Player Matchup

Mulan
Mulan
 
Mulan
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dino_Lui
Nemesis
Level 158
God Stats
2W - 1L
1,651 SR
Queue Stats
250W - 249L
1,487 Elo+
Solo
Fafnir
Fafnir
FlamingAvenger
Fafnir
Level 123
God Stats
3W - 2L
1,710 SR
Queue Stats
62W - 60L
1,449 Elo+
Solo
Merlin
Merlin
SonPaco24
Merlin
Level 109
God Stats
3W - 5L
1,552 SR
Queue Stats
85W - 93L
1,498 Elo+
Party 2
Artemis
Artemis
jtpug
Artemis
Level 148
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 26L
1,519 Elo+
Party 2
Team Averages
Level 150
1,545 SR
1,491 Elo+

VS

Team Averages
Level 119
1,616 SR
1,526 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 146
God Stats
208W - 147L
1,581 SR
Queue Stats
495W - 510L
1,514 Elo+
Solo
Sol
Sol
Mpv7
Sol
Level 123
God Stats
5W - 2L
1,871 SR
Queue Stats
118W - 89L
1,548 Elo+
Party 1
Set
Set
QU4NTUMAspectz
Set
Level 95
God Stats
43W - 37L
1,539 SR
Queue Stats
142W - 120L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
YodieGn
Ix Chel
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 51L
1,544 Elo+
Solo
Horus
Horus
battlepantz7
Horus
Level 113
God Stats
9W - 5L
1,588 SR
Queue Stats
110W - 100L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 0
5,439
544
3,878
11,668
7,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Dino_Lui
Nemesis
9
1 / 2 / 1
5,221
522
2,855
8,011
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 5
5,552
555
1,842
9,126
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
SonPaco24
Merlin
11
0 / 1 / 1
5,693
569
1,368
3,692
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jtpug
Artemis
9
4 / 6 / 0
5,725
573
7,353
8,380
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
12
3 / 0 / 1
7,187
719
8,227
8,084
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Mpv7
Sol
11
5 / 2 / 2
7,085
709
7,647
7,429
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 3
6,364
636
4,587
6,007
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
YodieGn
Ix Chel
11
1 / 1 / 1
6,027
603
3,358
3,681
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 7
5,820
582
4,963
6,121
3,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
14
14
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
King Arthur
Chief Matuna
King Arthur
3
0
1
3.5
L
Nemesis
Dino_Lui
Nemesis
1
2
1
0.75
L
0
2
5
1.25
W
Sol
Mpv7
Sol
5
2
2
3
W
4
1
3
5.5
L
Merlin
SonPaco24
Merlin
0
1
1
0.5
W
Ix Chel
YodieGn
Ix Chel
1
1
1
1.5
W
1
1
7
4.5
L
Artemis
jtpug
Artemis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
28,782
40,877
Taken
31,322
18,158
Mitigated
14,142
11,711
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,878
579
0
2,777
11,668
7,214
0
0
11,668
0
36,523
W
King Arthur
Chief Matuna
King Arthur
8,227
1,629
0
2,101
8,084
5,093
0
0
8,084
0
51,910
L
Nemesis
Dino_Lui
Nemesis
2,855
226
0
3,791
8,011
2,059
0
624
7,305
0
30,845
L
1,842
371
131
3,855
9,126
5,653
0
4,662
4,392
11,439
0
W
Sol
Mpv7
Sol
7,647
4,039
0
4,003
7,429
1,786
0
819
6,610
52,282
5,250
W
4,587
1,911
0
3,206
6,007
2,451
0
281
5,726
0
51,725
L
Merlin
SonPaco24
Merlin
1,368
51
0
512
3,692
969
0
1,429
1,997
36,958
0
W
Ix Chel
YodieGn
Ix Chel
3,358
127
223
1,019
3,681
1,013
21
1,101
2,580
32,432
1,574
W
4,963
2,093
560
2,983
6,121
3,799
0
1,009
5,112
0
10,633
L
Artemis
jtpug
Artemis
7,353
3,263
0
645
8,380
2,263
0
3,558
4,820
0
32,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,630
Gold Earned
32,483
275
Minions Killed
345
0
Camps Cleared
0
1,090,848
Distance Traveled
1,082,485
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,439
544
65
7
0
193,070
1
W
King Arthur
7,187
719
81
8
0
186,608
0
L
Nemesis
5,221
522
63
6
0
272,195
4
L
Fafnir
5,552
555
15
2
0
225,728
0
W
Sol
7,085
709
89
9
0
187,530
0
W
Set
6,364
636
87
9
0
264,693
0
L
Merlin
5,693
569
84
8
0
208,246
0
W
Ix Chel
6,027
603
72
7
0
209,262
2
W
Horus
5,820
582
16
2
0
234,392
4
L
Artemis
5,725
573
48
5
0
191,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role