073
756
7,207
8,075
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
14
1 / 5 / 1
8,093
674
6,483
13,045
11,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
medleylmt
Heimdallr
10
1 / 2 / 0
7,652
638
1,645
3,627
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
4
4
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Cthulhu
Lildeathb0y
Cthulhu
4
1
5
6.5
L
2
3
1
0.83
W
Kukulkan
Ragnar4609
Kukulkan
2
2
7
2.75
L
Osiris
1
5
1
0.3
L
Heimdallr
medleylmt
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
15,335
29,751
Taken
24,747
23,030
Mitigated
15,951
2,933
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,498
2,029
0
1,820
9,817
7,916
465
2,828
6,989
0
26,293
W
Cthulhu
Lildeathb0y
Cthulhu
11,948
579
485
416
13,694
12,690
231
2,701
10,983
37,377
2,097
L
7,207
452
0
240
8,075
2,807
0
6,230
1,815
25,955
20
W
Kukulkan
Ragnar4609
Kukulkan
6,145
402
0
212
6,240
2,424
2,273
1,730
4,510
24,696
0
L
Osiris
6,483
1,800
0
813
13,045
11,977
0
8,227
4,791
0
18,315
L
Heimdallr
medleylmt
Heimdallr
1,645
325
0
92
3,627
1,167
0
2,083
1,544
0
10,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
24,818
152
Minions Killed
88
0
Camps Cleared
0
735,287
Distance Traveled
473,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,103
842
34
3
0
285,472
0
W
Cthulhu
10,303
859
70
6
0
241,877
0
L
Scylla
9,073
756
48
4
0
211,036
0
W
Kukulkan
9,744
812
48
4
0
207,938
0
L
Osiris
8,093
674
17
1
0
176,921
0
L
Heimdallr
7,652
638
23
2
0
85,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role