Player Matchup

Sol
Sol
Chett
Sol
Level 148
God Stats
0W - 2L
1,324 SR
Queue Stats
120W - 136L
1,447 Elo+
Party 1
Chaac
Chaac
MulesFTW
Chaac
Level 126
God Stats
34W - 27L
1,572 SR
Queue Stats
144W - 189L
1,381 Elo+
Party 1
Sobek
Sobek
RagingPenguin02
Sobek
Level 23
God Stats
3W - 6L
1,168 SR
Queue Stats
109W - 124L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
TJ McAwes0mest
Ao Kuang
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 141L
1,445 Elo+
Party 1
Chang'e
Chang'e
chlxer4yne
Chang'e
Level 18
God Stats
1W - 2L
1,470 SR
Queue Stats
6W - 19L
1,166 Elo+
Party 1
Team Averages
Level 85
1,407 SR
1,368 Elo+

VS

Team Averages
Level 109
1,547 SR
1,498 Elo+
Artio
Artio
Blaster1920
Artio
Level 115
God Stats
6W - 6L
1,495 SR
Queue Stats
77W - 70L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Clanslayer13
Cabrakan
Level 129
God Stats
5W - 5L
1,606 SR
Queue Stats
205W - 204L
1,509 Elo+
Solo
Heimdallr
Heimdallr
DiosPepi1
Heimdallr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,470 Elo+
Solo
Hercules
Hercules
StewartandZoe27
Hercules
Level 104
God Stats
213W - 223L
1,501 SR
Queue Stats
892W - 831L
1,489 Elo+
Solo
Vulcan
Vulcan
TheDarles
Vulcan
Level 99
God Stats
48W - 40L
1,631 SR
Queue Stats
934W - 905L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chett
Sol
11
3 / 3 / 0
5,871
587
6,237
7,493
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
MulesFTW
Chaac
9
1 / 5 / 0
5,340
534
4,710
9,987
6,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

8
0 / 2 / 2
4,839
484
2,415
5,094
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
8
0 / 3 / 0
4,628
463
2,660
7,416
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
chlxer4yne
Chang'e
9
0 / 3 / 0
4,884
488
701
6,024
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,239
624
2,425
8,293
5,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Clanslayer13
Cabrakan
12
2 / 1 / 2
7,215
722
3,971
7,409
4,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
DiosPepi1
Heimdallr
12
2 / 2 / 2
6,773
677
5,077
6,278
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
6 / 0 / 4
7,341
734
4,529
6,416
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
TheDarles
Vulcan
12
5 / 0 / 2
7,136
714
6,677
3,567
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Sol
Chett
Sol
3
3
0
1
W
Cabrakan
Clanslayer13
Cabrakan
2
1
2
3
W
Heimdallr
DiosPepi1
Heimdallr
2
2
2
1.5
L
Chaac
MulesFTW
Chaac
1
5
0
0.2
L
0
2
2
0.5
W
Hercules
6
0
4
8
L
Ao Kuang
0
3
0
0
W
Vulcan
TheDarles
Vulcan
5
0
2
6
L
Chang'e
chlxer4yne
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
22,679
36,014
Taken
31,963
14,855
Mitigated
15,914
10,425
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,425
606
97
1,851
8,293
5,473
363
4,658
3,635
14,632
422
L
Sol
Chett
Sol
6,237
2,671
0
3,649
7,493
1,873
0
1,523
5,970
39,926
0
W
Cabrakan
Clanslayer13
Cabrakan
3,971
580
0
3,220
7,409
4,470
457
151
7,258
40,647
3,168
W
Heimdallr
DiosPepi1
Heimdallr
5,077
1,883
0
1,503
6,278
2,330
579
3,478
2,800
0
44,795
L
Chaac
MulesFTW
Chaac
4,710
995
0
2,879
9,987
6,287
0
5,319
4,668
0
33,879
L
2,415
173
0
1,723
5,094
3,162
0
1,420
3,674
8,898
0
W
Hercules
4,529
1,438
0
1,242
6,416
2,586
214
2,203
4,213
0
39,088
L
Ao Kuang
2,660
595
0
966
7,416
2,204
0
2,120
5,296
28,891
1,027
W
Vulcan
TheDarles
Vulcan
6,677
79
0
1,300
3,567
1,055
510
1,382
2,185
43,986
1,086
L
Chang'e
chlxer4yne
Chang'e
701
0
120
1,088
6,024
1,329
144
2,170
3,854
26,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
34,704
248
Minions Killed
334
0
Camps Cleared
0
1,015,556
Distance Traveled
1,113,391
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,239
624
34
3
0
224,626
2
L
Sol
5,871
587
68
7
0
191,226
0
W
Cabrakan
7,215
722
85
9
0
177,856
2
W
Heimdallr
6,773
677
76
8
0
210,608
0
L
Chaac
5,340
534
63
6
0
182,068
0
L
Sobek
4,839
484
12
1
0
236,218
0
W
Hercules
7,341
734
70
7
0
263,994
1
L
Ao Kuang
4,628
463
56
6
0
207,712
0
W
Vulcan
7,136
714
69
7
0
236,307
2
L
Chang'e
4,884
488
49
5
0
198,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role