Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IKingJerome
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Pacifist419
Geb
Level 108
God Stats
2W - 1L
1,794 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Zeus
Zeus
SKUVIDUVI
Zeus
Level 147
God Stats
2W - 1L
1,767 SR
Queue Stats
82W - 89L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
vma110
Sylvanus
Level 90
God Stats
2W - 1L
1,761 SR
Queue Stats
39W - 42L
1,545 Elo+
Party 1
Team Averages
Level 118
1,664 SR
1,589 Elo+

VS

Team Averages
Level 115
1,435 SR
1,508 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DoctorC00chy
Cerberus
Level 161
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 118L
1,445 Elo+
Party 2
Discordia
Discordia
Firepower159
Discordia
Level 106
God Stats
8W - 12L
1,318 SR
Queue Stats
48W - 55L
1,504 Elo+
Party 2
Sol
Sol
Gazdak
Sol
Level 99
God Stats
24W - 22L
1,564 SR
Queue Stats
150W - 154L
1,587 Elo+
Party 2
Thanatos
Thanatos
NatureValleyNuts
Thanatos
Level 67
God Stats
2W - 4L
1,293 SR
Queue Stats
91W - 97L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 1 / 0
2,951
590
1,974
2,805
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
1
0 / 0 / 0
2,425
485
0
0
0
6
1 / 1 / 0
3,744
749
1,353
4,039
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
8
1 / 1 / 0
3,841
768
2,212
2,861
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
vma110
Sylvanus
5
0 / 1 / 0
2,833
567
675
2,984
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
1 / 0 / 1
3,836
767
2,645
2,637
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
DoctorC00chy
Cerberus
5
1 / 0 / 1
3,557
711
1,284
3,507
1,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Firepower159
Discordia
7
1 / 1 / 0
3,870
774
1,173
2,268
499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
Gazdak
Sol
7
1 / 1 / 0
3,860
772
2,175
3,240
1,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
0 / 0 / 0
3,229
646
306
4,050
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
0
0
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Cerberus
DoctorC00chy
Cerberus
1
0
1
1.5
W
Discordia
Firepower159
Discordia
1
1
0
1
W
Sol
Gazdak
Sol
1
1
0
1
L
Fenrir
0
0
0
0
W
0
0
0
0
L
1
1
0
1
L
Zeus
1
1
0
1
L
Sylvanus
vma110
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,214
Damage
7,583
12,689
Taken
15,702
4,615
Mitigated
4,803
5,511
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,974
1,198
0
951
2,805
677
0
698
2,107
0
14,712
W
Xbalanque
 
Xbalanque
2,645
833
0
1,799
2,637
548
0
142
2,438
0
24,570
W
Cerberus
DoctorC00chy
Cerberus
1,284
28
0
1,466
3,507
1,314
0
399
2,995
7,340
0
W
Discordia
Firepower159
Discordia
1,173
0
0
1,130
2,268
499
0
1,492
601
18,834
1,340
W
Sol
Gazdak
Sol
2,175
1,030
0
1,892
3,240
1,233
0
1,115
1,887
16,419
1,270
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
306
59
0
2,138
4,050
1,209
0
449
3,541
0
20,865
L
1,353
234
0
1,700
4,039
1,704
0
1,809
1,892
11,704
581
L
Zeus
2,212
463
0
1,258
2,861
636
0
1,165
1,696
20,897
0
L
Sylvanus
vma110
Sylvanus
675
202
238
1,364
2,984
1,598
0
586
2,398
6,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,794
Gold Earned
18,352
117
Minions Killed
162
0
Camps Cleared
0
407,590
Distance Traveled
491,255
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
2,951
590
26
5
0
93,380
0
W
Xbalanque
3,836
767
42
8
0
78,842
1
W
Cerberus
3,557
711
13
3
0
110,046
1
W
Discordia
3,870
774
40
8
0
103,469
0
W
Sol
3,860
772
32
6
0
96,158
0
L
Fenrir
2,425
485
0
0
0
0
0
W
Thanatos
3,229
646
35
7
0
102,740
0
L
Geb
3,744
749
28
6
0
98,564
0
L
Zeus
3,841
768
56
11
0
104,128
0
L
Sylvanus
2,833
567
7
1
0
111,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role