Player Matchup

Sun Wukong
Sun Wukong
JTY51
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,542 Elo+
Party 2
Artemis
Artemis
LZball1043
Artemis
Level 87
God Stats
2W - 4L
1,291 SR
Queue Stats
45W - 58L
1,240 Elo+
Party 2
Cabrakan
Cabrakan
MasterMax042
Cabrakan
Level 125
God Stats
2W - 3L
1,431 SR
Queue Stats
217W - 266L
1,451 Elo+
Party 2
Xing Tian
Xing Tian
SerbianSpice821
Xing Tian
Level 80
God Stats
34W - 30L
1,610 SR
Queue Stats
201W - 246L
1,503 Elo+
Party 2
Ullr
Ullr
nspacone
Ullr
Level 118
God Stats
1W - 3L
1,230 SR
Queue Stats
127W - 143L
1,458 Elo+
Party 2
Team Averages
Level 89
1,412 SR
1,439 Elo+

VS

Team Averages
Level 48
1,539 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Deadpaint
Bacchus
Level 3
God Stats
2W - 0L
1,686 SR
Queue Stats
3W - 1L
1,523 Elo+
Party 1
Chaac
Chaac
Gatssssssu
Chaac
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 4L
1,255 Elo+
Party 3
Hou Yi
Hou Yi
TotallyNotFrank
Hou Yi
Level 29
God Stats
4W - 2L
1,486 SR
Queue Stats
38W - 21L
1,735 Elo+
Party 1
Fenrir
Fenrir
xTOJI
Fenrir
Level 158
God Stats
4W - 1L
1,524 SR
Queue Stats
89W - 75L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JTY51
Sun Wukong
8
0 / 2 / 0
4,612
461
1,624
6,157
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
LZball1043
Artemis
8
1 / 5 / 1
4,646
465
1,327
5,906
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
MasterMax042
Cabrakan
9
1 / 2 / 3
5,102
510
3,601
7,705
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SerbianSpice821
Xing Tian
8
2 / 1 / 1
4,861
486
1,430
7,329
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
10
2 / 2 / 1
5,385
539
2,758
5,820
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 1
6,559
656
4,028
2,096
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Deadpaint
Bacchus
7
0 / 4 / 2
4,919
492
2,298
6,150
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
11
2 / 0 / 0
6,617
662
4,890
4,511
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
5 / 1 / 0
7,111
711
5,672
4,715
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xTOJI
Fenrir
10
2 / 1 / 2
5,647
565
3,714
6,848
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
12
12
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
1
3.5
W
Bacchus
Deadpaint
Bacchus
0
4
2
0.25
W
Chaac
2
0
0
2
L
Sun Wukong
JTY51
Sun Wukong
0
2
0
0
L
Artemis
LZball1043
Artemis
1
5
1
0.3
L
Cabrakan
MasterMax042
Cabrakan
1
2
3
1.25
L
Xing Tian
SerbianSpice821
Xing Tian
2
1
1
2.5
W
5
1
0
5
L
Ullr
2
2
1
1.25
W
Fenrir
xTOJI
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,740
Damage
20,602
32,917
Taken
24,320
15,470
Mitigated
10,076
9,426
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,028
272
0
500
2,096
571
0
551
1,545
52,155
1,092
W
Bacchus
Deadpaint
Bacchus
2,298
369
0
930
6,150
3,493
0
1,135
5,015
5,264
2,188
W
Chaac
4,890
302
0
1,668
4,511
2,163
0
163
4,165
0
44,571
L
Sun Wukong
JTY51
Sun Wukong
1,624
408
0
1,371
6,157
3,185
0
0
6,157
0
23,886
L
Artemis
LZball1043
Artemis
1,327
599
0
742
5,906
1,270
0
494
5,412
0
18,505
L
Cabrakan
MasterMax042
Cabrakan
3,601
456
0
4,123
7,705
4,688
0
1,513
6,063
35,502
0
L
Xing Tian
SerbianSpice821
Xing Tian
1,430
377
0
1,827
7,329
4,369
0
1,151
6,138
13,864
0
W
5,672
1,956
0
495
4,715
1,533
0
606
4,109
0
55,760
L
Ullr
2,758
1,222
0
1,363
5,820
1,958
0
2,490
3,222
0
41,319
W
Fenrir
xTOJI
Fenrir
3,714
1,248
0
1,029
6,848
2,316
0
2,576
4,235
0
38,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
30,853
232
Minions Killed
366
0
Camps Cleared
0
947,182
Distance Traveled
936,518
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,559
656
121
12
0
205,712
0
W
Bacchus
4,919
492
7
1
0
161,176
0
W
Chaac
6,617
662
79
8
0
153,417
0
L
Sun Wukong
4,612
461
34
3
0
182,599
0
L
Artemis
4,646
465
39
4
0
169,511
0
L
Cabrakan
5,102
510
69
7
0
196,951
0
L
Xing Tian
4,861
486
13
1
0
212,825
4
W
Hou Yi
7,111
711
96
10
0
184,612
0
L
Ullr
5,385
539
77
8
0
185,296
0
W
Fenrir
5,647
565
63
6
0
231,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role